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Gunbreaker Tank

The Hrothgar of northern Ilsabard have passed the art of the gunblade from one generation to the next. The weapon itself combines a sword with a firing mechanism, emitting a range of magical effects by utilizing aetherially imbued cartridges. Originally employed by Queen Gunnhildr's personal guard, they were once known as "Gunnhildr's Blades" and differ greatly from the similarly named weapons used in the Garlean Empire.

Last Update: -

All descriptions are based on action attributes and bonuses attained by level 100.
For further details on changes to actions and traits in Patch 7.1, please refer to the patch notes.

Actions & Traits

Job Actions

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Keen Edge

Lv. 1

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 300.

No Mercy

Lv. 2

Ability Instant 60s - 0y
0y
Increases damage dealt by 20%.
Duration: 20s
Additional Effect: Grants Ready to Break
Duration: 30s

Brutal Shell

Lv. 4

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 240.
Combo Action: Keen Edge
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 200
Combo Bonus: Creates a barrier which nullifies damage equaling HP restored
Duration: 30s

Camouflage

Lv. 6

Ability Instant 90s - 0y
0y
Increases parry rate by 50% while reducing damage taken by 10%.
Duration: 20s

Demon Slice

Lv. 10

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity

Royal Guard

Lv. 10

Ability Instant 2s - 0y
0y
Significantly increases enmity generation.
Effect ends upon reuse.

Release Royal Guard

Lv. 10

Ability Instant 1s - 0y
0y
Cancels the effect of Royal Guard.

Lightning Shot

Lv. 15

Weaponskill Instant 2.5s - 20y
0y
Delivers a ranged attack with a potency of 150.
Additional Effect: Increased enmity

Danger Zone

Lv. 18

Ability Instant 30s - 3y
0y
Delivers an attack with a potency of 250.

Solid Barrel

Lv. 26

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 240.
Combo Action: Brutal Shell
Combo Potency: 460
Combo Bonus: Adds a Cartridge to your Powder Gauge

Burst Strike

Lv. 30

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 460.
Additional Effect: Grants Ready to Blast
Duration: 10s
Effect of Ready to Blast ends upon execution of any weaponskill.
Cartridge Cost: 1

Nebula

Lv. 38

Ability Instant 120s - 0y
0y
Reduces damage taken by 30%.
Duration: 15s

Demon Slaughter

Lv. 40

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Increased enmity
Combo Action: Demon Slice
Combo Potency: 160
Combo Bonus: Adds a Cartridge to your Powder Gauge

Aurora

Lv. 45

Ability Instant 60s - 30y
0y
Grants Regen to target.
Cure Potency: 300
Duration: 18s
Maximum Charges: 2

Superbolide

Lv. 50

Ability Instant 360s - 0y
0y
Reduces HP by 50% of maximum and renders you impervious to most attacks.
Duration: 10s

Sonic Break

Lv. 54

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 300.
Additional Effect: Damage over time
Potency: 60
Duration: 30s
Can only be executed when Ready to Break.

Trajectory

Lv. 56

Ability Instant 30s - 20y
0y
Rush to a targeted enemy's location.
Additional Effect: Increased enmity
Maximum Charges: 2
Cannot be executed while bound.

Gnashing Fang

Lv. 60

Weaponskill Instant 30s - 3y
0y
Delivers an attack with a potency of 500.
Additional Effect: Grants Ready to Rip
Duration: 10s
Effect of Ready to Rip ends upon execution of any weaponskill.
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.

Savage Claw

Lv. 60

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 560.
Combo Action: Gnashing Fang
Combo Bonus: Grants Ready to Tear
Duration: 10s
Effect of Ready to Tear ends upon execution of any weaponskill.

※This action cannot be assigned to a hotbar.
※Gnashing Fang changes to Savage Claw when requirements for execution are met.

Wicked Talon

Lv. 60

Weaponskill Instant 2.5s - 3y
0y
Delivers an attack with a potency of 620.
Combo Action: Savage Claw
Combo Bonus: Grants Ready to Gouge
Duration: 10s
Effect of Ready to Gouge ends upon execution of any weaponskill.

