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Monk Melee DPS

Though now under Garlean rule, the city-state of Ala Mhigo once boasted the greatest military might of all Eorzea. Among its standing armies were the monks—ascetic warriors as dreaded by foes on the field of battle as the city-state's great pikemen.
The monks comprised an order known as the Fist of Rhalgr, and it was to this god—the Destroyer—that they devoted their lives of worship. By mastering seats of power within the body known as chakra, they are capable of performing extraordinary physical feats.

Last Update: -

All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Bootshine

Lv. 1

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 210.
Leaden Fist Potency: 310
Opo-opo Form Bonus: Guarantees a critical hit
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Changes form to raptor
Duration: 30s

True Strike

Lv. 4

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 300.
Can only be executed when in raptor form.
Additional Effect: Changes form to coeurl
Duration: 30s

Snap Punch

Lv. 6

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 250.
310 when executed from a target's flank.
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s

Meditation
Class Quest

Lv. 15

Ability Instant 1s - 0y
0y
Opens a chakra. Up to five chakra can be opened at once.
Opens all five chakra when used outside of combat.
Triggers the cooldown of weaponskills upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action.

※Action changes to The Forbidden Chakra when all five chakra are open.

Steel Peak

Lv. 15

Ability Instant 1s - 3y
0y
Delivers an attack with a potency of 180.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with Howling Fist.

※This action cannot be assigned to a hotbar.

Twin Snakes

Lv. 18

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 280.
Can only be executed when in raptor form.
Additional Effect: Grants Disciplined Fist
Disciplined Fist Effect: Increases damage dealt by 15%
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 30s

Arm of the Destroyer

Lv. 26

Weaponskill Instant 2s - 0y
5y
Delivers an attack with a potency of 100 to all nearby targets.
Opo-opo Form Potency: 110
Additional Effect: Changes form to raptor
Duration: 30s

Demolish
Class Quest

Lv. 30

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 70.
130 when executed from a target's rear.
Can only be executed when in coeurl form.
Additional Effect: Damage over time
Potency: 70
Duration: 18s
Additional Effect: Changes form to opo-opo
Duration: 30s

Rockbreaker
Job Quest

Lv. 30

Weaponskill Instant 2s - 0y
5y
Delivers an attack with a potency of 130 to all nearby enemies.
Can only be executed when in coeurl form.
Additional Effect: Changes form to opo-opo
Duration: 30s

Thunderclap
Job Quest

Lv. 35

Ability Instant 30s - 20y
0y
Rush to a targeted enemy's or party member's location.
Maximum Charges: 3
Cannot be executed while bound.

Howling Fist
Job Quest

Lv. 40

Ability Instant 1s - 10y
10y
Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with The Forbidden Chakra.

Mantra

Lv. 42

Ability Instant 90s - 0y
15y
Increases HP recovery via healing actions by 10% for self and nearby party members.
Duration: 15s

Four-point Fury
Job Quest

Lv. 45

Weaponskill Instant 2s - 0y
5y
Delivers an attack with a potency of 120 to all nearby enemies.
Can only be executed when in raptor form.
Additional Effect: Grants Disciplined Fist
Disciplined Fist Effect: Increases damage dealt by 15%
Duration: 15s
Additional Effect: Changes form to coeurl
Duration: 30s

Dragon Kick

Lv. 50

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 320.
Opo-opo Form Bonus: Grants Leaden Fist
Duration: 30s
Additional Effect: Changes form to raptor
Duration: 30s

Perfect Balance
Job Quest

Lv. 50

Ability Instant 40s - 0y
0y
Grants 3 stacks of Perfect Balance, each stack allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 20s
Additional Effect: Grants Opo-opo Chakra, Coeurl Chakra, or Raptor Chakra depending on the form required by actions executed
Maximum Charges: 2
Can only be executed while in combat and when not under the effect of any Beast Chakra.

Form Shift
Job Quest

Lv. 52

Weaponskill Instant 2s - 0y
0y
Grants Formless Fist to self, allowing the execution of a weaponskill that requires a certain form, without being in that form.
Duration: 30s
Any additional effects associated with the executed action will also be applied.

The Forbidden Chakra
Job Quest

Lv. 54

Ability Instant 1s - 3y
0y
Delivers an attack with a potency of 340.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with Enlightenment.

※This action cannot be assigned to a hotbar.

