Character

Character

Profile

Display Attributes

Race/Clan/Gender

Viera
Rava / ♀

Nameday

24th Sun of the 1st Astral Moon

Guardian

Nophica, the Matron

City-state

Ul'dah

Grand Company

Order of the Twin Adder / Serpent Captain

Free Company

Senbonzakura

Attributes

Strength2815
Dexterity412
Vitality2963
Intelligence196
Mind352

Offensive Properties

Critical Hit Rate1657
Determination1131
Direct Hit Rate1817

Defensive Properties

Defense2491
Magic Defense2491

Physical Properties

Attack Power2815
Skill Speed886

Mental Properties

Attack Magic Potency196
Healing Magic Potency352
Spell Speed400

Role

Tenacity400
Piety390

LEVEL 90

  • 32
  • 34
  • 33
  • 60
  • 90
  • 90
  • 60
  • 75
  • 90
  • 80
  • 70
  • 90
  • 70
  • -
  • -
  • 70
  • 70
  • 60
  • 70
  • 90
  • 90
  • -
  • 26
  • 90
  • 90
  • 90
  • 90
  • 90
  • 90
  • 90
  • 90
  • 90
  • 90
  • 90
  • HP

    65823
  • MP

    10000

Character Profile

Deep in between lush woods of the Gridinia countryside there is the Lifa tree. This tree produces the Mist that encompasses the forest floor in such a uniform fashion . From these roots, an under ground base can or may be discovered: The Elezen town of Karzova! A mysteriös dwarven ruin filled with electricity, and a boss known as "Collos-sus the Great". Supposedly touched by the soul gem magic of Quetzacoatl .The Mist entraps the primal beast within this subtle realm in Eorzea, & all who enter must pray forgive their crimes to Nophica the matron. The village is said to be compromised of the ancestral wood elf & high elf clerics devoted to the Sunite tribe.This is on the border of Aldenard.(somehow). Though among these clerics; there are the human outsiders, who practice a darker form of magicka. Instead of carrying holy relics of peace, they hold a staff of wild thaumaturge power. This is the clan of Valli. These sages carried great knowledge from scrolls from the elder age of Garlemald's own Imperial city original related archive. And with these tomes from the Exiled Kingdoms in hand: Forever banished from Twelvewood's Lifa Tree, the Valli clan sets to learn the art of red and blue magic; along with the art of geomancy, and melee combat. No samurais were permitted to enter the holy tree village on top of Karzova's ruins either...With this knowledge they could tell their homeland that their is more than just black or white magic out there. This would allow acceptance back into their home country, but the tribe; they won't listen. Along with all Duskwight who are banished, The Black mages look to earn acceptance as well.They have to prove that Red mages exist. If only it could be proven... Hence, the start of a new day.

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