※This action cannot be assigned to a hotbar.
※Savage Claw changes to Wicked Talon when requirements for execution are met.

Bow Shock

Lv. 62

Ability Instant 60s - 0y
5y
Delivers an attack with a potency of 150 to all nearby enemies.
Additional Effect: Damage over time
Potency: 60
Duration: 15s

Heart of Light

Lv. 64

Ability Instant 90s - 0y
30y
Reduces physical damage taken by 5% and magic damage taken by 10% for self and nearby party members.
Duration: 15s

Heart of Stone

Lv. 68

Ability Instant 25s - 30y
0y
Reduces damage taken by a party member or self by 15%.
Duration: 7s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s

Continuation
Job Quest

Lv. 70

Ability Instant 1s - 0y
0y
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Burst Strike may be followed by Hypervelocity.
Fated Circle may be followed by Fated Brand.

Jugular Rip

Lv. 70

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 240.
Can only be executed when Ready to Rip.

※This action cannot be assigned to a hotbar.
※Continuation changes to Jugular Rip when requirements for execution are met.

Abdomen Tear

Lv. 70

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 280.
Can only be executed when Ready to Tear.

※This action cannot be assigned to a hotbar.
※Continuation changes to Abdomen Tear when requirements for execution are met.

Eye Gouge

Lv. 70

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 320.
Can only be executed when Ready to Gouge.

※This action cannot be assigned to a hotbar.
※Continuation changes to Eye Gouge when requirements for execution are met.

Fated Circle

Lv. 72

Weaponskill Instant 2.5s - 0y
5y
Delivers an attack with a potency of 300 to all nearby enemies.
Additional Effect: Grants Ready to Raze
Duration: 10s
Effect of Ready to Raze ends upon execution of any weaponskill.
Cartridge Cost: 1

Bloodfest

Lv. 76

Ability Instant 120s - 25y
0y
Draws aetheric energy from target, adding 3 Cartridges to your Powder Gauge.
Additional Effect: Grants Ready to Reign
Duration: 30s

Blasting Zone

Lv. 80

Ability Instant 30s - 3y
0y
Delivers an attack with a potency of 800.

Heart of Corundum

Lv. 82

Ability Instant 25s - 30y
0y
Reduces damage taken by target party member or self by 15%.
Duration: 8s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s
Additional Effect: Grants Clarity of Corundum to target
Clarity of Corundum Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Catharsis of Corundum to target
Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
Cure Potency: 900
Duration: 20s

Hypervelocity

Lv. 86

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 200.
Can only be executed when Ready to Blast.

※This action cannot be assigned to a hotbar.
※Continuation changes to Hypervelocity when requirements for execution are met.

Double Down

Lv. 90

Weaponskill Instant 60s - 0y
5y
Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 15% less for all remaining enemies.
Cartridge Cost: 1
This weaponskill does not share a recast timer with any other actions.

Great Nebula

Lv. 92

Ability Instant 120s - 0y
0y
Reduces damage taken by 40%.
Additional Effect: Increases maximum HP by 20% and restores the amount increased.
Duration: 15s

Fated Brand

Lv. 96

Ability Instant 1s - 0y
5y
Delivers an attack with a potency of 120 to all nearby enemies.
Can only be executed when Ready to Raze.

※This action cannot be assigned to a hotbar.
※Continuation changes to Fated Brand when requirements for execution are met.

Reign of Beasts

Lv. 100

Weaponskill Instant 2.5s - 3y
5y
Delivers an attack to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.
Can only be executed when Ready to Reign.

Noble Blood

Lv. 100

Weaponskill Instant 2.5s - 3y
5y
Delivers an attack to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Reign of Beasts

※This action cannot be assigned to a hotbar.
※Reign of Beasts changes to Noble Blood when requirements for execution are met.

