Jobs

Take up the brand-new jobs, bastion and zephyr, while exploring the extensive updates to the battle system, including new actions for existing jobs and a raised level cap.

Bastion

Bastion Tank

New Job: Bastion
Located in the vast expanse of the Northern Empty, Aerslaent has long been protected by indomitable bastions, heritors of the ancient martial techniques developed over generations by the archipelago's rulers. It is said that no raider's axe can penetrate a bastion's hulking skyltborg─and one would be foolish to try, for these greatshields' aetherial artillery has brought a swift end to many a marauder.

Zephyr

Zephyr DPS

New Job: Zephyr
Their origins can be traced to the northwestern mountains of Ilsabard. To survive in the unforgiving wilderness, these hunters fell their quarry through a combination of crossbow shots and support from an avian familiar.

New Battle System - Reborn & Evolved Mode


Choose from two distinct modes to match your playing style!

New Battle System - Reborn & Evolved Mode

Reborn Mode will be based on the current combat system and job mechanics, while Evolved Mode offers players a new way to play that puts a greater emphasis on job identity. Choose the battle mode which best suits your playstyle!

* The Reborn and Evolved Modes are not applicable to limited jobs. Moreover, new jobs introduced in Evercold can only be played using Evolved Mode.