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Paladin Tank

For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege.
To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.

Last Update: -

All descriptions are based on action attributes and bonuses attained by level 100.
For further details on changes to actions and traits in Patch 7.1, please refer to the patch notes.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Fast Blade

Lv. 1

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 220.

Fight or Flight

Lv. 2

Ability Instant 60s - 0y
0y
Increases damage dealt by 25%.
Duration: 20s
Additional Effect: Grants Goring Blade Ready
Duration: 30s

Riot Blade

Lv. 4

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 170.
Combo Action: Fast Blade
Combo Potency: 330
Combo Bonus: Restores MP

Total Eclipse

Lv. 6

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity

Shield Bash

Lv. 10

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Additional Effect: Stun
Duration: 6s

Iron Will

Lv. 10

Ability Instant 2s - 0y
0y
Significantly increases enmity generation.
Effect ends upon reuse.

Release Iron Will

Lv. 10

Ability Instant 1s - 0y
0y
Cancels the effect of Iron Will.

Shield Lob
Class Quest

Lv. 15

Weaponskill Instant 2.5s - 20y
0y
Delivers a ranged attack with a potency of 100.
Additional Effect: Increased enmity

Rage of Halone

Lv. 26

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 330

Spirits Within
Job Quest

Lv. 30

Ability Instant 30s - 3y
0y
Delivers an attack with a potency of 270.
Additional Effect: Restores MP

Sheltron
Job Quest

Lv. 35

Ability Instant 5s - 0y
0y
Reduces damage taken by 15%.
Duration: 6s
Oath Gauge Cost: 50

Sentinel

Lv. 38

Ability Instant 120s - 0y
0y
Reduces damage taken by 30%.
Duration: 15s

Prominence
Job Quest

Lv. 40

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Combo Action: Total Eclipse
Combo Potency: 170
Combo Bonus: Restores MP
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s

Cover
Job Quest

Lv. 45

Ability Instant 120s - 20y
0y
Take all damage intended for another party member as long as said member remains within 20 yalms.
Does not activate with certain attacks.
Duration: 12s
Oath Gauge Cost: 50

Circle of Scorn

Lv. 50

Ability Instant 30s - 0y
5y
Delivers an attack with a potency of 140 to all nearby enemies.
Additional Effect: Damage over time
Potency: 30
Duration: 15s

Hallowed Ground
Job Quest

Lv. 50

Ability Instant 420s - 0y
0y
Renders you impervious to most attacks.
Duration: 10s

Bulwark

Lv. 52

Ability Instant 90s - 0y
0y
Block incoming attacks.
Duration: 10s

Goring Blade
Job Quest

Lv. 54

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 700.
Can only be executed while under the effect of Goring Blade Ready.

Divine Veil
Job Quest

Lv. 56

Ability Instant 90s - 0y
30y
Creates a barrier around self and all party members near you that absorbs damage equivalent to 10% of your maximum HP.
Duration: 30s
Additional Effect: Restores target's HP
Cure Potency: 400

Clemency
Job Quest

Lv. 58

Spell 1.5s 2.5s 2000 MP 30y
0y
Restores target's HP.
Cure Potency: 1,000
Additional Effect: Restores to self 50% of HP restored to target if target is a party member

Royal Authority
Job Quest

Lv. 60

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 200.
Combo Action: Riot Blade
Combo Potency: 460
Combo Bonus: Grants Atonement Ready
Duration: 30s
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s

Intervention

Lv. 62

Ability Instant 10s - 30y
0y
Reduces target party member's damage taken by 10%.
Duration: 8s
Additional Effect: Increases damage reduction by an additional 10% if Rampart or Guardian are active
Additional Effect: Grants Knight's Resolve to target
Knight's Resolve Effect: Reduces damage taken by 10%
Duration: 4s
Additional Effect: Grants Knight's Benediction to target
Knight's Benediction Effect: Gradually restores HP
Cure Potency: 250
Duration: 12s
Oath Gauge Cost: 50

Holy Spirit

Lv. 64

Spell 1.5s 2.5s 1000 MP 25y
0y
Deals unaspected damage with a potency of 400.
Divine Might Potency: 500
Requiescat Potency: 700
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Additional Effect: Restores own HP
Cure Potency: 400

Intervene

Lv. 66

Ability Instant 30s - 20y
0y
Rushes target and delivers an attack with a potency of 150.
Maximum Charges: 2
Cannot be executed while bound.