Masterful Blitz
Job Quest

Lv. 60

Weaponskill Instant 2s - 0y
0y
Strike the enemy with a technique fueled by the power of your Beast Chakra.
The technique used is determined by the number of different types of Beast Chakra opened.
1 Beast Chakra Type: Elixir Field
2 Beast Chakra Types: Celestial Revolution
3 Beast Chakra Types: Rising Phoenix
3 Beast Chakra and Both Nadi: Phantom Rush

Elixir Field

Lv. 60

Weaponskill Instant 2s - 0y
5y
Delivers an attack to all nearby enemies with a potency of 600 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Lunar Nadi
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three of the same Beast Chakra.

※This action cannot be assigned to a hotbar.

Flint Strike

Lv. 60

Weaponskill Instant 2s - 0y
5y
Delivers an attack to all nearby enemies with a potency of 600 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct Beast Chakra.

※This action cannot be assigned to a hotbar.

Celestial Revolution

Lv. 60

Weaponskill Instant 2s - 3y
0y
Delivers an attack with a potency of 450.
Additional Effect: Opens the Lunar Nadi
If the Lunar Nadi is already open, opens the Solar Nadi instead.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three Beast Chakra.

※This action cannot be assigned to a hotbar.

Tornado Kick

Lv. 60

Weaponskill Instant 2s - 3y
5y
Delivers an attack to target and all enemies nearby it with a potency of 850 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of Lunar Nadi and Solar Nadi, as well as three Beast Chakra.

※This action cannot be assigned to a hotbar.

Riddle of Earth

Lv. 64

Ability Instant 30s - 0y
0y
Grants 3 stacks of Riddle of Earth, each stack reducing damage taken by 20%.
Duration: 10s
Maximum Charges: 3
Effect ends when time expires or upon execution of three weaponskills.

Riddle of Fire

Lv. 68

Ability Instant 60s - 0y
0y
Increases damage dealt by 15%.
Duration: 20s

Brotherhood
Job Quest

Lv. 70

Ability Instant 120s - 0y
15y
Grants Brotherhood and Meditative Brotherhood to self and all nearby party members.
Brotherhood Effect: Increases damage dealt by 5%
Meditative Brotherhood Effect: 20% chance you open a chakra when party members under this effect successfully land a weaponskill or cast a spell
Chance is 100% when you successfully land a weaponskill or cast a spell while under the effect of Meditative Brotherhood.
Duration: 15s

Riddle of Wind

Lv. 72

Ability Instant 90s - 0y
0y
Reduces auto-attack delay by 50%.
Duration: 15s

Enlightenment

Lv. 74

Ability Instant 1s - 10y
10y
Delivers an attack with a potency of 170 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with The Forbidden Chakra.

Anatman

Lv. 78

Ability Instant 60s - 0y
0y
Extends the duration of Disciplined Fist and your present form to maximum and halts their expiration.
Duration: 30s
Cancels auto-attack upon execution. Effect ends upon using another action or moving (including facing a different direction).
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.

Six-sided Star

Lv. 80

Weaponskill Instant 4s - 3y
0y
Delivers an attack with a potency of 550.
Additional Effect: Increases movement speed
Duration: 5s
This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions.

Shadow of the Destroyer

Lv. 82

Weaponskill Instant 2s - 0y
5y
Delivers an attack with a potency of 110 to all nearby enemies.
Opo-opo Form Bonus: Guarantees a critical hit
Damage dealt is increased when under an effect that raises critical hit rate.
Additional Effect: Changes form to raptor
Duration: 30s

Rising Phoenix

Lv. 86

Weaponskill Instant 2s - 0y
5y
Deals physical fire damage to all nearby enemies with a potency of 700 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct Beast Chakra.

※This action cannot be assigned to a hotbar.

Phantom Rush

Lv. 90

Weaponskill Instant 2s - 3y
5y
Delivers an attack to target and all enemies nearby it with a potency of 1,150 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of Lunar Nadi and Solar Nadi, as well as three Beast Chakra.

※This action cannot be assigned to a hotbar.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Second Wind

Lv. 8

Ability Instant 120s - 0y
0y
Instantly restores own HP.
Cure Potency: 500

Leg Sweep

Lv. 10

Ability Instant 40s - 3y
0y
Stuns target.
Duration: 3s

Bloodbath

Lv. 12

Ability Instant 90s - 0y
0y
Converts a portion of physical damage dealt into HP.
Duration: 20s

Feint

Lv. 22

Ability Instant 90s - 10y
0y
Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 10s

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s

True North

Lv. 50

Ability Instant 45s - 0y
0y
Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2

Trait

Traits

Acquired

Effect

Greased Lightning

Lv. 1

Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%.

Enhanced Greased Lightning

Lv. 20

Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 10%.

