Order of the Twin Adder / First Serpent Lieutenant
Attributes
Strength
244
Dexterity
461
Vitality
5798
Intelligence
465
Mind
5912
Offensive Properties
Critical Hit Rate
3346
Determination
2264
Direct Hit Rate
1284
Defensive Properties
Defense
2847
Magic Defense
4978
Physical Properties
Attack Power
244
Skill Speed
420
Mental Properties
Attack Magic Potency
5912
Healing Magic Potency
5912
Spell Speed
1320
Role
Tenacity
420
Piety
1071
LEVEL 100
90
92
-
60
100
100
90
90
90
80
-
-
-
80
-
100
100
86
96
100
80
-
73
-
-
-
-
-
-
-
-
-
43
100
HP
165475
MP
10000
Character Profile
Way of the Tempest
From "Of Storms: Notes on the Tempest in Practice." Kihm's words make one passage stand out:
They expect folly in the Tempest and are fooled, for there is no madness in knowing the absolute limit of ability and charging to that edge. Wars may be a tactical affair, but the one-on-one meeting of combatants is decided by the one who first realizes they are in mortal peril and commits fully. Many reach that point; the Tempest starts there. By the time their foes have risen to match, it is too late.
And another:
They asked what type of shot they should encase the mixture in, expecting some trebuchet pot or a vessel fit to pour over a palisade. I bade them make it by the barrel and store it in my quarters with a thousand glass vials. They were afraid, and I smiled.
Another still:
Forward! Ever so! Where you were is dangerous! Where you go is dangerous! Different reasons, both to your advantage! Leap! Then leap again! Looking is for witnesses, not the disaster!
Also one more:
I did not say I was unappreciative, nor unimpressed. That you were a sight to behold is not in question. All I noted is that the Tempest is offensive not just in ability, but in what condition you leave the field. I should like a hundred of you to deploy in the cities of my enemy, and not a one to stand as defense in my own home.
A series of unstable brews follows.
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