Requiescat

Lv. 68

Ability Instant 60s - 3y
0y
Deals unaspected damage with a potency of 320.
Additional Effect: Grants 4 stacks of Requiescat
Requiescat Effect: Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions, and spells will require no cast time
Additional Effect: Grants Confiteor Ready
Duration: 30s

Passage of Arms
Job Quest

Lv. 70

Ability Instant 120s - 0y
8y
Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
Duration: 18s
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.

Holy Circle

Lv. 72

Spell 1.5s 2.5s 1000 MP 0y
5y
Deals unaspected damage with a potency of 100 to all nearby enemies.
Divine Might Potency: 200
Requiescat Potency: 300
The effect of Divine Might will be prioritized over Requiescat when under the effect of both.
Additional Effect: Restores own HP
Cure Potency: 400

Atonement

Lv. 76

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 460.
Additional Effect: Restores MP
Additional Effect: Grants Supplication Ready
Duration: 30s
Can only be executed while under the effect of Atonement Ready.

Supplication

Lv. 76

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 500.
Additional Effect: Restores MP
Additional Effect: Grants Sepulchre Ready
Duration: 30s
Can only be executed while under the effect of Supplication Ready.

※This action cannot be assigned to a hotbar.
※Atonement changes to Supplication when requirements for execution are met.

Sepulchre

Lv. 76

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 540.
Additional Effect: Restores MP
Can only be executed while under the effect of Sepulchre Ready.

※This action cannot be assigned to a hotbar.
※Supplication changes to Sepulchre when requirements for execution are met.

Confiteor

Lv. 80

Spell Instant 2.5s 1000 MP 25y
5y
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
Requiescat Potency: 1,000
Additional Effect: Restores own HP
Cure Potency: 400
Can only be executed while under the effect of Confiteor Ready. Effect fades upon execution.

Holy Sheltron

Lv. 82

Ability Instant 5s - 0y
0y
Reduces damage taken by 15%.
Duration: 8s
Additional Effect: Grants Knight's Resolve
Knight's Resolve Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Knight's Benediction
Knight's Benediction Effect: Gradually restores HP
Cure Potency: 250
Duration: 12s
Oath Gauge Cost: 50

Expiacion

Lv. 86

Ability Instant 30s - 3y
5y
Delivers an attack to target and all enemies nearby it with a potency of 450 for the first enemy, and 60% less for all remaining enemies.
Additional Effect: Restores MP

Blade of Faith

Lv. 90

Spell Instant 2.5s 1000 MP 25y
5y
Deals unaspected damage to target and all enemies nearby it with a potency of 260 for the first enemy, and 50% less for all remaining enemies.
Requiescat Potency: 760
Combo Action: Confiteor
Additional Effect: Restores own HP
Cure Potency: 400

※This action cannot be assigned to a hotbar.
※Confiteor changes to Blade of Faith when requirements for execution are met.

Blade of Truth

Lv. 90

Spell Instant 2.5s 1000 MP 25y
5y
Deals unaspected damage to target and all enemies nearby it with a potency of 380 for the first enemy, and 50% less for all remaining enemies.
Requiescat Potency: 880
Combo Action: Blade of Faith
Additional Effect: Restores own HP
Cure Potency: 400

※This action cannot be assigned to a hotbar.
※Blade of Faith changes to Blade of Truth when requirements for execution are met.

Blade of Valor

Lv. 90

Spell Instant 2.5s 1000 MP 25y
5y
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
Requiescat Potency: 1,000
Combo Action: Blade of Truth
Additional Effect: Restores own HP
Cure Potency: 400
Additional Effect: Grants Blade of Honor Ready
Duration: 30s

※This action cannot be assigned to a hotbar.
※Blade of Truth changes to Blade of Valor when requirements for execution are met.

Guardian

Lv. 92

Ability Instant 120s - 0y
0y
Reduces damage taken by 40%.
Duration: 15s
Additional Effect: Erects a magicked barrier which nullifies damage equivalent to a heal of 1,000 potency
Duration: 15s

Imperator

Lv. 96

Ability Instant 60s - 25y
5y
Deals unaspected damage to target and all enemies nearby it with a potency of 580 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants 4 stacks of Requiescat
Duration: 30s
Requiescat Effect: Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions, and spells will require no cast time
Additional Effect: Grants Confiteor Ready
Duration: 30s

Blade of Honor

Lv. 100

Ability Instant 1s - 25y
5y
Deals unaspected damage to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Blade of Honor Ready.

※This action cannot be assigned to a hotbar.
※Imperator changes to Blade of Honor when requirements for execution are met.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Rampart

Lv. 8

Ability Instant 90s - 0y
0y
Reduces damage taken by 20%.
Additional Effect: Increases HP recovery via healing actions on self by 15%
Duration: 20s

Low Blow

Lv. 12

Ability Instant 25s - 3y
0y
Stuns target.
Duration: 5s

Provoke

Lv. 15

Ability Instant 30s - 25y
0y
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.

Interject

Lv. 18

Ability Instant 30s - 3y
0y
Interrupts the use of a target's action.

Reprisal

Lv. 22

Ability Instant 60s - 0y
5y
Reduces damage dealt by nearby enemies by 10%.
Duration: 15s

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Nullifies most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s

Shirk

Lv. 48

Ability Instant 120s - 25y
0y
Diverts 25% of enmity to target party member.

Trait

Traits

Acquired

Effect

Tank Mastery

Lv. 1

Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

Oath Mastery
Job Quest

Lv. 35

Increases Oath Gauge by 5 each time an auto-attack lands.

Enhanced Fight or Flight
Job Quest

Lv. 54

Grants Goring Blade Ready upon executing Fight or Flight.
Duration: 30s

Chivalry

Lv. 58

Restores MP when using Riot Blade or Spirits Within.

Rage of Halone Mastery
Job Quest

Lv. 60

Upgrades Rage of Halone to Royal Authority.

Divine Magic Mastery

Lv. 64

Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with Royal Authority:
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s

Enhanced Prominence

Lv. 72

Grants the following effects after successfully completing a combo with Prominence:
Combo Bonus: Restores MP
Combo Bonus: Grants Divine Might
Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency
Duration: 30s

Enhanced Sheltron

Lv. 74

Extends the duration of Sheltron to 6 seconds.

Sword Oath

Lv. 76

Grants Atonement Ready after successfully completing a combo with Royal Authority.
Duration: 30s

Enhanced Requiescat

Lv. 80

Grants the effect of Confiteor Ready upon landing Requiescat.
Duration: 30s

Sheltron Mastery

Lv. 82

Upgrades Sheltron to Holy Sheltron.

Enhanced Intervention

Lv. 82

Extends the duration of Intervention to 8 seconds.
Grants Knight's Resolve to target, reducing damage taken by 10%.
Duration: 4s
Grants Knight's Benediction to target, gradually restoring HP over time.
Cure Potency: 250
Duration: 12s

Divine Magic Mastery II

Lv. 84

Adds a healing effect to Holy Spirit, Holy Circle, and Confiteor.
Cure Potency: 400

Melee Mastery

Lv. 84

Increases the potency of Fast Blade to 200, Riot Blade to 140, Royal Authority to 140, Holy Spirit to 350, Atonement to 400, Supplication to 420, and Sepulchre to 440.

Spirits Within Mastery

Lv. 86

Upgrades Spirits Within to Expiacion.

Enhanced Divine Veil

Lv. 88

Adds a healing effect to Divine Veil.
Cure Potency: 400

Sentinel Mastery

Lv. 92

Upgrades Sentinel to Guardian.

