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Patch 4.1 Notes (Full Release)

Patch 4.1 brings a multitude of additions and refinements to the realm. Band together with your friends in search of the legendary land of Ivalice, explore the ancient city of Skalla, or face an old foe in a reimagining of your battle with the legendary dragon Shinryu. Whether you’re relaxing in the new residential area, Shirogane, or testing your mettle in PvP, there’s something for everyone in this exciting new update!

* The Unending Coil of Bahamut (Ultimate) is scheduled to be released in Patch 4.11.* The Bard action Performance and the new PvP encounter Rival Wings are scheduled to be released in patch 4.15.

* Updated on 17/10/2017 at 9:00 (BST)

FINAL FANTASY XIV Patch 4.1

Patch 4.1 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Heavensward.
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

Playable Content

Quests

New main scenario quests have been added.

Arenvald's Adventure

Disciple of War or Magic level 70
Rhalgr's Reach (X:14.6 Y:9.4)
Lyse
Players must first complete the main scenario quest "Stormblood."

The Darkness Below

Disciple of War or Magic level 70
Rhalgr's Reach (X: 12.1 Y: 12.4)
Alphinaud
Players must first complete the main scenario quest "Arenvald's Adventure."

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "The Darkness Below."

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

New Chronicles of a New Era quests have been added.

Return to Ivalice

Dramatis Personae

Disciple of War or Magic level 70
Kugane (X:12.2 Y:12.3)
Keiten
Players must first complete the main scenario quest "Stormblood."

A City Fallen

Disciple of War or Magic level 70
???
???
Players must first complete the quest "Dramatis Personae."

Players can move to the Royal Menagerie by speaking with the Royal Menagerie attendant in the Ala Mhigan Quarter (X:36.4 Y:32.1) after completing a certain main scenario quest.

Players can move between Onokoro and Sakazuki by speaking with the NPCs at the locations below after completing the main scenario quest "Tide Goes in, Imperials Go Out."

  • Onokoro to Sakazuki
    • The Ruby Sea (X:23.5 Y:10.4)
    • Confederate Skipper
  • Sakazuki to Onokoro
    • The Ruby Sea (X:32.4 Y:38.1)
    • Confederate Skipper

New side story quests have been added.

A Hingan Tale: Nashu Goes East

Disciple of War or Magic level 70
Kugane (X:10.6 Y:9.8)
Conspicuously Inconspicuous Man
Players must first complete the main scenario quest "Stormblood" and the quest "If I Could Turn Back Time."

The following adjustments have been made to anima weapons.

  • The rate at which weapons gain aetheric condensation has been increased for certain duties.
  • More duties will contribute to aetheric condensation.
  • Lux replica anima weapons can be purchased from the restoration node in Azys Lla (X:7.1 Y:11.2).

Kojin beast tribe quests have been added.

A vendor has been added to the Kojin beast tribe settlement, with new items available for purchase.
* This vendor is unlocked upon completing the quest "Heaven-sent."

  • The Ruby Sea ─ Tamamizu (X:29.3 Y:16.8)

Quest Sync

The Kojin main quests and daily quests will employ an automatic level adjustment system known as quest sync, which will match the difficulty of the battles to the player's current job and class levels. Any experience received upon the completion of these quests will be adjusted accordingly. Furthermore, players will not be allowed to proceed with a class or job that is different than when they accepted any of these quests.

Beast Tribe Main Quests

Heaven-sent

Disciple of War or Magic level 60
The Ruby Sea (X:6.8 Y:13.3)
Vexed Villager
Players must first complete the main scenario quest "Tide Goes in, Imperials Go Out."

???

Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the main scenario quest "A Silence in Three Parts" and the beast tribe quest "Heaven-sent."

???

Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the main scenario quest "Here There Be Xaela" and the beast tribe quest "???"

???

Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"

???

Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"

???

Disciple of War or Magic level 60
The Ruby Sea (X:29.4 Y:16.5)
???
Players must first complete the beast tribe quest "???"

Beast Tribe Daily Quests

To unlock Kojin daily quests, players must first complete the beast tribe quest "Heaven-sent."

Beast Tribe Currency

Players can earn Kojin sango by completing Kojin beast tribe daily quests. The amount of Kojin sango currently held is displayed in the Currency window.
* All other previously earned beast tribe currency will also be displayed in the Currency window. See the Items section below for more details.

Players level 50 or above will now receive Allagan tomestones of poetics upon completing Gnath and Vanu Vanu beast tribe daily quests.

The strength of enemies in the level 30 gladiator quest "The Rematch" has been reduced.

Guildleves

EXP awarded upon completing level 50-58 tradecraft leves has been increased.

Treasure Hunt

A new area within the Lost Canals of Uznair, the Hidden Canals of Uznair, has been added.

Entering the Hidden Canals of Uznair

Treasure coffers in the Lost Canals of Uznair will, on occasion, yield a timeworn thief's map which will reveal a new location on your map. Players can then use the general action "Dig" at the location shown to find a teleportation ward that leads to the Hidden Canals of Uznair.

Progression

Treasure chests located within are armed with traps, which, when triggered, will release enemies from their cages. Upon defeating them, the player who caused the teleportation ward to appear will be able to open the treasure chest and retrieve the reward and a Vault Key within.

The Vault Key can be used to open one of the three available doors. Should your party be lucky enough to choose the correct one, you will be allowed to progress through six subsequent chambers, and eventually fight your way to the final chamber. 
* If an incorrect door is chosen, players will be removed from the Hidden Canals of Uznair.
* In the event the party is defeated, all players will be removed from the Hidden Canals of Uznair and cannot re-enter the instance.

Several additions and adjustments have been made to the rewards available in the Lost Canals of Uznair.

Grand and Free Companies

The following additions and adjustments have been made to adventurer squadrons:

  • The amount of EXP gained in missions by unit members has been increased.
  • The difficulty of Flagged Mission: Voidsent Elimination, which grants Squadron Rank 2 upon completion, has been reduced.
  • The level cap for squadron members has been raised to 60.
    * Squadron members cannot exceed the level of the player's highest class or job.
  • "Change Classes" and "Confirm Chemistry" can now be accessed by speaking with each squadron member. These features were previously only available via the regimen board.

Command missions have been added, allowing players to enter instanced dungeons alongside three unit members.

While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions.

Requirements

  • Squadron Rank 2 or above
  • Listen to the squadron sergeant's explanation about new missions

Eligible Dungeons

* Players must have unlocked these dungeons prior to entering on command missions.

    • Halatali
    • The Thousand Maws of Toto-Rak
    • Brayflox's Longstop
    • The Stone Vigil
    • The Wanderer's Palace

Forming a Party

To start a command mission, a party of one tank, one healer, and two DPS is required. This includes the player's role.

1. Select "Command missions" after speaking with the squadron sergeant.

2. Select a command mission from the list.

3. Choose the unit members you wish to take, and select "Deploy."

4. You will now enter the command mission with the selected unit members.

Giving Orders

The Orders hotbar will appear upon entering a command mission, and includes the various Order actions.

The available Orders are as follows:

  • Engage

Tells your unit to attack the targeted enemy.

  • Disengage

Disengage tells your unit to break off combat and regroup near you. While Disengage is in effect, it will be replaced with the order Re-engage. The Disengage status can be lifted by issuing either the Engage or Re-engage order.

  • Re-engage

Lifts the Disengage status.

  • Execute Limit Break

Selecting Execute Limit Break causes all unit members to perform the Ungarmax limit break when the casting time has ended.
This costs one level of the limit gauge.
Ungarmax deals single-target damage and grants a buff that increases damage dealt by each party member.

Orders can be set to your other hotbars by selecting them from the Orders interface found within Actions & Traits. There is also an action for toggling the Orders hotbar, which can be set to hotbars.

Battle Tactics

Battle tactics govern unit members' behavior during a command mission. New battle tactics may be acquired by completing command missions. One battle tactic can be assigned to each unit member.

Speak with a unit member and select Display Orders from the enlistment papers.

Selecting Display Orders opens the Specify Battle Tactics
* Initially, only the Independent battle tactic is available.

Glamours can be applied to the gear of squadron members whose level is 51 or above.

This requires a glamour prism.
* Glamours must first be unlocked by the player before this action can be used.

Casting Glamours

Providing you have the necessary gear and glamour prism, speak with a squadron member and select Outfit from the enlistment papers. The glamour prism will be consumed upon use, but no gear will be lost in the process.
* It is not required to dispel existing glamours from a piece of gear before casting a different glamour.
* Gear used to cast glamours will be bound upon use of a glamour prism.

Selecting Apply Glamours after speaking with the Squadron Outfitter will start the process.

Select the gear to which the glamour will be applied, then the gear used to cast the glamour. Finally, select Confirm to consume the glamour prism and apply the glamour.

The following items can now be purchased in exchange for Grand Company seals:

MaelstromRank: Chief Storm Sergeant

Item Required Seals
Glamour Dispeller 200
Glamour Prism (Woodworking) 200
Glamour Prism (Smithing) 200
Glamour Prism (Armorcraft) 200
Glamour Prism (Goldsmithing) 200
Glamour Prism (Leatherworking) 200
Glamour Prism (Clothcraft) 200
Glamour Prism (Alchemy) 200

MaelstromRank: Second Storm Lieutenant

Item Required Seals
Cockatrice Meatballs 600
Sesame Cookie 550
Hot Chocolate 900
Kaiser Roll 550
Marron Glace 700
Morel Salad 800
Fish Soup 500
Trapper's Quiche 500
Battlefield Etiquette - Attention 40,000
Battlefield Etiquette - At Ease 40,000
Artisan's Chocobotail Saw 7,500
Artisan's Cross-pein Hammer 7,500
Artisan's Raising Hammer 7,500
Artisan's Mallet 7,500
Artisan's Round Knife 7,500
Artisan's Needle 7,500
Artisan's Alembic 7,500
Artisan's Frypan 7,500
Forager's Dolabra 7,500
Forager's Hatchet 7,500
Forager's Fishing Rod 7,500
Forager's Hat 5,000
Artisan's Spectacles 5,000
Artisan's Fingerstalls 5,000
Artisan's Chausses 5,000
Artisan's Gown 6,500
Artisan's Pattens 5,000

MaelstromRank: First Storm Lieutenant

Item Required Seals
High-grade Company-issue Tonic 500
Maelstrom Aetheryte Ticket 2,000

Order of the Twin AddersRank: Chief Serpent Sergeant

Item Required Seals
Glamour Dispeller 200
Glamour Prism (Woodworking) 200
Glamour Prism (Smithing) 200
Glamour Prism (Armorcraft) 200
Glamour Prism (Goldsmithing) 200
Glamour Prism (Leatherworking) 200
Glamour Prism (Clothcraft) 200
Glamour Prism (Alchemy) 200

Order of the Twin AddersRank: Second Serpent Lieutenant

Item Required Seals
Cockatrice Meatballs 600
Sesame Cookie 550
Hot Chocolate 900
Kaiser Roll 550
Marron Glace 700
Morel Salad 800
Fish Soup 500
Trapper's Quiche 500
Battlefield Etiquette - Attention 40,000
Battlefield Etiquette - At Ease 40,000
Artisan's Chocobotail Saw 7,500
Artisan's Cross-pein Hammer 7,500
Artisan's Raising Hammer 7,500
Artisan's Mallet 7,500
Artisan's Round Knife 7,500
Artisan's Needle 7,500
Artisan's Alembic 7,500
Artisan's Frypan 7,500
Forager's Dolabra 7,500
Forager's Hatchet 7,500
Forager's Fishing Rod 7,500
Forager's Hat 5,000
Artisan's Spectacles 5,000
Artisan's Fingerstalls 5,000
Artisan's Chausses 5,000
Artisan's Gown 6,500
Artisan's Pattens 5,000

Order of the Twin AddersRank: First Serpent Lieutenant

Item Required Seals
High-grade Company-issue Tonic 500
Twin Adder Aetheryte Ticket 2,000

Immortal FlamesRank: Chief Flame Sergeant

Item Required Seals
Glamour Dispeller 200
Glamour Prism (Woodworking) 200
Glamour Prism (Smithing) 200
Glamour Prism (Armorcraft) 200
Glamour Prism (Goldsmithing) 200
Glamour Prism (Leatherworking) 200
Glamour Prism (Clothcraft) 200
Glamour Prism (Alchemy) 200

Immortal FlamesRank: Second Flame Lieutenant

Item Required Seals
Cockatrice Meatballs 600
Sesame Cookie 550
Hot Chocolate 900
Kaiser Roll 550
Marron Glace 700
Morel Salad 800
Fish Soup 500
Trapper's Quiche 500
Battlefield Etiquette - Attention 40,000
Battlefield Etiquette - At Ease 40,000
Artisan's Chocobotail Saw 7,500
Artisan's Cross-pein Hammer 7,500
Artisan's Raising Hammer 7,500
Artisan's Mallet 7,500
Artisan's Round Knife 7,500
Artisan's Needle 7,500
Artisan's Alembic 7,500
Artisan's Frypan 7,500
Forager's Dolabra 7,500
Forager's Hatchet 7,500
Forager's Fishing Rod 7,500
Forager's Hat 5,000
Artisan's Spectacles 5,000
Artisan's Fingerstalls 5,000
Artisan's Chausses 5,000
Artisan's Gown 6,500
Artisan's Pattens 5,000

Immortal FlamesRank: First Flame Lieutenant

Item Required Seals
High-grade Company-issue Tonic 500
Immortal Flames Aetheryte Ticket 2,000

New craftable items have been added to the Company Workshop.

New rewards have been added to Exploratory Voyages.

Because alliances can now be formed through the Party Finder, entrance to the Diadem with an alliance via company workshops has been temporarily suspended.

Housing

* In light of the recent hurricanes in the North American region, house demolition has been temporarily suspended.

Plots can be purchased in Shirogane.

As with the three residential districts of Eorzea, Shirogane is divided into 12 wards, each with its own subdivision. Estates in the Shirogane district have a Far-Eastern aesthetic by default.

Purchasing Land

Interacting with a placard in a residential district and selecting Purchase Land will bring up an option to buy the plot as either an individual or free company purchase. Only one individual plot or free company plot may be purchased.

Free Company Plots

A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of Grand Company allegiance or plot size.

  • Requirements
    • Free company rank must be 6 or higher.
    • Must be a free company member with authority to purchase and relinquish plots.
    • Must have completed the main scenario quest "Not without Incident."

Individual Plots

A plot may only be purchased if the requirements below are met. Plot prices are governed by a devaluation timer. Plots in each residential district are available for purchase, regardless of plot size.

  • Requirements
    • Must be level 50 with any class or job.
    • Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
    • Must have completed the main scenario quest "Not without Incident."

Plot Pricing

The prices for plots are the same across all Worlds. The designated prices for all plots will be reduced every six hours, dropping to half of the original price over the course of thirty days.

Initial Pricing

  • Small
Plot Class Price
Fifth-class Plot 3,000,000
Fourth-class Plot 3,187,500
Third-class Plot 3,375,000
Second-class Plot 3,562,500
First-class Plot 3,750,000
  • Medium
Plot Class Price
Fifth-class Plot 16,000,000
Fourth-class Plot 17,000,000
Third-class Plot 18,000,000
Second-class Plot 19,000,000
First-class Plot 20,000,000
  • Large
Plot Class Price
Fifth-class Plot 40,000,000
Fourth-class Plot 42,500,000
Third-class Plot 45,000,000
Second-class Plot 47,500,000
First-class Plot 50,000,000

Minimum Price

  • Small
Plot Class Price
Fifth-class Plot 1,488,000
Fourth-class Plot 1,581,060
Third-class Plot 1,674,000
Second-class Plot 1,767,060
First-class Plot 1,860,000
  • Medium
Plot Class Price
Fifth-class Plot 7,936,000
Fourth-class Plot 8,432,000
Third-class Plot 8,928,000
Second-class Plot 9,424,000
First-class Plot 9,920,000
  • Large
Plot Class Price
Fifth-class Plot 19,840,000
Fourth-class Plot 21,080,000
Third-class Plot 22,320,000
Second-class Plot 23,560,000
First-class Plot 24,800,000

* Pricing is the same for both free company and private estates.
* Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictly prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure.

Building an Estate

In order to build an estate hall on a plot of land, players must first acquire a construction permit. A construction permit can be purchased from the Housing window while on your property. Use the construction permit item while on your property to build an estate hall.

The purchase of construction permits and the building of estate halls are available via the Housing interface under Social in the main menu.

Apartments can be purchased in Shirogane's Kobai Goten building.

Purchasing an Apartment

Once the requirements below have been met, speak with the apartment caretaker. Each character may purchase one apartment. Players who already own a free company or individual estate hall, or private chambers are still allowed to purchase an apartment. An apartment building may contain a maximum of ninety apartments.
* Players who already own an apartment must vacate before purchasing another.

  • Requirements
    • Must be level 50 with any class or job.
    • Must have the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames.
    • Must have completed the main scenario quest "Not without Incident."

Apartment Pricing

500,000 gil

The relocation feature has been added for housing.

Relocation allows players to move their estate hall and accompanying furnishings to a new plot. The destination can be situated in any residential area and be of any size.
* When a free company estate hall is relocated, any private chambers present will be relocated automatically.
* It is not possible to use the relocation feature to change from an individual to a free company estate hall, or vice versa.
* Apartments cannot be relocated.
* An explanation of the relocation feature has been added to the resident caretaker in each residential district.
* After relocation the plot is locked for 5 minutes, during which time no relocations can be performed involving that plot.

Eligibility for Relocation

Estate Type Eligible Player
Free company Authorized to purchase/relinquish plots
Individual Estate owner (does not include tenants)

Relocating to a New Plot

To begin the process, inspect the placard located at the entrance of the destination plot and select Purchase Land. A prompt for relocation will appear, allowing you to move your estate immediately after the purchase is complete. You are not required to relinquish ownership of your old plot prior to relocation. In the case of company estates and estate sharing, all players with access to the estate will receive a notification when the process is complete.
* Only free company members who have been granted authority to purchase and relinquish land can relocate company estates.
* Players who are inside an estate at the time of relocation will be automatically moved outside.

  • Interact with the placard and select Purchase Land.
  • Choose Private Residence Relocation or Free Company Estate Relocation.
  • Once the relocation fee has been accepted, the process is complete.

Cost of Relocation

When purchasing a plot for relocation, 30% of the minimum value of your old plot will be applied towards the price of the new one.

(Cost of Relocation) = (Destination Plot Price) – (30% of Old Plot Price)

* In the event reimbursement for the old plot exceeds the price of the destination plot, the cost of relocation will be waived. Please note, however, you will not receive gil for the amount that exceeds the cost of the destination plot.

Furnishings

Upon relocation, placed furnishings including those normally discarded after removal will be put in a storeroom at the destination plot. See below for further details about storerooms.

While the limit of storerooms is normally dependent on plot size, the limit for all plots will temporarily increase as follows to accommodate relocation:

  • Indoor Furnishings: 400 Items
  • Outdoor Furnishings: 40 Items

Provided that the numbers of furnishings is within these limits, the relocation can be completed even if they exceed the storage limits of the new location. The furnishings will be temporarily kept in the storeroom of the new plot. The furnishing storage limits when relocating are the same as the placement limits for a large estate hall. Therefore, if a player relocates immediately after patch 4.1 and does not use the storeroom prior to the relocation being completed, it is not possible to exceed the limits, regardless of the size of the estate hall.

Please note that chocobo stables and miniature aetherytes will not count toward this limit, as they will be automatically placed in the garden of the destination plot.
* The teleport destination for miniature aetherytes will be automatically changed to that of destination plots.
* Private chambers and company workshops will be moved in their entirety and retain their state.
* Additional items cannot be placed in the storeroom after relocation while exceeding the normal storage limit.

Exterior Fixtures

Default exterior fixtures will be altered to match the new residential area and plot size, in the event that they are different. Unique exterior fixtures (e.g. Paissa House Wall) will be carried over to the new plot.

"Example:Moving from a cottage in Mist to a house in the Goblet."

  • Old Plot Exterior: Riviera Cottage Wall (Composite)
  • Destination Plot Exterior: Oasis House Wall (Composite)
  • Old Plot Exterior: Paissa Cottage Walls
  • Destination Plot Exterior: Paissa House Walls

Interior Fixtures

Interior fixtures will remain intact, unless the relocation results in an estate hall with fewer floors. In this case, the fixtures will be lost alongside the floor.

Miscellaneous

The following will be carried over in their entirety when relocating to a new plot:

    • Private Chambers
    • Workshops
    • Airships
    • Stabled Chocobos
    • Shared Estate Settings

Sale of Old Plots

Once relocation is complete, old plots will be made available for purchase to other players.

Notes

  • Relocation will not be available for estates that have not been entered by free company members or the estate owner for 30 days.
  • Relocation resets the auto-demolition counter, in the same way as a free company member or estate owner entering the estate.
  • To confirm whether relocation is possible with the current number of placed interior and exterior furnishings, please check Storeroom Status in the Estate Settings, under Housing.

A storeroom for furnishings has been added to estates, apartments, and private chambers.

The storeroom is a new inventory space designed specifically for housing-related items, including those that cannot be returned to your regular inventory once placed.

  • Outdoor and indoor furnishings have separate storeroom spaces.
  • Furnishings will be placed in the storeroom upon relocating an estate.
  • Furnishings must be removed from the storeroom before an estate can be removed.

* Relocation of an estate is not required to access storerooms.
* Furnishings that are normally irretrievable can be placed in the storeroom. However, they will be discarded if you attempt to move them to your inventory.
* Culinarian furnishings that grant attribute bonuses can be placed in the storeroom even if they have been used. They may only be returned to a player’s inventory if they have never been used.
* Plants will not grow when a garden patch or flowering pot has been placed in the storeroom. Furthermore, aetherial stands cannot gain a charge while placed in the storeroom.

Storeroom Limits

The number of items allowed in a storeroom is equal to the number of furnishings that can be placed in the estate.

  • Private Chambers/Apartments
Furnishing Type Item Limit
Indoor 100
Outdoor -
  • Cottage
Furnishing Type Item Limit
Indoor 200
Outdoor 20
  • House
Furnishing Type Item Limit
Indoor 300
Outdoor 30
  • Mansion
Furnishing Type Item Limit
Indoor 400
Outdoor 40

Accessing the Storeroom

Access to the storeroom may vary depending on the type of estate.

Estate Type Eligible Player
Free company Members with furnishing placement privileges
Individual Owner or tenant with furnishing placement privileges
Private Chambers Owner
Apartment Owner

Using the Storeroom

Indoor Furnishings

Open the Indoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.

Outdoor Furnishings

Open the Outdoor Furnishings window via the Housing menu under Social in the main menu, then select the Storeroom tab.

In addition to this new tab, a storage mode option has been added to layout mode. Using this option will allow you to move furnishings directly to the storeroom rather than your inventory.

Display Preview

It is also possible to preview storeroom furnishings while set to storage mode. Selecting an item from the storeroom list will set the furnishing in front of your character. You can then select the move and rotate modes to adjust their positioning to your liking.
* An option to disable the display preview is available.

Furnishing Contents Preview

Certain furnishings which contain other items may also be placed in the storeroom. When selecting said furnishings, a window will appear displaying their contents.

  • Furnishings
    • Aquariums
    • Paintings
    • Blank Partitions
    • Flower Vases
    • Flowerpots
    • Garden Patches
    • Aetherial Wheel Stands
    • Retainers

Unstorable Furnishings

  • The following furnishings cannot be placed in the storeroom:
    • Miniature Aetherytes
    • Chocobo Stables

Storerooms and Relocation

When relocating an estate, the storehouse limit is increased to 400 indoor furnishings and 40 outdoor furnishings regardless of estate size. This will, for example, allow players to store all placed furnishings from a mansion before relocating to a cottage. Please be advised, however, that relocating to a smaller estate will reduce your storeroom limit. In such cases, additional items cannot be added to the storeroom while exceeding the newly reduced limit.

The Store subcommand is now available when selecting furnishings.

Explanations for the storeroom and relocation have been added to the residential caretaker NPC in each residential area.

Players can now swim in all residential areas.

In accordance with this change the maps for certain areas have been adjusted. This will not affect the position of estates.

The number of NPCs in each residential area and their positions have been adjusted.

New furnishings have been added.

New paintings have been added.

New window furnishings have been added.

Light will pour in based on the time of day in Eorzea Time.
* This furnishing can only be placed indoors.

New blank partition furnishings have been added, which can be decorated with several wallpaper designs.

There are four types of blank partitions available, which can be used in free company estates, private estates, apartments, and private chambers. Moreover, there is no limit to the number of these furnishings allowed in an estate.

    • Blank Riviera Partition
    • Blank Glade Partition
    • Blank Oasis Partition
    • Blank Hingan Partition

Selecting a blank partition will give players the option to apply wallpaper designs.

To remove wallpaper designs, select the partition and select Remove Design.
* Wallpapers removed from a blank partition will be lost.

The following items, which allow players to employ material suppliers, junkmongers, and armor menders with new appearances, have been added:

    • Material Supplier Permit A-3
    • Junkmonger Permit A-3
    • Mender Permit A-3

The following furnishings will no longer be destroyed when removed:

    • Woodworking Bench
    • Smithing Bench
    • Armorcraft Forge
    • Goldsmithing Bench
    • Leatherworking Bench
    • Clothcraft Loom
    • Alchemy Furnace
    • Cooking Stove
    • Armoire
    • Crystal Bell
    • The Unending Journey
    • Material Supplier Permit
    • Junkmonger Permit
    • Materia Melder Permit
    • Mender Permit
    • Steward Permit
    • Material Supplier Permit A-2
    • Junkmonger Permit A-2
    • Mender Permit A-2
    • Expansion of Duties Permit
    • Moogle Letter Box
    • Regal Letter Box

Culinarian furnishings that grant attribute bonuses can now be returned to a player's inventory if they have never been used.
* Culinarian furnishings that have been used at least once will be destroyed when removed.
* In the event your estate or private chambers have been automatically relinquished, culinarian furnishings will be lost even if they have never been used.

New orchestrion rolls have been added.

New harvestable crops have been added.

A new seed for flowerpots has been added.

  • Brightlily Seeds

    Brightlily seeds can be purchased from the following NPCs:
    • Mist (X:11.0 Y:11.4) – Material Supplier
    • The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    • The Goblet (X:10.9 Y:8.9) – Material Supplier
    • Shirogane (X:10.5 Y:12.1) - Material Supplier
    • Apartments - Apartment Merchant

Estate-related items have been added to the following NPC shops:

  • Mist (X:10.8 Y:11.5) – Housing Merchant
  • The Lavender Beds (X:11.8 Y:8.4) – Housing Merchant
  • The Goblet (X:11.4 Y:9.4) – Housing Merchant
  • Shirogane (X:10.0 Y:11.8) - Housing Merchant
  • Apartments - Apartment Merchant
  • Estate Manservant and Maidservant

New aquarium fish have been added.

Name (Size) Water Type
Grip Killifish
(small)
Freshwater
Kissing Fish
(medium)
Freshwater
Judgment Staff
(medium)
Freshwater
Yellow Prismfish
(medium)
Freshwater
Cherubfish
(medium)
Freshwater
Dusk Herald
(medium)
Freshwater
Emperor Fish
(large)
Freshwater
Tiger Cod
(small)
Saltwater
Hanatatsu
(large)
Saltwater
Megalodon
(extra large)
Saltwater

* The item help text for the fishes listed above has been adjusted.

New aquarium interior items have been added.

  • Sunken Treasure Tank Trimmings

    Players can now purchase this aquarium interior from the following NPCs:
    • Mist (X:11.0 Y:11.4) – Material Supplier
    • The Lavender Beds (X:11.9 Y:8.3) – Material Supplier
    • The Goblet (X:10.9 Y:8.9) – Material Supplier
    • Shirogane (X:10.5 Y:12.1) - Material Supplier
    • Apartments - Apartment Merchant

Additional Updates

New prizes are available for purchase using MGP.

New Triple Triad cards have been added.

The following Triple Triad battle area has been changed:

The Greengrub Mudplots area has been changed to the Snail.

The following additions have been made to the Challenge Log:

  • A new challenge log entry has been added.
Objective/Requirements Rewards
The Customer Is Always Right
Complete 6 custom deliveries.
1,000 gil
  • Additional completion requirements have been added to pre-existing challenge log entries.
Challenge Log Entry/Requirements Additional Requirement
Feeling Lucky
Complete 3 dungeons via the Duty Roulette.
Duty Roulette: Alliance Raid
Aqua Gleam Hunter Force I
Open 5 treasure coffers in the Aquapolis or Lost Canals of Uznair vaults.
The Hidden Canals of Uznair

New vistas have been added to the Stormblood sightseeing log.

The location of ninth entry in the sightseeing log has been adjusted.

New emotes have been added.

New aesthetician hairstyles have been added.

Among the new hairstyles added is one of the winning styles from the FFXIV Hairstyle Design Contest.

The entrance to Shisui of the Violet Tides in the Ruby Sea (X:2.2 Y:36.6) has been changed.

Kugane airship landing will be added to the aethernet in Kugane after attuning to all locations.

Battle System

The following actions and traits have been adjusted:

Warrior

Action Adjustment
Steel Cyclone HP absorption has been increased.
Fell Cleave
Decimate
Inner Release
Inner Beast, Steel Cyclone, and Unchained will now be replaced by these actions when using Deliverance. As such, they can no longer be set to the hotbar.
Shake it Off The effect "removes most all detrimental effects" has been changed to "creates a barrier around self and all nearby party members that absorbs damage totaling 8% of maximum HP." Dispels Thrill of Battle, Inner Beast, Vengeance, and Raw Intuition, increasing damage absorbed by 4% for each effect removed. Duration: 15s
Recast time increased from 60 to 90 seconds.

Lancer / Dragoon

Action Adjustment
True Thrust Potency increased from 150 to 160.
Vorpal Thrust Combo potency increased from 240 to 250.
Impulse Drive Potency increased from 190 to 200.
Heavy Thrust Potency increased from 140 to 150.
Potency when executed from a target's flank increased from 180 to 190.
Increased damage effect reduced from 15% to 10%.
Full Thrust Combo potency increased from 440 to 450.
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.
Jump Potency increased from 250 to 260.
Disembowel Combo potency increased from 230 to 240.
Doom Spike Potency increased from 130 to 140.
Area of effect has been increased.
Spineshatter Dive Potency increased from 200 to 210.
Chaos Thrust Combo potency increased from 230 to 240.
Combo potency when executed from a target's rear increased from 270 to 280.
Dragonfire Dive Potency increased from 300 to 320.
Blood of the Dragon Can no longer be executed while under the effect of Life of the Dragon.
Fang and Claw Potency increased from 250 to 260.
Potency when executed from a target's flank increased from 290 to 300.
Wheeling Thrust Potency increased from 250 to 260.
Potency when executed from a target's rear increased from 290 to 300.
Geirskogul Potency increased from 220 to 230.
Recast time reduced from 35 to 30.
Requirement for the additional effect has been changed from 4 Dragon Eye units to 3 Dragon Eye units.
Sonic Thrust Combo potency increased from 170 to 180.
Area of effect has been increased.
Mirage Dive Potency increased from 200 to 210.
Nastrond Potency increased from 320 to 330.
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.

Ninja

Action Adjustment
Doton An issue wherein the trait Dripping Blades II increased the damage of this action has been addressed. In accordance with this change, the potency of this action been increased from 40 to 45.
Shukuchi The time required to execute this action has been reduced.

Machinist

Action Adjustment
Rook Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.
Bishop Autoturret Hypercharge effect increasing target's damage taken increased from 5% to 6%.

Arcanist / Summoner

Action Adjustment
Summon Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon II Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon III Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Tri-bind The Dreadwyrm Trance effect "removes bind effect, increases potency by 70, and reduces MP cost" has been added.
Cast time reduced from 3 to 2.5 seconds.
Ruin III Potency reduced from 150 to 130.
MP cost reduced.
The additional effect "No cast time while in Dreadwyrm Trance" has been added.
Ruin IV Cast time has been made instant.
Aetherpact Recast time increased from 90 to 120 seconds.
No longer requires a party member within 30 yalms.
Devotion The effect "increases attack potency and healing magic potency of the closest party member within a 30-yalm radius by 5%. Also reduces damage taken by that party member by 5%" has been changed to "increases damage dealt and reduces damage taken by all party members within a 30-yalm radius by 2%. Also increases healing magic potency of all party members by 5%."
Ruin Mastery Now acquired at level 54 (previously level 62).
The effect "grants a 15% chance that Ruin and Ruin III are upgraded to Ruin IV after a pet uses an action" has been changed to "changes Ruin to Ruin III."
The activation requirement has been removed.
The icon has been changed.

Arcanist / Scholar

Action Adjustment
Summon Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Summon II Cast time reduced from 6 to 3 seconds.
MP cost reduced.
Adloquium MP cost reduced.
Succor MP cost reduced.
Barrier effect increased from 100% to 150% the amount of HP restored.
Fey Caress When in Sic mode, Selene will now activate Fey Caress when inflicted with an enfeeblement that can be removed with this skill.

Magic Ranged DPS Role Actions

Action Adjustment
Addle Recast time reduced from 120 to 90 seconds.
Mana Shift Recast time reduced from 150 to 120 seconds.
Apocatastasis Recast time reduced from 150 to 90 seconds.

Magic Ranged DPS/Healer Role Action

Action Adjustment
Surecast The effect "next spell is cast without interruption" has been changed to "Spells can be cast without interruption."
The additional effect "nullifies knockback and draw-in effects" has been changed to "nullifies most knockback and draw-in effects."
Duration reduced from 10 to 5 seconds.

New actions have been added.

Arcanist / Summoner / Scholar

Level Action
18 Sustain

A new trait has been added.

Summoner

Level Trait
62 Enhanced Ruin II

Grants a 15% chance that a pet action will trigger Further Ruin, upgrading Ruin II to Ruin IV.

Ranged physical DPS and ranged magic DPS classes will now be able to see their own targeting indicators when using a limit break action.

Effects for the following actions will now always display regardless of graphics settings:

  • Provoke
  • Ultimatum
  • Shirk

The paladin action Sword Oath will no longer end when logging out.

The help text for certain actions and traits has been adjusted.

The icons of certain traits have been changed.

The following effects will now display as status icons when their associated actions are used:

Action

  • Aetherflow
  • Draw
  • Royal Road
  • Spread

UI Location

  • Party List
  • Status Effects
  • Focus Target Bar
  • Target Info (Status)

A text command to adjust the size of Demi Bahamut has been added.

Further details can be found under System.

A new dungeon, the Drowned City of Skalla, has been added.

Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 300 or above
Party Size Four players
Time Limit 90 minutes

Requirements

???

Disciple of War or Magic level 70
???
???
Players must first complete the main scenario quest "???"

The HP of enemies in level 15 to 49 and level 51 to 59 dungeons has been adjusted.

A new trial, the Minstrel's Ballad: Shinryu's Domain, has been added.

Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 320 or above
Party Size Eight players
Time Limit 60 minutes

Requirements

 

Disciple of War or Magic level 70
Kugane (X:11.6 Y:12.6)
Wandering Minstrel
Players must first complete the main scenario quest "Stormblood" and the quest "Songs in the Key of Kugane."

The Minstrel's Ballad: Shinryu's Domain can only be accessed via the Raid Finder.
* Item level restrictions do not apply when registering as a full party.

Items that dropped directly from boss enemies will now drop from treasure boxes in the following trials:

Trial Item
The Limitless Blue (Extreme) Expanse Baleen
Thok ast Thok (Extreme) Hive Forewing
Containment Bay S1T7 (Extreme) Fiend Sap

The alliance raid dungeon The Royal City of Rabanastre has been added.

The story for this exciting new raid was written by guest creator Yasumi Matsuno, director and writer of titles such as FINAL FANTASY TACTICS and FINAL FANTASY XII. The boss designs are courtesy of guest creator Keita Amemiya, creator and director of the GARO series. Prepare yourselves for a grand adventure the likes of which you've never seen before!

Level Requirement Disciple of War or Magic level 70
Item Level Requirement Average item level 305 or above
Party Size Eight players, or an alliance of 24 players
Time Limit 120 minutes

Requirements

A City Fallen

Disciple of War or Magic level 70
???
???
Players must first complete the quest "Dramatis Personae."

Role Requirements

Parties matched automatically via the Duty Finder will comprise of 1 tank, 2 healers, and DPS.

Rewards

You can receive only one reward item per week for completing duties in the Royal City of Rabanastre.
In the event you are awarded an item from the loot list, you relinquish your right to vie for all remaining items regardless of whether you selected Need or Greed.
If time expires and a reward item is obtained automatically, this will also count toward the weekly limit.
* Reward eligibility is reset every Tuesday at 9:00 (BST)

Each party in the alliance will receive its own treasure chest, the contents of which will be identical regardless of the route taken.
* Players cannot open a treasure chest belonging to another party.

Completion Reward

Upon completing the Royal City of Rabanastre, players can also earn a separate reward once per week. This reward can be exchanged with Eschina in Rhalgr's Reach (X:13.8 Y:11.7) for items used to enhance equipment purchased with Allagan tomestones of creation.

In addition, players will also receive one cracked cluster per week upon completing this duty.

Weekly restrictions on Mhachi matter from Dun Scaith have been removed.

Entry requirements for the Labyrinth of the Ancients has been changed.

Before After
Three parties consisting of 2 tanks, 2 healers, and 4 DPS Three parties consisting of 1 tank, 2 healers, and 5 DPS

Time until the boss area in alliance raid dungeons is sealed has been increased from 15 to 30 seconds.

Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:

Requirement

Players are incapacitated after having battled enemies for a certain period of time.

Echo Effect

Increased HP, damage dealt, and healing potency.

The effect will be granted in five stackable stages

Emanation / The Pool of Tribute / The Royal Menagerie

Each time players restart the aforementioned trials, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

Emanation (Extreme) / The Pool of Tribute (Extreme)

Each time players restart the aforementioned trials, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

The weekly restriction on rewards in Omega: Deltascape has been removed.

* This change does not apply to the Deltascape Crystalloid obtained in Deltascape V4.0.

The duties listed within Duty Roulette: Expert have been reorganized as follows:

Before After
Ala Mhigo
Kugane Castle
The Temple of the Fist
Ala Mhigo
Kugane Castle
The Temple of the Fist
The Drowned City of Skalla

Duty Roulette: Alliance Raids has been added to the Duty Finder.

  • The Labyrinth of The Ancients
  • Syrcus Tower
  • The World of Darkness
  • The Void Ark
  • The Weeping City of Mhach
  • Dun Scaith

* This category can be unlocked by completing two or more of the above duties.

The following duties have been added to Duty Roulette: Mentor:

  • The Drowned City of Skalla
  • The Royal City of Rabanastre

The following additions and adjustments have been made to the Raid Finder:

  • The Minstrel's Ballad: Shinryu's Domain has been added.
  • Players can now queue to enter the following trials via the Duty Finder.
    • The Pool of Tribute (Extreme)
    • Emanation (Extreme)

The Minstrel's Ballad: Shinryu's Domain has been added to the list of challenges in Stone, Sky, Sea.

Following the reimplementation of the arcanist action Sustain, it cannot be used in conjunction with the Sustaining Potion item in the Palace of the Dead. Moreover, the effects of one will overwrite the other when used.

Players will now receive the Brilliant Conviction effect when entering quest battles introduced prior to patch 4.1.

PvP

New PvP actions have been added.

Warrior

Action Description
Thrill of War Increases maximum HP of self and nearby party members by 10% and restores HP by 10%.
Duration: 10s

Dragoon

Action Description
Dragon Sight Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.
Duration: 10s

Bard

Action Description
Troubadour Adds an additional effect to the song currently being sung.
Army's Paeon Effect: Reduces damage taken by 5%
The Wanderer's Minuet Effect: Increases damage dealt by 5%
Duration: 10s
Can only be executed while singing Army's Paeon or the Wanderer's Minuet.

Machinist

Action
Flamethrower Delivers damage over time to all enemies in a cone before you.
Potency: 250
Duration: 10s
Gauss Barrel Effect: Heat Gauge gradually increases by 10 while Flamethrower is active. Heat Gauge not affected when used outside battle.
Additional Effect: Fire damage over time, stacking up to 10 times.
Potency: 250
Duration: 6s
Effect ends upon using another action or moving (including facing a different direction).

Red Mage

Action Description
Vercure Restores target's HP.
Cure Potency: 1,500
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
Action will not grant Dualcast while already under its effect.

Astrologian

Action Description
Sleeve Draw Executes Draw and Minor Arcana in succession.
Execute command again to use the arcanum drawn. Only one arcanum can be drawn at a time.
Duration: 30s
Additional Effect: Restores 1,000 MP
Will not overwrite currently saved arcanum.
Minor Arcana Converts currently drawn arcanum into the Lord of Crowns when Balance or Spire, or the Lady of Crowns when Bole or Ewer.
Execute command again to use the arcanum drawn.
Lord of Crowns Deals unaspected damage with a potency of 1,000.
"Can only execute while Lord of Crowns is drawn.Additional Effect: Reduces target's HP recovered by healing magic by 10%Additional Effect: Unaspected damage over time"
"Potency: 250Duration: 15s"
* This action cannot be assigned to a hotbar.
Lady of Crowns Restores target party member's HP.
Cure Potency: 2,500
Can only execute while Lady of Crowns is drawn.
"Additional Effect: RegenCure Potency: 1,000Duration: 15s"
* This action cannot be assigned to a hotbar.

PvP actions have been adjusted as follows:

Paladin

Action Adjustment
Holy Spirit The additional effect "increases Oath Gauge by 5" has been added.
Requiescat Duration reduced from 10 to 6 seconds.
The additional effect "reduces MP cost of all spells to 0" has been added.

Dragoon

Action Adjustment
Skewer The additional effect "reduces target's attack magic and healing magic potency by 20%" has been changed to "reduces target's attack potency and healing magic potency by 10%."
Dragon's Eye Dragon Gauge maximum reduced from 4 to 3 units.
Blood of the Dragon Recast time reduced from 10 to 5 seconds.
Geirskogul Potency reduced from 2,000 to 1,500.
Recast time reduced from 10 to 5 seconds.
Dragon Gauge cost reduced from 4 to 3.
Nastrond Potency reduced from 3,000 to 2,500.
Recast time reduced from 10 to 5 seconds.
Dragon Gauge cost reduced from 4 to 3.
Life of the Dragon Now states the Dragon Gauge only requires 3 units to receive the Life of the Dragon status after using Geirskogul.

Samurai

Action Adjustment
Tenka Goken Action now requires a target.

Ninja

Action Adjustment
Shukuchi The time required to execute this action has been reduced.

Bard

Action Adjustment
Repelling Shot The additional effect "bind" has been added.

Summoner

Action Adjustment
Energy Drain Recast time increased from 1 to 3 seconds.

Red Mage

Action Adjustment
Verstone Increase to White Mana changed from 10 to 15.
Veraero Increase to White Mana changed from 10 to 15.
Verfire Increase to Black Mana changed from 10 to 15.
Verthunder Increase to Black Mana changed from 10 to 15.
Verholy The additional effect "restores 1,500 MP" has been added.
Verflare The additional effect "restores 250 TP" has been added.
Flunge TP cost reduced from 300 to 250.
Monomachy Duration changed to 10 seconds.
Recast time increased from 10 to 45 seconds.
Corps-a-corps The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.
Displacement The additional effect "reduces recast time by 5s if used on target suffering from a Monomachy effect inflicted by you" has been added.

The following PvP job actions have been removed:

Warrior

Inner Release

Dragoon

Battle Litany

Bard

Battlefield March

Machinist

Report

Red Mage

Manafication

Astrologian

Draw
Deorbit

The amount of PvP experience received from PvP duties has been increased.

The Feast (4 on 4 - Training Match) has been added, and is available via the Duty Finder.

Matching algorithms have been adjusted for the Feast (4 on 4 - Ranked Match) to ensure players are matched with others of the same or an adjacent tier.

The Match Progress window will no longer become active when entering a PvP area, or returning to a home point after being incapacitated in the Feast.

The sound effect played when using the Quick Chat option "Retreat" has been changed.

The job requirement to spectate custom matches has been changed to any class or job at level 30 or above.

Items

New items have been added.

View the new items.

New recipes have been added.

View the new recipes.

New dyes have been added.

  • General-purpose Metallic Orange Dye
  • General-purpose Metallic Yellow Dye

The following items have been changed from "unique / untradable" to "untradable."

  • Hero's Belt of Fending
  • Hero's Belt of Maiming
  • Hero's Belt of Striking
  • Hero's Belt of Aiming
  • Hero's Belt of Casting
  • Hero's Belt of Healing
  • Ardent Belt of Fending
  • Ardent Belt of Maiming
  • Ardent Belt of Striking
  • Ardent Belt of Aiming
  • Ardent Belt of Scouting
  • Ardent Belt of Healing
  • Ardent Belt of Casting

The following items no longer share a cooldown timer with medicine items such as potions:

  • Company-issue Engineering Manual
  • Company-issue Engineering Manual II
  • Squadron Engineering Manual
  • Commercial Engineering Manual
  • Company-issue Survival Manual
  • Company-issue Survival Manual II
  • Squadron Survival Manual
  • Commercial Survival Manual
  • Squadron Enlistment Manual
  • Priority Seal Allowance
  • Squadron Battle Manual
  • Squadron Spiritbonding Manual
  • Squadron Rationing Manual
  • Squadron Gear Maintenance Manual
  • Priority Aetheryte Pass
  • Gold Saucer VIP Card

The sale price of certain items has been adjusted.

The order of certain items as they appear in the market board or when using the sort function has been changed.

The Retrieve Materia subcommand has been added.

When using this command, the materia in an item's bottom slot will be removed and returned to your inventory.

Pleased be advised, however, there is a chance the retrieval will fail and the materia will be lost.
* Chance of failure increases with materia grade.

The Retrieve Materia subcommand can be used by any class or job upon completing the quest "Forging the Spirit."
* There is no fee required to retrieve materia.
* This command can also be used on materia affixed via advanced materia melding.


Following the implementation of this subcommand, the Materia Removal option has been removed from Mutamix in Central Thanalan (X:23.7 Y:13.6).

The following items will now appear in the Currency window:

  • Steel Amalj'ok
  • Sylphic Goldleaf
  • Titan Cobaltpiece
  • Rainbowtide Psashp
  • Ixali Oaknot
  • Vanu Whitebone
  • Black Copper Gil
  • Carved Kupo Nut
  • Venture

Any of the above items currently in your inventory will be converted into promissory notes.

Before After
Ixali Oaknot Ixali Oaknot Promissory Note

Promissory notes in your inventory can be traded to the following NPCs to add them to the Currency window:

Beast Tribe Currency Promissory Notes

  • Calamity Salvager
  • Beast Tribe Vendors
    * Beast tribe currency can only be traded to the vendors of their respective tribes.

Venture Promissory Notes

  • Calamity Salvager
  • Retainers in your employ

From patch 4.1 onward, newly acquired beast tribe currency and ventures will be added directly to the Currency window.

Ventures can no longer be obtained via leather, goatskin, toadskin, boarskin, peisteskin treasure maps or desynthesis.

* Other methods of acquiring ventures have not been changed.

Coffers containing item sets such as the Valor Armor Coffer can now be used outside large settlements.

* They cannot be used in instanced areas such as dungeons, PvP areas, or raids.

The success rate of desynthesis for items obtained in dungeons introduced after Heavensward and Stormblood has been adjusted.

The optimal skill rating for desynthesis will now be displayed when selecting items in the Desynthesis window or viewing item descriptions.

A desynthesis level lower than the optimal skill rating will result in a reduced success rate. When the success rate is 0%, desynthesis cannot be performed on the item.

The Display Only Recent Recipes option has been added to Filter Conditions in the Crafting Log interface.

The following crafter and gatherer actions can no longer be repeated while already under their effects:

Carpenter

  • Name of the Wind
  • Whistle While You Work
  • Heart of the Carpenter

Blacksmith

  • Name of Fire
  • Whistle While You Work
  • Heart of the Blacksmith

Armorer

  • Name of Ice
  • Whistle While You Work
  • Heart of the Armorer

Goldsmith

  • Whistle While You Work
  • Heart of the Goldsmith

leatherworker

  • Name of Earth
  • Whistle While You Work
  • Heart of the Leatherworker

Weaver

  • Name of Lightning
  • Whistle While You Work
  • Heart of the Weaver

Alchemist

  • Name of Water
  • Whistle While You Work
  • Heart of the Alchemist

Culinarian

  • Reclaim
  • Whistle While You Work

Miner / Botanist

  • Discerning Eye
  • Utmost Caution
  • Single Mind

The fisher skill Fathom is no longer required to activate Truth of Oceans.

New miner and botanist gathering points have been added.

New items have been added to gathering points.

The location of gathering points in the Peaks have been adjusted.

The time at which the following gathering points appear has been switched:

  • Lv 70 ephemeral lush vegetation patch in Yanxia
  • Lv 70 ephemeral rocky outcrop in Yanxia

New fish have been added to level 61-70 fishing locations.

New spearfishing locations have been added to the Ruby Sea.

The location of swimming shadows in the Ruby Sea and Yanxia have been adjusted.

The success rate for reeling in certain fish in Stormblood areas has been increased.

The vitality attribute has been added to gatherer gear at level 60 and above.

The number of yellow crafter's scripts received in exchange for collectables at the Splendors Exchange has been increased.

Players can now speak with M'Naago to complete custom deliveries.

By completing these custom deliveries, players can receive gil, experience points, red and yellow crafter's scripts, or red and yellow gatherer's scripts.

Requirements

None Forgotten, None Forsaken

Disciple of War or Magic level 60
Rhalgr's Reach (X:9.8 Y:12.5)
Galiena
Players must first complete the main scenario quest "???" and the quest "Reach Long and Prosper."

Experience points have been added to the list of rewards for custom deliveries for Zhloe Aliapoh.

Players must be a Disciple of the Hand or Land between level 55 and 69.

The weekly reset for custom deliveries has been changed from Thursdays at 9:00 (BST) to Tuesdays at 9:00 (BST).

* This change applies to both Zhloe Aliapoh and M'Naago.

The display of error and warning prompts when purchasing items from shops has been adjusted.

The following additions and adjustments have been made to retainer ventures:

  • New items have been added to quick exploration ventures.
  • New categories have been added to exploration ventures.
    • Field Exploration XXII
    • Highland Exploration XXII
    • Woodland Exploration XXII
    • Waterside Exploration XXII
  • Lumythrite ore has been added to Lv 56-60 mining ventures.

New mounts have been added.

Players can now use a special action when riding the witch's broom mount.

The Sleipnir mount can now fly.

New minions have been added.

New Chocobo Barding has been added.

System

New achievements and titles have been added.

Achievement Requirements
Oh, the Sights We'll See II   Complete entries 46-62 in your Stormblood sightseeing log.
Dear Leader I   Lead your squadron on 10 successful command missions.
Dear Leader II   Lead your squadron on 30 successful command missions.
Dear Leader III   Lead your squadron on 100 successful command missions.
Satisfaction Guaranteed: M'naago I   Achieve a satisfaction level of 1 with M'naago.
Satisfaction Guaranteed: M'naago II   Achieve a satisfaction level of 2 with M'naago.
Satisfaction Guaranteed: M'naago III   Achieve a satisfaction level of 3 with M'naago.
Satisfaction Guaranteed: M'naago IV   Achieve a satisfaction level of 4 with M'naago.
Satisfaction Guaranteed: M'naago V   Achieve a satisfaction level of 5 with M'naago.
The Customer Is Always Right: M'naago I   Deliver 36 collectables to M'naago.
The Customer Is Always Right: M'naago II   Deliver 48 collectables to M'naago.
The Customer Is Always Right: M'naago III   Deliver 60 collectables to M'naago.
The Customer Is Always Right: M'naago IV   Deliver 90 collectables to M'naago.
The Customer Is Always Right: M'naago V   Deliver 120 collectables to M'naago.
The Customer Is Always Right: M'naago VI   Deliver 150 collectables to M'naago.
Raider of the Hidden Canals I   Raid the Hidden Canals of Uznair.
Raider of the Hidden Canals II   Raid the Hidden Canals of Uznair 5 times.
Raider of the Hidden Canals III   Raid the Hidden Canals of Uznair 10 times.
Raider of the Hidden Canals IV   Raid the Hidden Canals of Uznair 20 times.
The Deeper End I   Raid the deepest sluice in the Hidden Canals of Uznair.
The Deeper End II   Raid the deepest sluice in the Hidden Canals of Uznair 5 times.
The Deeper End III   Raid the deepest sluice in the Hidden Canals of Uznair 10 times.
The Deeper End IV   Raid the deepest sluice in the Hidden Canals of Uznair 20 times.
Mapping the Realm: Skalla   Discover every location within the Drowned City of Skalla.
How to Slay Your Dragon 2   Defeat Shinryu in the Minstrel's Ballad: Shinryu's Domain.
Mapping the Realm: Rabanastre   Discover every location within the Royal City of Rabanastre.
Zodiac Thriller   Complete the Royal City of Rabanastre.
To Kojin Is Divine I   Attain rank 3 reputation (friendly) with the Divine Circle.
To Kojin Is Divine II   Attain rank 4 reputation (trusted) with the Divine Circle.
To Kojin Is Divine III   Attain rank 6 reputation (honored) with the Divine Circle.
Divinity: Original Kojin   Attain rank 7 reputation (sworn) with the Divine Circle.

Certain duties and trials will now count toward the completion of achievements.

Achievement Duty
A Tankless Job I (Paladin)
A Tankless Job II (Paladin)
But Somebody's Gotta Do It (Paladin)
A Tankless Job I (Warrior)
A Tankless Job II (Warrior)
But Somebody's Gotta Do It (Warrior)
A Tankless Job I (Dark Knight)
A Tankless Job II (Dark Knight)
But Somebody's Gotta Do It (Dark Knight)
The Minstrel's Ballad: Shinryu's Domain
Tank You, Paladin I
Tank You, Paladin II
Tank You, Paladin III
Tank You, Warrior I
Tank You, Warrior II
Tank You, Warrior III
Tank You, Dark Knight I
Tank You, Dark Knight II
Tank You, Dark Knight III
The Drowned City of Skalla
The Minstrel's Ballad: Shinryu's Domain
The Royal City of Rabanastre

Glamours can now be unlocked at level 15.

The following adjustments have been made in accordance with this change:

  • The quest "A Self-improving Man" can now be accepted at level 15.
  • The quest "Submission Impossible" can now be accepted at level 15.
  • The following master recipe books can be acquired at level 15. Moreover, their price has been reduced from 3,000 gil to 300 gil:
    • Master Carpenter: Glamours
    • Master Blacksmith: Glamours
    • Master Armorer: Glamours
    • Master Goldsmith: Glamours
    • Master Leatherworker: Glamours
    • Master Weaver: Glamours
    • Master Alchemist: Glamours
  • The required level for the following recipes has been lowered from 30 to 15:
    • Glamour Prism (Woodworking)
    • Glamour Prism (Smithing)
    • Glamour Prism (Armorcraft)
    • Glamour Prism (Goldsmithing)
    • Glamour Prism (Leatherworking)
    • Glamour Prism (Clothcraft)
    • Glamour Prism (Alchemy)
  • A new quest to unlock glamours has been added in Vesper Bay in Western Thanalan.

If I Had a Glamour

Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim
  • A new quest to unlock glamour recipes has been added in Vesper Bay in Western Thanalan.

Absolutely Glamourous

Level 15
Western Thanalan ─ Vesper Bay (X:12.6 Y:14.3)
Swyrgeim
Players must first complete the quest "If I Had a Glamour."

* The quests "If I Had a Glamour" and "Absolutely Glamourous" cannot be accepted if you have already completed the quests "A Self-improving Man" and "Submission Impossible." Conversely, the quests "A Self-improving Man" and "Submission Impossible" cannot be accepted if you have already completed the quests "If I Had a Glamour" and "Absolutely Glamourous."

When receiving a friend request from a player on another World, their information will now appear in the Contact List window.

Players can now add other players form different Worlds within the same data center to their friends list.

To add players from another World to your friends list, open the Contact List window under Social, select the player you wish to add, then select Send Friend Request.
* Friend requests cannot be sent to players who are offline.
* If the request has not be accepted within one week of sending, it will be removed from the sender's Contact List upon logging in or changing areas. It will also be canceled when the recipient attempts to view the request after one week.

Players can now send /tell messages to players from different Worlds on their friends list.

To send a /tell message to a friend from another World, you must also include the World name after their character name.

Example
/tell Character Name@Aegis [message]
* Messages cannot be sent to players from another World if they are not on your friends list.
* Messages can only be sent if the recipient's status is Online.

A new icon has been added to the friend list to indicate whether a friend is online.

If the online status of a friend in another World cannot be verified, a specific icon will be displayed.

Accessing this icon will update that friend's status.
* This is performed on a per-character basis.

  • Online
  • Offline

Players can now use the Party Finder to recruit for cross-World alliance raids and custom matches.

  • Recruitment for all alliance raids and custom matches will be handled in the same manner as cross-World parties.
    * You may select "Recruit Members Across World Server" or "Recruit Members Across Data Center" in the search area, but alliance raids and custom matches will be treated as cross-World regardless of this selection. If recruitment begins with the "Recruit Members Across Data Center" selected, it cannot be changed to "Recruit Members Across World Server."
  • When first joining an alliance raid or custom match, only alliance chat will be available. Party chat can be used once the duty or match has begun.
  • It is now possible to register and join alliance raids and custom matches via the Duty Finder directly. As a result of this change, the previous functions for applying for alliance raids and custom matches have been removed from the Duty Finder.
  • When recruiting for an alliance, Undersized Party and Minimum IL can be selected for the following duties:
    * When selecting Undersized Party for an alliance raid, a minimum of one player is required for each of the three parties.
    • The Labyrinth of The Ancients
    • Syrcus Tower
    • The World of Darkness
    • The Void Ark
    • The Weeping City of Mhach
    • Dun Scaith

Alliance Raids

Recruiting

To begin, select the Alliance tab in the Recruitment Criteria window.

You may recruit as an individual player, or as a preformed party. The three parties of eight players are recruited simultaneously. The player recruiting for the alliance raid will always enter as a member of Alliance A.

While recruiting, you can check the status of the other members from the Party Members menu, under Party.

Participating

When searching for an alliance raid to join, the roles of each member will not be displayed in the Party Finder. The number of players in each of the three parties will be displayed instead.

Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.

Custom Matches

Recruiting

To begin, select the Custom Match tab in the Recruitment Criteria window.

The Claws, Fangs, and spectators are recruited simultaneously. The player recruiting for the custom match will always be a member of the Claws. It is possible to recruit for a custom match without any spectators.

While recruiting, you can check the status of the other members from the Party Members menu, under Party.

Participating

When searching for a custom match to join, the roles of each member will not be displayed in the Party Finder. The number of Claws, Fangs, and spectators will be displayed instead.

Selecting an alliance raid from the Party Finder will display a list of participating parties which you may choose to join.

The following additions and adjustments have been made to the Party Finder:

  • Party Finder Display Settings has been added to the Party Finder. Locked duties can be hidden, and the interval between notifications can be changed.
  • A new button enabling a simplified display of the Party Finder list has been added.
  • Unlocked duties can be sorted to the top of the list.
  • High-end Duty has been added as a duty category under Recruitment Criteria.
  • The condition Duty Incomplete has been added to Recruitment Criteria. The same condition can also be selected in Search Criteria when using Advanced Search.
  • Party Finder Display Settings allows you to change the interval between advanced search result log messages from between 1 and 10 minutes.
  • Tell messages can be sent directly to the recruiter of a cross-World party. Selecting Send/tell from the party details screen will allow you to send a Tell message even if you are not friends with that person. The party recruiter can then reply directly to the sender of that Tell by pressing Alt+R. However, this form of replying will not be available if the party has been dissolved.
  • Adjustments have been made to the log messages displayed when forming a cross-World party.

New color filters and screen effect patterns have been added for group pose and idling camera.

Selecting a quest marker on the region map will switch to the corresponding area map.

When using a gamepad or controller to scroll around a map, holding RT (R2) will reduce the scroll speed.

Companions and minions can be summoned at the same time.

The time remaining after summoning a companion is now shown in the party list.

If a minion disappears as a result of a character being KO'd, the minion will reappear when the character is revived.

Display resolution for the character model shown in the Character, Try On, Dye, and other windows has been increased. (DirectX 11 and PlayStation® 4 only)

The resizing of UI elements such as Character and similar menus now includes 160%, 180%, and 200% options.

The following have been added to the Currency menu:

  • Ventures have been added to the Common tab.
  • The Tribal tab has been added, showing beastman currencies.

The following additions and adjustments have been made to the Actions & Traits menu:

  • The position of the General tab has been changed.
  • Class and job actions are combined under Actions. As such, Job has been removed.
  • Actions found under the Actions tab can be assigned to hotbars even if they are not yet available.
  • To better distinguish between actions that can and cannot be assigned to the hotbar, the design of their icons has been changed.
  • Duty actions have been moved to the General tab.
  • The Companion tab has been changed to the Orders tab, which contains both companion actions and orders given to squadron members.

An option has been added to disable duty action inputs performed on gamepad/controller with LT/RT + right analog stick button (L2/R2 + R3).

* This will prevent duty actions from being performed directly via gamepad/controller input. They can still be performed by assigning the duty action to a hotbar.

Target Type: Target Closest Enemies options have been added to the Character Configuration interface.

Targeting

Device Keys/Buttons
Keyboard Tab/Shift+Tab (default setting)
Gamepad/Controller LT/RT+LB/RB (L2/R2+L1/R1)

Target Type

  • Type 1 (standard)
    Targets enemy closest to the player without considering depth in terms of the camera position.
  • Type 2 (new)
    Targets enemies based on a cone shape originating from the position of the camera.

Stormblood beast tribes added to the Reputation tab of the Character window.

When using a mouse, right-clicking on a hotbar's number cycles through hotbar layouts.

* This function is disabled if the hotbars are locked or the hotbar numbers are not displayed.

The party list can now display up to 10 status effects.

The number of status effects displayed in the party list can be changed via UI Settings in the Character Configuration interface.

UI Element Settings has been added to HUD Layout.

Each UI element can be configured separately.

The following additions and adjustments have been made to HUD Layout:

  • Adjustments have been made to the default positions of certain parts of the HUD.
  • The party list has been adjusted so that up to eight players, one pet, and one companion can be displayed simultaneously.
  • The Duty option has been added to the HUD layout filters.
    This includes PvP UI elements not selectable when using All.
  • 160%, 180%, and 200% sizes are now available for UI elements.
  • The target bar can now be divided into HP, Progress Bar, and Status.

To enable this function, select Target Bar from HUD Layout, then select Display Target Info Independently.

  • The Status Info UI element has been divided into Enhancements, Enfeeblements, and Other.

The Job Gauge has been adjusted as follows:

Dragoon

The number of units required for the full gaze of the first brood has been reduced from 4 to 3.

Bard

A gauge indicating the duration of Straight Shot's increased critical hit rate effect has been added.

Machinist

A gauge indicating the duration of Hot Shot's increased physical damage effect has been added.

A simple mode has been added to the Job Gauge under UI Element Settings.

A warning message will now appear when attempting to join a duty via the Duty Finder if gear condition is 30% or lower.

Following adjustments to the main scenario guide, changes have been made to the timing with which the sidequest "My Feisty Little Chocobo" and job unlock quests are displayed.

The numbers shown on the EXP bar now include commas.

When cycling through inventory tabs with a gamepad or controller, the active tab will now loop back to the first tab of your inventory.

The most recently used chat mode will be saved when logging out, and will be retained upon logging back in.

The icons for the Wave and Goodbye emotes have been redesigned.

Wave

Goodbye

The following additions have been made to the Character Configuration interface:

Control Settings

Target Tab

Target Type: Target Closest Enemies

Type 1: Ignore Depth
Type 2: Cone

UI Settings

Party List Tab

Party List

Status Effect Icon Display Maximum

Hotbar Settings

Cross Tab

Enable cross hotbar

Enable Duty Action Input

The following have been removed from the Character Configuration interface:

* They can now be found under UI Element Settings in HUD Layout.

UI Settings

HUD Tab

Display enhancements & enfeeblements

Status Icon Display Type

Display target information

When viewing the credits, 2 on the numeric keypad adjusts the speed, and 0 pauses.

The following text commands have been added:

Command Description
/title USAGE:
 /title [subcommand]

→Change your currently selected title.

>>Subcommands:
 set "title"
  Change your current title to "title."
 clear
  Display no title.

A random title will be set when none is specified.

>>Example:
 /title set "The Heart of the Party"
 (Set title as "The Heart of the Party.")
/bahamutsize USAGE:
 /bahamutsize [subcommand]

→Changes your Demi-Bahamut display settings. These settings will not apply to other players.

>>Subcommands:
 large
  Set Demi-Bahamut size to large.
 medium
  Set Demi-Bahamut size to medium.
 small
  Set Demi-Bahamut size to small.

Toggles between small, medium, and large when no subcommand is specified.
/roleplaying Usage:
 /roleplaying [subcommand]

→Set your online status to Role-playing.

>>Subcommands:
 on Set your status to Role-playing.
 off Set your status to Online.

Toggle between Role-playing and Online when no subcommand is specified.
/emotelog USAGE:
 /emotelog [subcommand]

→Toggle the display of log messages when using emotes.

>>Subcommands:
 on
  Enable the display of log messages when using emotes.
 off
  Disable the display of log messages when using emotes.

Toggles the display of log messages on and off when no subcommand is specified.
/jobhudmode USAGE:
 /jobhudmode [subcommand]

→Toggle job gauges between normal and simple mode.

>>Subcommands:
 1
  Toggle first job gauge between normal and simple mode.
 2
  Toggle second job gauge between normal and simple mode.

Toggles all active job gauges when no subcommand is specified.
/mastervolume USAGE:
 /mastervolume [subcommand]

→Adjust master volume settings.

>>Subcommands:
 [volume number]
  Set master volume to the specified volume level.
  Levels available: 1-100.

Toggles mute on and off when no subcommand specified.
/bgm USAGE:
 /bgm [subcommand]

→Adjust BGM volume settings.

>>Subcommands:
 [volume number]
  Set BGM to the specified volume level.
  Levels available: 1-100.

Toggles BGM on and off when no subcommand specified.
/soundeffects USAGE:
 /soundeffects [subcommand]

→Adjust sound effects volume settings.

>>Subcommands:
 [volume number]
  Set sound effects to the specified volume level.
  Levels available: 1-100.

Toggles sound effects on and off when no subcommand specified.
/voice USAGE:
 /voice [subcommand]

→Adjust voice volume settings.

>>Subcommands:
 [volume number]
  Set voice to the specified volume level.
  Levels available: 1-100.

Toggles voice on and off when no subcommand specified.
/systemsounds USAGE:
 /systemsounds [subcommand]

→Adjust system sounds volume settings.

>>Subcommands:
 [volume number]
  Set system sounds to the specified volume level.
  Levels available: 1-100.

Toggles system sounds on and off when no subcommand specified.
/ambientsounds USAGE:
 /ambientsounds [subcommand]

→Adjust ambient sounds volume settings.

>>Subcommands:
 [volume number]
  Set ambient sounds to the specified volume level.
  Levels available: 1-100.

Toggles ambient sounds on and off when no subcommand specified.
/soundeffectsself USAGE:
 /soundeffectsself [subcommand]

→Adjust player effects volume settings for self.

>>Subcommands:
 [volume number]
  Set player effects for self to the specified volume level.
  Levels available: 1-100.

Toggles player effects volume for self on and off when no subcommand specified.
/soundeffectsparty USAGE:
 /soundeffectsparty [subcommand]

→Adjust player effects volume settings for your party.

>>Subcommands:
 [volume number]
  Set player effects for your party to the specified volume level.
  Levels available: 1-100.

Toggles player effects volume for your party on and off when no subcommand specified.
/soundeffectsother USAGE:
 /soundeffectsother [subcommand]

→Adjust player effects volume settings for other PCs.

>>Subcommands:
 [volume number]
  Set player effects for other PCs to the specified volume level.
  Levels available: 1-100.

Toggles player effects volume for other PCs on and off when no subcommand specified.
/systemsoundsspeaker USAGE:
 /systemsoundsspeaker [subcommand]

→Adjust system volume settings for speakers.

>>Subcommands:
 [volume number]
  Set system sound volume for speakers to the specified volume level.
  Levels available: 1-100.

Toggles system sound on and off when no subcommand specified.
/tiltcamera USAGE:
 /tiltcamera [subcommand]

→Adjust 3rd person camera angle settings.

>>Subcommands:
 [angle number]
  Set 3rd person camera angle to the specified setting.
  Settings available: 1-100
/groundsit USAGE:
 /groundsit

→Assume a sitting position.

Certain emotes have special sitting equivalents. Does not sit your character in a chair even if the chair is nearby.
/squats USAGE:
 /squats [subcommand]

→Do a set of squats.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/pushups USAGE:
 /pushups [subcommand]

→Do a set of push-ups.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/situps USAGE:
 /situps [subcommand]

→Do a set of sit-ups.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/breathcontrol USAGE:
 /breathcontrol [subcommand]

→Take a breath and relax.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/converse USAGE:
 /converse [subcommand]

→Strike up a conversation.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/concentrate USAGE:
 /concentrate [subcommand]

→Knit your brows in thought.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/disturbed USAGE:
 /disturbed [subcommand]

→Twist your face in confusion.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/simper USAGE:
 /simper [subcommand]

→Give a lazy smile.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/beam USAGE:
 /beam [subcommand]

→Grin from ear to ear.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/attention USAGE:
 /attention [subcommand]

→Stand at attention.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/atease USAGE:
 /atease [subcommand]

→Stand relaxed with your feet apart.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/box USAGE:
 /box [subcommand]

→Put up your dukes.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.
/ritualprayer USAGE:
 /ritualprayer [subcommand]

→Offer a prayer to the gods.

>>Subcommands:
 motion Perform motion only.

Both text and motion will be displayed when no subcommand is specified.

New phrases have been added to the auto-translation dictionary.

Adjustments have been made to certain terms in the auto-translation dictionary.

New music has been added.

Adjustments have been made to veteran rewards.

The required total number of subscription days has been reduced to make it easier for newer players to acquire veteran rewards. In addition, it is now possible to obtain most veteran rewards in-game.
Learn more about changes to veteran rewards.

The following optional items are now available for purchase from the FINAL FANTASY XIV: Mog Station:

    • Tales of Adventure: One Retainer's Journey I
    • Metallic Orange Dye
    • Metallic Yellow Dye
    • Gold Leaf Interior Wall
    • Gold Leaf Flooring
    • Vampire's Vest
    • Continental Eye
    • Piping Hot Pumpkin Stew
    • All Saints' Wake Orchestrion Roll
    • Up at Dawn Orchestrion Roll
    • Far Eastern Noble's Attire

Resolved Issues

  • The following issues have been addressed.
    • An issue wherein players could not obtain the Quicksand orchestrion roll upon using the scenario skip item Tales of Adventure: Heavensward.
      * Those affected by the issue will receive the item upon logging in after patch 4.1 goes live.
    • An issue wherein the quest "Child's Play" could not be advanced under certain conditions.
    • An issue wherein the location of the clan mark frost grenade was incorrect.
    • An issue wherein the description for the warrior action Upheaval stated "Ignores the damage penalty inflicted by Defiance."
      * The above sentence has been removed, and the action's effects remain unchanged.
    • An issue wherein the dark knight action Blood Price would grant excessive MP recovery when dealt certain attacks.
    • An issue wherein the trait Dripping Blades II was benefiting the ninja action Doton.
    • An issue wherein the description for the arcanist action Bane implied that its effects extended to Miasma II.
    • An issue wherein the white mage action Largesse was benefiting the action Plenary Indulgence.
    • An issue wherein the scholar action Excogitation would not trigger as a critical.
    • An issue wherein certain Astrologian actions would not fill the limit break gauge under certain conditions.
    • An issue wherein having a certain Direct Hit value would increase the damage over time effect spread by the arcanist action Bane.
    • An issue wherein the warrior PvP action Butcher's Block was benefiting adrenaline rush damage.
    • An issue wherein the warrior PvP action Defiance was not increasing HP recovery via healing magic to the correct value.
    • An issue wherein the dragoon PvP actions Geirskogul and Nastrond would sometimes miss the target.
    • An issue wherein the PvP trait Increased Healing Potency was benefiting the white mage PvP action Assize.
    • An issue wherein the adrenaline rush Terminal Velocity would sometimes miss targets at the outer edges of the area of effect.
    • An issue wherein area of effect actions would miss the enemy under certain conditions.
    • An issue with the Great Gubal Library wherein certain treasure coffers were not displaying correctly.
    • An issue with the Aetherochemical Research Facility wherein certain enemies were not behaving as intended.
    • An issue with Castrum Abania wherein, under certain conditions, the restraints would not be lifted in the battle against Inferno.
    • An issue with the Second Coil of Bahamut - Turn 4 wherein, if the party is KO'd where the Ragnarok appears, players may remain KO'd even after restart.
    • An issue with Deltascape V4.0 (Savage) where certain boss enemy actions did not function as intended.
    • An issue with the Lost Canals of Uznair wherein certain enemy attacks may send players outside the map and prevent raising.
    • An issue with the Lost Canals of Uznair wherein, under certain conditions, enemies may move outside the map and prevent further progress.
    • An issue with company projects wherein the delivery level for certain recipes did not match those of crafting/gathering.
    • An issue wherein the fisher status Truth of Oceans could not be cancelled under certain conditions.
    • An issue wherein it was possible to discard the unicorn whistle.
    • An issue wherein the dynasty crown was not available for collection from Calamity salvagers.
    • An issue wherein parts of characters may not display correctly when equipped with a Blackbosom dress.
    • An issue with the item buyback window wherein a dyeable item sold through a retainer would appear snow white in color.
    • An issue wherein the price of certain accessories sold by the Ishgard vendor NPC Seghuie was incorrect.
    • An issue wherein the magitek avenger F1 minion was assigned the incorrect behavior.
    • An issue wherein the behavior of the minion wind-up red mage was incorrect.
    • An issue with the Party Finder wherein mousing over a player's job icon may show the incorrect job name.
    • An issue when registered for Duty Roulette wherein the waiting list may not be displayed under certain conditions.
    • An issue with the Party Finder wherein, under certain conditions, the party recruitment number may cease to be displayed in the log.
    • An issue wherein the incorrect weather may display when viewing cutscenes at the Bokairo Inn.

Other various issues have also been addressed.

Known Issues

  • An issue wherein the destination marker may not display on the map during the Chronicles of a New Era quest "Dramatis Personae."
  • An issue wherein the cleanliness of a chocobo stable will appear to become normal after relocation.
    * Cleaning the stable will restore it to its actual state.
  • An issue wherein adding a megalodon to the aquarium may cause certain graphics to display incorrectly.
  • An issue wherein using an orchestrion roll released in patch 4.1 will trigger a recast timer.
  • An issue wherein the descriptions for augmented Ala Mhigan crafting and gathering gear are missing "Advanced Melding Forbidden."
  • An issue with the Party Finder wherein sorting for locked and unlocked duty is applied only to the page displayed.
  • An issue with the HUD layout mode wherein resizing repeatedly with Ctrl + Home may cause the HUD components to slowly shift out of place.
  • An issue wherein gamepad users cannot access certain gathering points under certain conditions.
  • An issue with the UI element Status Info (Enhancements) wherein use of the layout setting "Split Element into 3 Groups" causes the display of enhancement effects from other players to take priority over one's own, even when "Prioritize Own Enhancements" is enabled.
  • An issue with free company estates in Shirogane wherein exploratory voyages will play a cutscene of the airship departing from the Goblet for everyone in the company workshop except the player who initiated the voyage.
  • An issue when viewing the Part Members tab of the Social window wherein the number displayed at the bottom right indicating party size is incorrect.
  • An issue wherein the help text for the dragoon action Geirskogul incorrectly states the potency is 220 rather than 230.
  • An issue wherein the help text for the summoner action Devotion incorrectly states the radius is 30 yalms rather than 15 yalms.

New Items

Item Category
Aettir Lux Replica
Gladiator's Arm
Item Level: 150 / Equipment Level: 60
Blade of the Fiend
Gladiator's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Longsword
Gladiator's Arm
Item Level: 335 / Equipment Level: 70
Minos Lux Replica
Marauder's Arm
Item Level: 150 / Equipment Level: 60
Axe of the Fiend
Marauder's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's War Axe
Marauder's Arm
Item Level: 335 / Equipment Level: 70
Cronus Lux Replica
Dark Knight's Arm
Item Level: 150 / Equipment Level: 60
Edge of the Fiend
Dark Knight's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Greatsword
Dark Knight's Arm
Item Level: 335 / