Icon Legend
Phantom Knight
Lv. 6
MASTERED
Emulate these ancient memories of a loyal, honorable knight and defend your comrades from harm.
Phantom Actions
Phantom Guard
Lv. 1
Ability
Reduces damage taken by 90%.
Duration: 10s
Pray
Lv. 2
Weaponskill
Gradually restores HP.
Cure Potency: 5,000
Duration: 30s
Additional Effect: Grants Enduring Fortitude to self and nearby party members when executed within proximity of a knowledge crystal
Enduring Fortitude Effect: Reduces target's damage taken by 10%
Duration: 30m
Occult Heal
Lv. 3
Ability
Restores target's HP.
Cure Potency: 30,000
Pledge
Lv. 6
Ability
Grants 2 stacks of Pledge to self or target party member.
Pledge Effect: Renders target impervious to most attacks
Duration: 10s
Phantom Traits
Enhanced Phantom Guard
Lv. 4
Trait
Improves Phantom Guard's damage reduction effect to 90%.
Enhanced Pray
Lv. 5
Trait
Increases the healing potency of Pray to 5,000.
Phantom Monk
Lv. 3
2,684 / 4,000
These memories of a monk's unflinching discipline and quiet meditation offer a path to unparalleled combat mastery.
Phantom Actions
Phantom Kick
Lv. 1
Ability
Leap towards your target, delivering an attack with a potency of 100 to all enemies in a straight line before you.
Potency scales with item level.
Additional Effect: Grants a stack of Phantom Kick up to a maximum of 3, increasing damage dealt by 9%
Duration: 40s
Occult Counter
Lv. 2
Ability
Delivers an attack with a potency of 150 to all enemies in a cone before you.
Potency scales with item level.
Can only be executed immediately after parrying an attack.
Counterstance
Lv. 3
Weaponskill
Increases parry rate by 100%.
Duration: 60s
Additional Effect: Grants Fleetfooted to self and nearby party members when executed within proximity of a knowledge crystal
Fleetfooted Effect: Increases movement speed
Duration: 30m
Occult Chakra
Lv. 5
Ability
Restores 30% of maximum HP and MP.
Additional Effect: When HP is less than 30%, restores 70% of maximum HP
Additional Effect: When MP is less than 30%, restores 70% of maximum MP
Phantom Traits
Enhanced Phantom Kick
Lv. 4
Trait
Improves Phantom Kick's damage increase to 7%.
Enhanced Phantom Kick II
Lv. 6
Trait
Improves Phantom Kick's damage increase to 9%.
Phantom Dragoon
Lv. 1
0 / 600
The memories of a trained dragoon's travels shall teach you to lunge and impale with impunity.
Phantom Actions
Occult Jump
Lv. 1
Weaponskill
Delivers an attack with a potency of 500.
Potency scales with item level.
Additional Effect: Reduces damage taken by 90%
Duration: 2s
Step Forth
Lv. 2
Ability
Quickly move 10 yalms in the selected direction.
Lance
Lv. 3
Ability
Delivers an attack with a potency of 300.
Potency scales with item level.
Additional Effect: Absorbs a portion of damage dealt as HP
Additional Effect: Absorbed HP that exceeds maximum HP will be applied as a barrier
Duration: 60s
Phantom Traits
Enhanced Occult Jump
Lv. 4
Trait
Increases potency of Occult Jump to 500, and increases potency of reduced damage taken effect to 90%.
Phantom Ninja
Lv. 5
6,421 / 10,800
These recollections of a ninja's stealth and stillness will prove useful in a great many precarious situations.
Phantom Actions
Fuma Shuriken
Lv. 1
Ability
Delivers an attack with a potency of 230.
Potency scales with item level.
Smoke
Lv. 2
Ability
Increases evasion by 20%.
Duration: 90s
Lightning Scroll
Lv. 3
Ability
Deals lightning damage with a potency of 150 to target and all enemies nearby it.
Potency increases to 195 when used against targets weak to lightning.
Potency scales with item level.
Flame Scroll
Lv. 4
Ability
Deals fire damage with a potency of 150 to target and all enemies nearby it.
Potency increases to 195 when used against targets weak to fire.
Potency scales with item level.
Image
Lv. 6
Ability
Grants three stacks of Image.
Image Effect: Nullifies most physical attacks
Duration: 30s
Phantom Traits
First Strike
Lv. 5
Trait
Grants First Strike when entering combat.
First Strike Effect: Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced
Duration: 25s
Phantom Ranger
Lv. 1
0 / 400
Channel these memories of a proud, passionate ranger and learn to call forth the forces of nature in battle.
Phantom Actions
Phantom Aim
Lv. 1
Ability
Increases critical hit rate and direct hit rate by 50% and guarantees that all attacks land.
Effect does not apply to healing actions.
Duration: 30s
Occult Featherfoot
Lv. 2
Ability
Quickly dash 15 yalms forward.
Occult Falcon
Lv. 4
Weaponskill
Delivers an attack with a potency of 10 to all enemies at the designated area.
Potency scales with item level.