Melee Mastery II

Lv. 94

Increases the potency of Fast Blade to 220, Riot Blade to 170, Royal Authority to 200, Holy Spirit to 400, Atonement to 460, Supplication to 500, Sepulchre to 540, Confiteor to 500, Blade of Faith to 260, Blade of Truth to 380, and Blade of Valor to 500.

Requiescat Mastery

Lv. 96

Upgrades Requiescat to Imperator.

Enhanced Blade of Valor

Lv. 100

Grants the effect of Blade of Honor Ready upon landing Blade of Valor.
Duration: 30s
Imperator changes to Blade of Honor while under the effect of Blade of Honor Ready.

Role Traits

Role traits are characteristics common to classes and jobs with the same role.

Traits

Acquired

Effect

Enhanced Rampart

Lv. 94

Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%.

Enhanced Reprisal

Lv. 98

Extends the duration of Reprisal to 15 seconds.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Combo Sequence

Effect

Fast Blade

Riot Blade

Royal Authority
(Rage of Halone)

A high-damage combo that recovers MP. Upon reaching level 60, the action Rage of Halone is upgraded to Royal Authority, further increasing the combo's damage. Upon reaching level 64, and learning the trait Divine Magic Mastery, Holy Spirit and Holy Circle will also deal increased damage. Upon reaching level 76, and learning the trait Sword Oath, Royal Authority also grants Atonement Ready.

Total Eclipse

Prominence

A basic combo that hits multiple enemies. Upon reaching level 72, and learning the trait Enhanced Prominence, Holy Spirit and Holy Circle will also deal increased damage.

Confiteor

Blade of Faith

Blade of Truth

Blade of Valor

Deals high damage to multiple enemies while also recovering HP.

* Parentheses show the action before acquiring the relevant trait.

Job Gauge

Oath Gauge

Upon learning the action Iron Will, a symbol will appear on the screen indicating when it is in effect. Iron Will increases enmity gained from using other actions.

Upon learning the trait Oath Mastery, the symbol which indicates the use of Iron Will will change to also display the Oath Gauge.

Your oath grows stronger each time an auto-attack lands, and can be used to execute several actions such as Sheltron (acquired at level 35), Cover (acquired at level 45), and Intervention (acquired at level 62).

Simple Mode

Iron Will (Active)

The gauge cannot be displayed in simple mode until learning the trait Oath Mastery at level 35.

All descriptions are based on action attributes and bonuses attained by level 100.
For further details on changes to actions and traits in Patch 7.1, please refer to the patch notes.

Last Update: -

For further details on changes to actions, please refer to the patch notes.

Actions

Job Actions

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Fast Blade

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 5,000.

※This action cannot be assigned to a hotbar.

Riot Blade

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 6,000.
Combo Action: Fast Blade

※This action cannot be assigned to a hotbar.

Royal Authority

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 7,000.
Combo Action: Riot Blade

※This action cannot be assigned to a hotbar.

Shield Smite

Weaponskill Instant 20s - 8y
8y
Delivers an attack with a potency of 8,000 to all enemies in a cone before you.
Additional Effect: Increases target's damage taken by 10%
Duration: 10s
Halves the defensive bonus of Guard when targeting enemies under its effect.
This weaponskill does not share a recast timer with any other actions.

Holy Spirit

Spell Instant 12s - 25y
0y
Deals unaspected damage with a potency of 8,000.
Additional Effect: Restores own HP
Cure Potency: 8,000

Imperator

Ability Instant 20s - 25y
5y
Deals unaspected damage with a potency of 4,000 to target and all enemies nearby it.
Additional Effect: Afflicts target with Sacred Claim
Sacred Claim Effect: Restores HP when successfully landing an attack on targets under this effect
Cure Potency: 4,000
Duration: 10s
Additional Effect: Grants Atonement Ready
Duration: 15s
Additional Effect: Grants Confiteor Ready
Duration: 15s

※Action changes to Confiteor upon execution.
※Royal Authority Combo changes to Atonement while under the effect of Atonement Ready.