Deep Meditation

Lv. 38

Grants an 80% chance that a chakra will open upon dealing critical damage with a weaponskill.

Enhanced Greased Lightning II

Lv. 40

Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15%.

Steel Peak Mastery
Job Quest

Lv. 54

Upgrades Steel Peak to The Forbidden Chakra.

Enhanced Perfect Balance
Job Quest

Lv. 60

When under the effect of Perfect Balance, grants Beast Chakra in accordance with the form normally required to execute weaponskills.
Weaponskills requiring opo-opo form grant Opo-opo Chakra.
Weaponskills requiring coeurl form grant Coeurl Chakra.
Weaponskills requiring raptor form grant Raptor Chakra.

Deep Meditation II

Lv. 74

Guarantees that a chakra will open upon dealing critical damage with a weaponskill.

Howling Fist Mastery

Lv. 74

Upgrades Howling Fist to Enlightenment.

Enhanced Greased Lightning III

Lv. 76

Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 20%. Also improves Disciplined Fist's damage increase to 15%.

Arm of the Destroyer Mastery

Lv. 82

Upgrades Arm of the Destroyer to Shadow of the Destroyer.

Enhanced Thunderclap

Lv. 84

Allows a third charge of Thunderclap.

Melee Mastery

Lv. 84

Increases the potency of Bootshine to 210, True Strike to 300, Snap Punch to 250, Twin Snakes to 280, Demolish to 70, Dragon Kick to 320, The Forbidden Chakra to 340, and Six-sided Star to 550.

Flint Strike Mastery

Lv. 86

Upgrades Flint Strike to Rising Phoenix.

Enhanced Brotherhood

Lv. 88

Guarantees that a chakra will open when you are under the effect of Meditative Brotherhood and execute a weaponskill or cast a spell.

Tornado Kick Mastery

Lv. 90

Upgrades Tornado Kick to Phantom Rush.

Forms

Unlike other jobs, the actions available are determined by the monk's current form. Performing certain actions in opo-opo form grants increased potency and other additional effects.

Changing Form

Actions

Bootshine

Dragon Kick

Shadow of the Destroyer
(Arm of the Destroyer)
<AoE>

Additional Effects

The above actions change your form to raptor form.

They also gain the following bonuses when used in opo-opo form:

Dragon Kick grants the Leaden Fist effect.
Shadow of the Destroyer guarantees a critical hit.

Actions

True Strike

Twin Snakes

Four-point Fury <AoE>

Additional Effects

The above actions change your form to coeurl form.

Twin Snakes also increases damage dealt.
Four-point Fury also increases damage dealt.

Actions

Demolish <Rear>

Snap Punch <Flank>

Rockbreaker <AoE>

Additional Effects

The above actions change your form to opo-opo form.

Demolish also applies a damage over time effect to target.

* Parentheses show the action before acquiring the relevant trait.

Job Gauge

Chakra Gauge

When you learn the action Meditation, the Chakra Gauge will be displayed.
Accumulating the maximum amount of Chakra will allow you to execute several actions such as Steel Peak, Howling Fist (acquired at level 40), The Forbidden Chakra (acquired at level 54), and Enlightenment (acquired at level 74).

Master's Gauge

Upon learning the trait Enhanced Perfect Balance, you will unlock the Master's Gauge as well as Solar and Lunar Nadi. You can open Chakra by using a weaponskill while Perfect Balance is in effect. There are three types of Chakra: Coeurl Chakra, Raptor Chakra, and Opo-opo Chakra.
When three of the same type of Chakra have been opened, you can use the action Elixir Field.
When one of each type of Chakra has been opened, you can use the action Flint Strike.
Using Elixir Field will open the Lunar Nadi, while using Flint Strike will open the Solar Nadi. You can use Tornado Kick by opening three Chakra regardless of type.

Simple Mode

Chakra Gauge

Master's Gauge

All descriptions are based on action attributes and bonuses attained by level 90.
For further details on changes to actions and traits, please refer to the patch notes.

Last Update: -

For further details on changes to actions, please refer to the patch notes.

Actions

Job Actions

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Bootshine

Weaponskill Instant 2s - 5y
0y
Delivers an attack with a potency of 3,000.

※This action cannot be assigned to a hotbar.

True Strike

Weaponskill Instant 2s - 5y
0y
Delivers an attack with a potency of 4,000.
Combo Action: Bootshine

※This action cannot be assigned to a hotbar.