Lion Heart

Lv. 100

Weaponskill Instant 2.5s - 3y
5y
Delivers an attack to target and all enemies nearby it with a potency of 1,200 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Noble Blood

※This action cannot be assigned to a hotbar.
※Noble Blood changes to Lion Heart when requirements for execution are met.

Role Actions

Role actions are abilities common to classes and jobs with the same role.

Action Name

Acquired

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Rampart

Lv. 8

Ability Instant 90s - 0y
0y
Reduces damage taken by 20%.
Additional Effect: Increases HP recovery via healing actions on self by 15%
Duration: 20s

Low Blow

Lv. 12

Ability Instant 25s - 3y
0y
Stuns target.
Duration: 5s

Provoke

Lv. 15

Ability Instant 30s - 25y
0y
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.

Interject

Lv. 18

Ability Instant 30s - 3y
0y
Interrupts the use of a target's action.

Reprisal

Lv. 22

Ability Instant 60s - 0y
5y
Reduces damage dealt by nearby enemies by 10%.
Duration: 15s

Arm's Length

Lv. 32

Ability Instant 120s - 0y
0y
Nullifies most knockback and draw-in effects.
Duration: 6s
Additional Effect: When you are struck by a physical attack, the striker will be afflicted with Slow +20%
Duration: 15s

Shirk

Lv. 48

Ability Instant 120s - 25y
0y
Diverts 25% of enmity to target party member.

Trait

Traits

Acquired

Effect

Tank Mastery

Lv. 1

Reduces damage taken by 20%. Furthermore, grants a bonus to maximum HP based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

Cartridge Charge

Lv. 30

Stores a Cartridge in your Powder Gauge after successfully completing a combo with Solid Barrel.
Maximum Cartridges: 2

Enhanced Brutal Shell

Lv. 52

Grants the effect of Brutal Shell after successfully completing a combo with Brutal Shell.
Duration: 30s

Enhanced No Mercy

Lv. 54

Become Ready to Break after executing No Mercy.
Duration: 30s

Danger Zone Mastery

Lv. 80

Upgrades Danger Zone to Blasting Zone.

Heart of Stone Mastery

Lv. 82

Upgrades Heart of Stone to Heart of Corundum.

Enhanced Aurora

Lv. 84

Allows the accumulation of charges for consecutive uses of Aurora.
Maximum Charges: 2

Melee Mastery

Lv. 84

Increases the potency of Keen Edge to 200, Brutal Shell to 160, and Solid Barrel to 140.

Enhanced Continuation

Lv. 86

Become Ready to Blast after executing Burst Strike.
Duration: 10s
Continuation changes to Hypervelocity while under the effect of Ready to Blast.

Cartridge Charge II

Lv. 88

Increases Powder Gauge capacity to 3 Cartridges.
Executing Bloodfest stores 3 Cartridges.

Nebula Mastery

Lv. 92

Upgrades Nebula to Great Nebula.

Melee Mastery II

Lv. 94

Increases the potency of Keen Edge to 300, Brutal Shell to 240, Solid Barrel to 240, Burst Strike to 460, Gnashing Fang to 500, Savage Claw to 560, Wicked Talon to 620, Jugular Rip to 240, Abdomen Tear to 280, Eye Gouge to 320, Blasting Zone to 800, and Hypervelocity to 200.

Enhanced Continuation II

Lv. 96

Become Ready to Raze after executing Fated Circle.
Duration: 10s
Continuation changes to Fated Brand when Ready to Raze.

Enhanced Bloodfest

Lv. 100

Grants the effect of Ready to Reign after executing Bloodfest.
Duration: 30s

Role Traits

Role traits are characteristics common to classes and jobs with the same role.

Traits

Acquired

Effect

Enhanced Rampart

Lv. 94

Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%.

Enhanced Reprisal

Lv. 98

Extends the duration of Reprisal to 15 seconds.

Combos

Performing actions in a certain order increases potency and applies combo bonuses.

Combo Sequence

Effect

Keen Edge

Brutal Shell

Solid Barrel

Recovers HP while also granting a damage-nullifying barrier to self and adding a Cartridge to your Powder Gauge.

