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Each action and trait is listed as it appears at Lv. 100.
For further details on changes to actions and traits, please refer to the patch notes.
Action Name |
Acquired |
Type |
Recast Time |
GP Cost |
Effect |
---|---|---|---|---|---|
Bait |
Lv. 1 |
DoL Ability |
- | - | Selects the bait to apply to your line. |
Cast |
Lv. 1 |
DoL Ability |
- | - | Casts your line and begins fishing. |
Hook |
Lv. 1 |
DoL Ability |
- | - | Attempts to hook the fish nibbling on the bait. |
Quit |
Lv. 1 |
DoL Ability |
- | - |
Abandons fishing and stows your equipment. ※Effects active only when fishing will expire. |
Cast Light |
Lv. 1 |
DoL Ability |
- | - | Lights up the tip of your fishing rod. |
Rest |
Lv. 1 |
DoL Ability |
- | - | Abandons fishing but keeps your equipment at the ready. |
Chum |
Lv. 5 |
DoL Ability |
- | 100 |
Reduces the amount of time for the next fish to bite. Cancels current mooching opportunity. |
Sneak |
Lv. 8 |
Ability |
- | - | Tread quietly, enabling you to avoid enemies up to four levels above your own. |
Patience |
Lv. 15 |
DoL Ability |
- | 200 |
Increases the chance of landing a large-sized fish by 50% while reducing Hook efficiency by 40%. Duration: 60s Cancels current mooching opportunity. |
Powerful Hookset |
Lv. 15 |
DoL Ability |
- | 50 | Negates the Inefficient Hooking status. Has no effect on certain fish with a weak bite. |
Precision Hookset |
Lv. 15 |
DoL Ability |
- | 50 | Negates the Inefficient Hooking status. Has no effect on certain fish with a strong bite. |
Thaliak's Favor |
Lv. 15 |
DoL Ability |
- | - |
Restores 150 GP. Angler's Art Cost: 3 |
Release |
Lv. 22 |
DoL Ability |
- | - |
Unhooks a fish (including all those of the same type subsequently caught at your current location) and releases it back into the wild. Has no effect on fish that have yet to be logged in the Fish Guide. |
Release List |
Lv. 22 |
DoL Ability |
- | - |
Selects fish to be automatically released upon catching them at a given fishing hole. Settings are reset upon putting away rod. Has no effect on fish that have yet to be logged in the Fish Guide. |
Mooch |
Lv. 25 |
DoL Ability |
- | - | Uses certain large-sized fish already hooked to your line to attract even greater prey. |
Snagging |
Lv. 36 |
DoL Ability |
- | - | Adds extra hooks to the line, making it possible to land normally uncatchable fish and items. |
Makeshift Bait |
Lv. 48 |
DoL Ability |
- | - |
Allows the execution of Mooch or Spareful Hand even with average-sized fish. Duration: 145s Angler's Art Cost: 5 Action has no effect on fish caught prior to execution. |
Collect
|
Lv. 50 |
Ability |
- | - | Readies the catch to retain as a collectable. |
Fish Eyes |
Lv. 57 |
DoL Ability |
- | 550 |
Opens your five senses to the surrounding environment, detecting fish in a given body of water without regard for their normal hours of activity. Has no effect on certain fish. Duration: 60s Cancels current mooching opportunity. |
Patience II
|
Lv. 60 |
DoL Ability |
- | 560 |
Increases the chance of landing a large-sized fish by 80% while reducing Hook efficiency by 75%. Also increases the likelihood of catching an average-sized fish of greater length. Duration: 145s Cancels current mooching opportunity. |
Gig
|
Lv. 61 |
DoL Ability |
1s | - |
Attempts to catch a fish using your gig, increasing the wariness of others nearby. Catching more fish in a single attempt results in a smaller increase to wariness. |
Mooch II
|
Lv. 63 |
DoL Ability |
180s | 100 |
Uses certain hooked fish of average size to attract even larger prey. Duration: 15s |
Veteran Trade
|
Lv. 63 |
DoL Ability |
- | 200 | Prevents the same fish you just caught from appearing again. Has no effect on some fish. |
Vital Sight
|
Lv. 64 |
DoL Ability |
- | - |
Sharpens your vision, making fish easier to target. Angler's Art Cost: 2 Effect ends when you finish spearfishing at your present location. |
Double Hook
|
Lv. 65 |
DoL Ability |
- | 400 | Hooks two or more fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be double hooked. |
Salvage
|
Lv. 67 |
Ability |
- | - | Occasionally discovers treasure maps while spearfishing. |
Nature's Bounty
|
Lv. 69 |
DoL Ability |
- | 100 |
Increases the chance of landing a large-sized fish on your next spearfishing attempt. Chance of landing a large catch increases based on your perception rating. |
Surface Slap |
Lv. 71 |
DoL Ability |
- | 200 |
Prevents hooking the same fish you just caught. Has no effect on some fish. Duration: 15s Effect ends after hooking a fish. Cancels current mooching opportunity. Overwrites the effect of Identical Cast upon execution. Cannot be executed when swimbait obtained via Spareful Hand is your selected bait. |
Baited Breath
|
Lv. 75 |
DoL Ability |
- | 300 |
Holds your breath and reduces the wariness of nearby fish. Cannot be executed when wariness exceeds a certain threshold. |
Identical Cast |
Lv. 79 |
DoL Ability |
- | 350 |
Ensures you hook the same fish you previously caught. Has no effect on some fish. Duration: 15s Effect ends after hooking a fish, and cannot be used for consecutive casts. Cancels current mooching opportunity. Effect is canceled if the same fish cannot be caught at your current fishing location. Overwrites the effect of Surface Slap upon execution. Cannot be executed when swimbait obtained via Spareful Hand is your selected bait. |
Prize Catch |
Lv. 81 |
DoL Ability |
- | 200 |
Guarantees the next catch will be a large-sized fish. Effect ends after hooking a fish. Cancels current mooching opportunity. |
Electric Current
|
Lv. 85 |
DoL Ability |
1.5s | - |
Electrifies the water and captures all fish present in your field of vision. Wariness of other nearby fish increases with the number of fish caught. Requires a catch counter of 10 to execute. Can only be executed once per spearfishing attempt. |
Triple Hook |
Lv. 90 |
DoL Ability |
- | 700 | Hooks three or more fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be triple hooked. |
Spareful Hand |
Lv. 91 |
DoL Ability |
- | 100 |
Stores certain large-sized fish as swimbait for later use. Swimbait may be selected for use as bait so long as you remain at your present fishing spot. Swimbait may be used even after actions that cancel mooching opportunity. Cannot be executed while under the effect of Surface Slap or Identical Cast. |
Big-game Fishing |
Lv. 95 |
DoL Ability |
- | - |
Increases the chance the next large-sized fish caught will be an especially large specimen. Chance of landing an especially large specimen increases based on your perception rating. Angler's Art Cost: 2 Cancels current mooching opportunity. |
Ambitious Lure |
Lv. 100 |
DoL Ability |
2.5s | 10 |
Attracts fish with strong bites and increases your chances of landing one. Occasionally guarantees you will land a fish with a strong bite. Can be used up to 3 times while fishing, each use increasing the effectiveness and GP cost. May also attract rare species of fish. Effective on fish caught using Powerful Hookset. First Use: 10 GP Second Use: 20 GP Third Use: 30 GP |
Modest Lure |
Lv. 100 |
DoL Ability |
2.5s | 10 |
Attracts fish with weak bites and increases your chances of landing one. Occasionally guarantees you will land a fish with a weak bite. Can be used up to 3 times while fishing, each use increasing the effectiveness and GP cost. May also attract rare species of fish. Effective on fish caught using Precision Hookset. First Use: 10 GP Second Use: 20 GP Third Use: 30 GP |
Action Name |
Acquired |
Type |
Recast Time |
GP Cost |
Effect |
---|---|---|---|---|---|
Fathom
|
Lv. 61 |
Ability |
- | - | Surveys the seas to locate teeming waters. Activates automatically when class is changed to fisher. |
Shark Eye
|
Lv. 61 |
Ability |
20s | - |
Surveys the seas to locate the nearest teeming waters within skill range. Can only be executed while Fathom is active. Duration: 15s |
Shark Eye II
|
Lv. 65 |
Ability |
20s | - |
Surveys the landscape to locate the highest-level teeming waters within skill range. Can only be executed while Fathom is active. Duration: 15s |
Truth of Oceans
|
Lv. 65 |
Ability |
- | - | Further surveys the seas to uncover the nearest swimming shadows within skill range. |
* Gatherer role actions, once learned, can be used by any gathering class.
Traits |
Acquired |
Effect |
---|---|---|
Gulleye |
Lv. 15 |
Allows you to discern the location of fishing holes at or below your level. |
Angler's Art |
Lv. 15 |
May grant a stack of Angler's Art upon landing a large-sized fish. Maximum Stacks: 10 Chance of being granted Angler's Art differs between fishing and spearfishing. |
Auto Sneak |
Lv. 27 |
Automatically activates Sneak upon changing your class to fisher. Effect is also automatically activated upon changing areas. Sneak will not be automatically activated in areas where the action cannot be used. |
Dunefishing |
Lv. 35 |
Allows you to cast your fishing line into the desert sands. |
Double Mooching |
Lv. 40 |
Allows you to mooch with a mooched fish. |
Skyfishing |
Lv. 45 |
Allows you to cast your line into the clouds. |
Fisher's Instinct |
Lv. 50 |
While under the effect of Fisher's Intuition or Spearfisher's Intuition, resets the effect duration when catching certain fish. Chance to trigger this effect differs between fish. |
Cloudfishing
|
Lv. 53 |
Allows you to cast your line from floating islands. |
Hellfishing
|
Lv. 55 |
Allows you to cast your line into magma. |
Aetherfishing
|
Lv. 58 |
Allows you to cast your line into aetherochemical pools. |
Auto Fathom
|
Lv. 61 |
Automatically activates Fathom upon changing your class to fisher. |
Saltfishing |
Lv. 68 |
Allows you to cast your line into salt lakes. |
Enhanced GP Regeneration
|
Lv. 70 |
Raises base GP regeneration rate by one. |
One with the Ocean
|
Lv. 70 |
Automatically activates Truth of Oceans upon changing your class to fisher. |
Enhanced GP Regeneration II |
Lv. 80 |
Raises base GP regeneration rate by a total of two. |
Enhanced GP Regeneration III |
Lv. 83 |
Raises base GP regeneration rate by a total of three. |
Starfishing |
Lv. 89 |
Allows you to cast your line in space. |
Each action and trait is listed as it appears at Lv. 100.
For further details on changes to actions and traits, please refer to the patch notes.
Once you reach level 10 in the class you chose when starting the game, you can take on a new quest. Clearing this quest will allow you to join guilds for other classes.
To become a fisher, find and join the Fishermen's Guild on the lower decks of Limsa Lominsa (X:7.9 Y:14.2).
(After entering a guild, you must equip the tool of the class you want in order to change your class.)
Disciples of the Land are able to collect materials from the land within their areas of expertise.
Fishers are a gathering class that specializes in catching freshwater and marine animals from lakes, rivers, and oceans.
Those who have mastered the angling arts can also claim their catches from more unique locales such as desert sands, clouds, and even magma.
When exploring the ocean depths, however, fishers must use a spearfishing gig to catch fish from teeming waters.
First, use the Bait action to prepare bait and tackle.
There is a large selection of lures, some for freshwater, some for saltwater, some for all bodies of water, and so on.
Bait and tackle is purchasable at various merchants and fieldcraft vendors. Choose your tools carefully to match your desired fishing location.
Once you've selected your bait, approach your desired fishing location and use the Cast action to begin fishing.
Once you've cast your lure, fish will approach the bait after a while.
When you get a bite, exclamation marks will display above your character's head. Use the Hook action with the right timing to reel in your catch.
You can view past fishing holes and fish data in your fishing log.
All fish come with a size rating. Fish that are larger than the average size for their species are considered large-sized.
After acquiring the trait Angler's Art, you have a chance to gain a stack of Angler's Art upon landing a large-sized fish.
You can have up to 10 stacks of Angler's Art at one time, and you can use these stacks to perform powerful actions.
Once you've cast your lure, fish will approach the bait after a while.
When you get a bite, exclamation marks will display above your character's head. Use the Hook action with the right timing to reel in your catch.
The actions Patience and Patience II can greatly increase the chances of landing a large-sized fish.
In exchange, Hook efficiency is reduced.
You can compensate for the Hook efficiency decrease after using Patience or Patience II by selecting the appropriate hookset. When "!" appears above your character's head, use the Precision Hookset, and when "!!" appears, use the Powerful Hookset.
This will help you reel in large catches more easily.
As a Disciple of the Land, you may be required to barter items called collectables.
These items each have a collectability rating, and those with higher collectability will earn you better rewards.
Certain gatherer class collectables can also be converted into other materials with aetherial reduction.
A collectable's type and collectability both influence the type and number of items to which it can be reduced.
Using the Collect action will allow you to acquire certain fish as collectables.
The larger the fish collectable is, the greater its collectability.
Upon reaching level 61 as a fisher and completing the quest "A New Fishing Ex-spear-ience," you will be able to go spearfishing.
You must have a spearfishing gig equipped to go spearfishing.
In water, you can use the Shark Eye action to locate teeming waters where many fish are located.
Target the teeming waters location to switch to the spearfishing screen.
You will see different kinds of fish swim across your screen.
Each fish has a weak spot for which you can aim.
Unleash your spear into the weak spot with the Gig action to acquire the fish.
You can view past fishing holes and fish data in your fishing log.
Nearby fish will take notice of your actions, their wariness represented by a gauge at the top of the spearfishing interface.
It increases slowly over time, as well as with each spear strike. When the gauge is full, the fish will disperse, ending your spearfishing attempt.
Successfully catching multiple fish in succession will increase your catch counter, which slows the rate at which wariness increases.
The catch counter can go up to 10, but will drop back down to 0 if you fail a Gig action or go too long without catching any fish.