Snap Punch

Weaponskill Instant 2s - 5y
0y
Delivers an attack with a potency of 6,000.
Combo Action: True Strike
Additional Effect: Extends Wind Resonance duration by 5s to a maximum of 15s

※This action cannot be assigned to a hotbar.

Dragon Kick

Weaponskill Instant 2s - 5y
0y
Delivers an attack with a potency of 3,000.
Combo Action: Snap Punch

※This action cannot be assigned to a hotbar.

Twin Snakes

Weaponskill Instant 2s - 5y
0y
Delivers an attack with a potency of 4,000.
Combo Action: Dragon Kick

※This action cannot be assigned to a hotbar.

Demolish

Weaponskill Instant 2s - 5y
0y
Delivers an attack with a potency of 6,000.
Combo Action: Twin Snakes
Additional Effect: Extends Wind Resonance duration by 5s to a maximum of 15s

※This action cannot be assigned to a hotbar.

Phantom Rush

Weaponskill Instant 2s - 6y
5y
Delivers an attack with a potency of 10,000 to target and all enemies nearby it.
Combo Action: Demolish

※This action cannot be assigned to a hotbar.

Six-sided Star

Ability Instant 15s - 5y
0y
Delivers an attack with a potency of 4,000.
Additional Effect: Stun
Duration: 2s
Additional Effect: Increases movement speed
Duration: 5s

Enlightenment

Weaponskill Instant 20s - 10y
10y
Delivers an attack with a potency of 8,000 to all enemies in a straight line before you.
Additional Effect: 15-yalm knockback to first target
Also afflicts first target with Pressure Point if successfully knocked back.
Pressure Point Effect: Next weaponskill or Meteodrive used on target will deal additional damage with a potency of 12,000
Duration: 3s
Effect of Pressure Point expires upon dealing additional damage.
This weaponskill does not share a recast timer with any other actions.

Rising Phoenix

Ability Instant 15s - 0y
5y
Delivers an attack with a potency of 3,000 to all nearby enemies.
Additional Effect: Grants Fire Resonance
Fire Resonance Effect: Increases damage dealt by next weaponskill by 50%
Duration: 10s
Maximum Charges: 2

Riddle of Earth

Ability Instant 25s - 0y
0y
Grants Earth Resonance, changing Riddle of Earth to Earth's Reply, and allowing you to compile damage each time you are struck by an enemy.
Duration: 10s
Executing Earth's Reply deals physical damage to all nearby enemies and restores your HP.
Damage Potency: 2,000 plus 25% of compiled damage
Cure Potency: 4,000 plus 50% of compiled damage

Thunderclap

Ability Instant 10s - 20y
0y
Rush to a targeted enemy's or party member's location.
Additional Effect: Grants Wind Resonance
Wind Resonance Effect: Reduces weaponskill recast time by 10%
Duration: 5s
If already under the effect of Wind Resonance, extends duration by 5s to a maximum of 15s.
Additional Effect: Creates a barrier around target party member that nullifies damage equivalent to a heal of 6,000 potency
If the target selected was an enemy, creates a barrier around self instead.
Duration: 5s
Maximum Charges: 3
Cannot be executed while bound.

Earth's Reply

Ability Instant 1s - 0y
5y
Deals physical damage to all nearby enemies and restores your HP.
Damage Potency: 2,000 plus 25% of compiled damage
Cure Potency: 4,000 plus 50% of compiled damage
Can only be executed while under the effect of Earth Resonance.

※This action cannot be assigned to a hotbar.

Limit Break

The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.

Action Name

Cast

Recast

MP Cost

Range


Radius

Effect

Meteodrive

Instant 10s - 20y
0y
Rushes target and delivers an attack with a potency of 12,000.
Additional Effect: Removes target's Guard
Additional Effect: Afflicts target with Meteodrive, rendering them unable to move
Duration: 3s
If target does not have an active Guard effect, deals additional damage with a potency of 12,000.
Effect cannot be applied to players riding machina or non-player combatants.
Can only be executed when the limit gauge is full.
Cannot be executed while bound.

Common Actions

These actions are shared by all jobs.

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Standard-issue Elixir

Ability 4.5s 5s - 0y
0y
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.

Recuperate

Ability Instant 1s 2500 MP 0y
0y
Restores own HP.
Cure Potency: 15,000

Purify

Ability Instant 30s - 0y
0y
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects.
Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s
Can be used even when under the effect of certain status afflictions.

Guard

Ability Instant 30s - 0y
0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

Sprint

Ability Instant 1.5s - 0y
0y
Increases movement speed.
Effect ends upon reuse or execution of another action.

For further details on changes to actions, please refer to the patch notes.