Intervene

Ability Instant 12s - 20y
0y
Rushes target and delivers an attack with a potency of 2,000.
Additional Effect: Stun
Duration: 2s
Cannot be executed while bound.

Holy Sheltron

Ability Instant 16s - 0y
0y
Grants Holy Sheltron.
Holy Sheltron Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 10,000 potency
Duration: 4s
If the barrier is not absorbed and the effect duration expires, deals unaspected damage to all nearby enemies with a potency equal to 100% of the barrier's remaining potency, and grants Sword Oath to self.
Sword Oath Effect: Increases damage dealt by 10%
Duration: 8s
Additional Effect: Heavy +75%
Duration: 4s
Grants Shield Oath when barrier is completely absorbed.
Shield Oath Effect: Reduces damage taken by 20%
Duration: 8s

Guardian

Ability Instant 24s - 20y
0y
Rush to a target party member's side.
Additional Effect: Take all damage intended for the targeted party member
Duration: 8s
Can only be executed when member is closer than 10 yalms.
Cannot be executed while bound.
Has no effect on targets interacting with an object.

Atonement

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 9,000.
Additional Effect: Grants Supplication Ready
Duration: 15s
Can only be executed while under the effect of Atonement Ready.

※Action changes to Supplication upon execution.
※This action cannot be assigned to a hotbar.

Supplication

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 10,000.
Additional Effect: Grants Sepulchre Ready
Duration: 15s
Can only be executed while under the effect of Supplication Ready.

※Action changes to Sepulchre upon execution.
※This action cannot be assigned to a hotbar.

Sepulchre

Weaponskill Instant 2.4s - 5y
0y
Delivers an attack with a potency of 11,000.
Can only be executed while under the effect of Sepulchre Ready.

※This action cannot be assigned to a hotbar.

Confiteor

Spell Instant 2.4s - 25y
5y
Deals unaspected damage with a potency of 10,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Can only be executed while under the effect of Confiteor Ready.

※This action cannot be assigned to a hotbar.

Blade of Faith

Spell Instant 2.4s - 25y
5y
Deals unaspected damage with a potency of 11,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Can only be executed while under the effect of Blade of Faith Ready.

※Action changes to Blade of Truth upon execution.
※This action cannot be assigned to a hotbar.

Blade of Truth

Spell Instant 2.4s - 25y
5y
Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Combo Action: Blade of Faith

※Action changes to Blade of Valor upon execution.
※This action cannot be assigned to a hotbar.

Blade of Valor

Spell Instant 2.4s - 25y
5y
Deals unaspected damage with a potency of 13,000 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 8,000
Combo Action: Blade of Truth

※This action cannot be assigned to a hotbar.

* Deleted Shield Bash in Patch 7.1.

Limit Break

The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.

Action Name

Cast

Recast

MP Cost

Range


Radius

Effect

Phalanx

Instant 10s - 0y
15y
Grants the effect of Hallowed Ground to self and Phalanx to nearby party members.
Hallowed Ground Effect: Renders you impervious to most attacks
Duration: 10s
Phalanx Effect: Reduces damage taken by 33%
Duration: 10s
Additional Effect: Grants Blade of Faith Ready
Duration: 15s
Can only be executed when the limit gauge is full.
Gauge Charge Time: 120s

※Action changes to Blade of Faith upon execution.

Common Actions

These actions are shared by all jobs.

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Standard-issue Elixir

Ability 4.5s 5s - 0y
0y
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.

Recuperate

Ability Instant 1s 2500 MP 0y
0y
Restores own HP.
Cure Potency: 15,000

Purify

Ability Instant 24s - 0y
0y
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
Duration: 3s
Can be used even when under the effect of certain status afflictions.

Guard

Ability Instant 30s - 0y
0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

Sprint

Ability Instant 1.5s - 0y
0y
Increases movement speed by 50%.
Effect ends upon reuse or execution of another action.

For further details on changes to actions, please refer to the patch notes.