Demon Slice

Demon Slaughter

Hits multiple enemies while also adding a Cartridge to your Powder Gauge.

Gnashing Fang

Savage Claw

Wicked Talon

Jugular Rip

Abdomen Tear

Eye Gouge

Expends a cartridge to deal high damage. Upon learning the job quest action Continuation, additional actions can be used with this combo.

Reign of Beasts

Noble Blood

Lion Heart

A high-damage combo that hits multiple enemies. Available after executing Bloodfest.

Job Gauge

Powder Gauge

Upon learning the action Royal Guard, a symbol will appear on the screen indicating when it is in effect. Royal Guard increases enmity gained from using other actions.

Upon learning the trait Cartridge Charge, the symbol which indicates the use of Royal Guard will change to also display the Powder Gauge.

The Powder Gauge displays the number of cartridges in your gunblade, which are acquired by using combo actions such as Solid Barrel and Demon Slaughter (acquired at level 40). Cartridges can then be used to execute several actions such as Burst Strike (acquired at level 30) and Gnashing Fang (acquired at level 60).

Simple Mode

Royal Guard (Active)

The gauge cannot be displayed in simple mode until learning the trait Cartridge Charge at level 30.

All descriptions are based on action attributes and bonuses attained by level 100.
For further details on changes to actions and traits in Patch 7.1, please refer to the patch notes.

Last Update: -

For further details on changes to actions, please refer to the patch notes.

Actions

Job Actions

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Keen Edge

Weaponskill Instant 2.2s - 5y
0y
Delivers an attack with a potency of 5,000.

※This action cannot be assigned to a hotbar.

Brutal Shell

Weaponskill Instant 2.2s - 5y
0y
Delivers an attack with a potency of 6,000.
Combo Action: Keen Edge

※This action cannot be assigned to a hotbar.

Solid Barrel

Weaponskill Instant 2.2s - 5y
0y
Delivers an attack with a potency of 7,000.
Combo Action: Brutal Shell

※This action cannot be assigned to a hotbar.

Burst Strike

Weaponskill Instant 2.2s - 5y
0y
Delivers an attack with a potency of 8,000.
Combo Action: Solid Barrel
Additional Effect: Grants Ready to Blast
Duration: 10s

※Continuation changes to Hypervelocity while under the effect of Ready to Blast.
※This action cannot be assigned to a hotbar.

Gnashing Fang

Weaponskill Instant 16s - 5y
0y
Delivers an attack with a potency of 7,000.
Additional Effect: Grants Ready to Rip
Duration: 10s

※Continuation changes to Jugular Rip while under the effect of Ready to Rip.

Fated Circle

Weaponskill Instant 20s - 0y
5y
Delivers an attack with a potency of 8,000 to all nearby enemies.
Additional Effect: Grants Nebula
Duration: 10s
Nebula Effect: Counters all incoming attacks.
Counter Potency: 4,000
Additional Effect: Grants Ready to Raze
Duration: 10s
This weaponskill does not share a recast timer with any other actions.

※Continuation changes to Fated Brand while under the effect of Ready to Raze.

Continuation

Ability Instant 1s - 0y
0y
Allows the firing of successive rounds with your gunblade.
Gnashing Fang may be followed by Jugular Rip.
Savage Claw may be followed by Abdomen Tear.
Wicked Talon may be followed by Eye Gouge.
Burst Strike may be followed by Hypervelocity.
Fated Circle may be followed by Fated Brand.

Rough Divide

Ability Instant 14s - 20y
0y
Rushes target and delivers an attack with a potency of 2,000.
Additional Effect: Grants No Mercy
No Mercy Effect: Increases damage dealt and healing potency by 10%, while also increasing movement speed by 25%
Duration: 7s
Maximum Charges: 2
Cannot be executed while bound.

Blasting Zone

Ability Instant 16s - 5y
0y
Delivers an attack with a potency of 5,000.
Potency increases up to 10,000 as the target's HP decreases, reaching its maximum value when the target has 50% HP or less.

Heart of Corundum

Ability Instant 20s - 30y
0y
Grants self or target party member the effect of Heart of Corundum and Catharsis of Corundum.
Heart of Corundum Effect: Reduces damage taken by 10%
Duration: 10s
Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
Cure Potency: 12,000
Duration: 10s

Savage Claw

Weaponskill Instant 2.2s - 5y
0y
Delivers an attack with a potency of 8,000.
Combo Action: Gnashing Fang
Additional Effect: Grants Ready to Tear
Duration: 10s

※Continuation changes to Abdomen Tear while under the effect of Ready to Tear.
※This action cannot be assigned to a hotbar.

Wicked Talon

Weaponskill Instant 2.2s - 5y
0y
Delivers an attack with a potency of 9,000.
Combo Action: Savage Claw
Additional Effect: Grants Ready to Gouge
Duration: 10s

※Continuation changes to Eye Gouge while under the effect of Ready to Gouge.
※This action cannot be assigned to a hotbar.

Hypervelocity

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
Duration: 6s
Can only be executed when Ready to Blast.

※This action cannot be assigned to a hotbar.

Fated Brand

Ability Instant 1s - 0y
5y
Delivers an attack with a potency of 4,000 to all nearby enemies.
Additional Effect: Heavy +75%
Duration: 4s
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
Duration: 6s
Can only be executed while under the effect of Ready to Raze.

※This action cannot be assigned to a hotbar.

Jugular Rip

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 6s
Can only be executed when Ready to Rip.

※This action cannot be assigned to a hotbar.

Abdomen Tear

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 6s
Can only be executed when Ready to Tear.

※This action cannot be assigned to a hotbar.

Eye Gouge

Ability Instant 1s - 5y
0y
Delivers an attack with a potency of 4,000.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 6,000 potency
Duration: 6s
Can only be executed when Ready to Gouge.

※This action cannot be assigned to a hotbar.

* Deleted Double Down, Draw and Junction, Junctioned Cast, Nebula, and Aurora in Patch 7.1.

Limit Break

The limit break gauge can be filled through combating enemies and completing other objectives, dependent on the PvP duty. Your limit break will become available upon filling the gauge.

Action Name

Cast

Recast

MP Cost

Range


Radius

Effect

Relentless Rush

Instant 10s - 0y
5y
Unleashes a flurry of blade strikes on nearby enemies, dealing damage over time with a potency of 4,000 and reducing damage taken by 25% until effect expires.
Duration: 4s
Activates Terminal Trigger when effect duration expires.
Additional Effect: Afflicts target with Relentless Shrapnel, increasing target's damage taken by 5%
Duration: 6s
Maximum Stacks: 5
Can be executed while moving.
Can only be executed when the limit gauge is full.
Gauge Charge Time: 60s

※Action changes to Terminal Trigger upon execution.

Terminal Trigger

Instant 1s - 0y
5y
Delivers an attack with a potency of 12,000 to all nearby enemies.
Additional Effect: Stun
Duration: 3s
Can only be executed while under the effect of Relentless Rush.
Relentless Rush effect expires upon execution.

※This action cannot be assigned to a hotbar.

Common Actions

These actions are shared by all jobs.

Action Name

Type

Cast

Recast

MP Cost

Range


Radius

Effect

Standard-issue Elixir

Ability 4.5s 5s - 0y
0y
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.

Recuperate

Ability Instant 1s 2500 MP 0y
0y
Restores own HP.
Cure Potency: 15,000

Purify

Ability Instant 24s - 0y
0y
Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Resilience Effect: Nullifies status afflictions that can be removed by Purify, as well as knockback and draw-in effects
Duration: 3s
Can be used even when under the effect of certain status afflictions.

Guard

Ability Instant 30s - 0y
0y
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.

Sprint

Ability Instant 1.5s - 0y
0y
Increases movement speed by 50%.
Effect ends upon reuse or execution of another action.

For further details on changes to actions, please refer to the patch notes.