Additional Effect: Stun
Duration: 4s
Additional Effect: Triggers traps at the designated area
Occult Unicorn
Lv. 6
Ability
Creates a barrier around self and all party members near you that absorbs 40,000 damage.
Duration: 30s
Phantom Traits
Enhanced Phantom Aim
Lv. 3
Trait
Improves Phantom Aim's critical hit rate and direct hit rate increase to 30%, and guarantees all attacks land.
Enhanced Phantom Aim II
Lv. 5
Trait
Improves Phantom Aim's critical hit rate and direct hit rate increase to 50%, and guarantees all attacks land.
Phantom Mystic Knight
Lv. 4
MASTERED
Suffused with a mystic knight's diligence and arcane prowess, these memories are key to imbuing your weaponry with potent magicks.
Phantom Actions
Sundering Spellblade
Lv. 1
Weaponskill
Delivers an attack with a potency of 200.
Honed Spellblade Potency: 300
Potency scales with item level.
Additional Effect: 20% chance to Petrify target
Petrify Effect: Incapacitated upon taking damage
Duration: 10s
Shares a recast timer with Holy Spellblade and Blazing Spellblade.
Magic Shell
Lv. 2
Ability
Creates a barrier around self or target party member that absorbs damage equivalent to 20% of the caster's maximum HP.
Duration: 60s
When the barrier is completely absorbed or expires, grants Honed Spellblade to the caster.
Honed Spellblade Effect: Increases damage dealt by next Spellblade
Duration: 30s
Holy Spellblade
Lv. 3
Weaponskill
Delivers an attack with a potency of 300.
Potency increases to 500 when used against undead enemies.
Honed Spellblade Potency: 400
Spellblade potency increases to 600 when used against undead enemies.
Potency scales with item level.
Shares a recast timer with Sundering Spellblade and Blazing Spellblade.
Blazing Spellblade
Lv. 4
Weaponskill
Delivers an attack with a potency of 200.
Honed Spellblade Potency: 300
Potency scales with item level.
Additional Effect: Increases target's damage taken by 5%
Duration: 70s
Additional Effect: Increases damage dealt by 5%
Duration: 70s
Shares a recast timer with Sundering Spellblade and Holy Spellblade.
Phantom Summoner
Lv. 1
0 / 1,200
Channel the reminiscences of an educated, practiced summoner and learn to call forth powerful creatures adept at both offense and defense.
Phantom Actions
Hellfire
Lv. 1
Spell
Deals fire damage with a potency of 600 to target and all enemies nearby it.
Potency increases to 780 when used against targets weak to fire.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Shares a recast timer with Judgment Bolt and Thunderstorm.
Judgment Bolt
Lv. 2
Spell
Deals lightning damage with a potency of 600 to target and all enemies nearby it.
Potency increases to 780 when used against targets weak to lightning.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Shares a recast timer with Hellfire and Thunderstorm.
Earthen Wall
Lv. 3
Spell
Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 40,000 potency.
Duration: 10s
Cast and recast timer cannot be affected by status effects or gear attributes.
Thunderstorm
Lv. 4
Spell
Deals wind damage with a potency of 600 to all enemies in a cone before you.
Potency increases to 780 when used against targets weak to wind.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Shares a recast timer with Hellfire and Judgment Bolt.
Megaflare
Lv. 5
Spell
Deals unaspected damage with a potency of 1,000 to target and all enemies nearby it.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Phantom Bard
Lv. 1
0 / 400
These memories echo with the vivid imagery of a bard's lilting song. Utilize them to employ the very same ballads in battle.
Phantom Actions
Offensive Aria
Lv. 1
Ability
Increases damage dealt by self and nearby party members by 4%.
Duration: 70s
Effect cannot be stacked with Hero's Rime.
Romeo's Ballad
Lv. 2
Ability
Freezes time for all nearby enemies readying an attack.
Duration: 3s
Additional Effect: Grants Romeo's Ballad to self and nearby party members when executed within proximity of a knowledge crystal
Romeo's Ballad Effect: Increases Phantom EXP earned through battle by 10%
Duration: 30m
Mighty March
Lv. 3
Ability
Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 3,500
Additional Effect: Increases maximum HP by 20% and restores the amount increased
Duration: 30s
Hero's Rime
Lv. 4
Ability
Increases damage dealt and healing potency of self and nearby party members by 10%, while reducing damage taken by 10%.
Duration: 20s
Effect cannot be stacked with Offensive Aria.
Phantom Traits
Enhanced Vocals
Lv. 2
Trait
Increases the effectiveness of songs in accordance with your Phantom Bard level.
Phantom Necromancer
Lv. 1
0 / 600
Tainted with the tenacity of a desecrated necromancer, these memories promise the power to fight beyond death.
Phantom Actions
Drain Touch
Lv. 1
Ability
Deals unaspected damage with a potency of 150.
Potency scales with item level.
Additional Effect: Absorbs a portion of damage dealt as HP
Additional Effect: Grants Drain Touch
Drain Touch Effect: Most attacks cannot reduce your HP to less than 1, and increases the potency of Phantom Necromancer actions
Duration: 6s
Deep Freeze
Lv. 2
Spell
Deals ice damage with a potency of 300 to all enemies in a straight line.
Potency increases to 390 when used against targets weak to ice.
Drain Touch Potency: 400
Potency increases to 520 when used against targets weak to ice.
Potency scales with item level.
Consumes 10% of maximum HP when executed.
Additional Effect: Freezes time for target when under the effect of Drain Touch
Duration: 4s
Additional Effect: Afflicts yourself with Doom
Duration: 10s
Effect is dispelled when HP is restored to full.
Shares a recast timer with Hell Wind and Chaos Drive.
Hell Wind
Lv. 3
Spell
Deals wind damage with a potency of 300 to all enemies in a straight line.
Potency increases to 390 when used against targets weak to wind.
Drain Touch Potency: 400
Potency increases to 520 when used against targets weak to wind.
Potency scales with item level.
Consumes 10% of maximum HP when executed.
Additional Effect: 10% chance to Petrify target when under the effect of Drain Touch
Petrify Effect: Incapacitated upon taking damage
Duration: 10s
Additional Effect: Afflicts yourself with Doom
Duration: 10s
Effect is dispelled when HP is restored to full.
Shares a recast timer with Deep Freeze and Chaos Drive.
Chaos Drive
Lv. 4
Spell
Deals lightning damage with a potency of 300 to all enemies in a straight line.
Potency increases to 390 when used against targets weak to lightning.
Drain Touch Potency: 400
Potency increases to 520 when used against targets weak to lightning.
Potency scales with item level.
Consumes 10% of maximum HP when executed.
Additional Effect: Afflicts target with Paralysis when under the effect of Drain Touch
Duration: 18s
Additional Effect: Afflicts yourself with Doom
Duration: 10s
Effect is dispelled when HP is restored to full.
Shares a recast timer with Deep Freeze and Hell Wind.
Doomsday
Lv. 5
Spell
Deals unaspected damage with a potency of 350 to all enemies in a straight line.
Drain Touch Potency: 500
Potency scales with item level.
Consumes 10% of maximum HP when executed.
Additional Effect: Removes one beneficial status from target, with some exceptions when under the effect of Drain Touch
Additional Effect: Afflicts yourself with Doom
Duration: 10s
Effect is dispelled when HP is restored to full.
Phantom Cannoneer
Lv. 6
MASTERED
A mastery of ballistics both scholarly and practical infuse this cannoneer's recollections. Emulate them to bombard foes with powerful projectiles.
Phantom Actions
Phantom Fire
Lv. 1
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: 5% chance to kill target instantly, with some exceptions
Holy Cannon
Lv. 2
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency increases to 500 when used against undead enemies.
Potency scales with item level.
Shares a recast timer with Silver Cannon.
Dark Cannon
Lv. 3
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: Blind
Duration: 30s
Shares a recast timer with Shock Cannon.
Shock Cannon
Lv. 4
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: Paralysis
Duration: 18s
Shares a recast timer with Dark Cannon.
Silver Cannon
Lv. 6
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: Afflicts target with Silver Sickness, reducing damage target deals by 10% and increasing damage taken by 5%
Duration: 70s
Effect cannot be stacked with Phantom Dancer's Mesmerized.
Shares a recast timer with Holy Cannon.
Phantom Traits
Enhanced Phantom Fire
Lv. 5
Trait
Grants a 5% chance to instantly kill targets when executing Phantom Fire, with some exceptions.
Phantom Freelancer
Lv. 4
-- / --
Reminiscences of journeys just begun and those long ended embody the freelancer's myriad supportive techniques.
Phantom Actions
Occult Resuscitation
Lv. 5
Weaponskill
Restores 30% of maximum HP.
Occult Treasuresight
Lv. 10
Ability
Detects the number of treasure coffers presently on the Occult Crescent.
Inquiring Mind
Lv. 15
Ability
When executed near a knowledge crystal, grants an effect to self and nearby party members based on your phantom job and its level.
Phantom Knight Effect (Level 2 or Higher): Grants Enduring Fortitude
Enduring Fortitude Effect: Reduces damage taken by 10%
Duration: 30m
Phantom Monk Effect (Level 3 or Higher): Grants Fleetfooted
Fleetfooted Effect: Increases movement speed
Duration: 30m
Phantom Bard Effect (Level 2 or Higher): Grants Romeo's Ballad
Romeo's Ballad Effect: Increases Phantom EXP earned through battle by 10%
Duration: 30m
Phantom Dancer Effect (Level 2 or Higher): Grants Quicker Step
Quicker Step Effect: Increases damage dealt by 2%
Duration: 30m
Wisdom on the Winds
Lv. 20
Ability
Resets the recast timer of most class and job actions.
Phantom Traits
Adaptable
Lv. 24
Trait
Allows the changing of phantom jobs when normally prohibited, as well as during combat.
* Phantom action details correspond to maximum phantom job level.
* Traits bestowed by your job also affect phantom actions.
Example: Paladin's Divine Magic Mastery trait reduces the MP cost of phantom actions by 50%.
Filter which items are to be displayed below.
* Notifications for standings updates are shared across all Worlds.
* Notifications for PvP team formations are shared for all languages.
* Notifications for free company formations are shared for all languages.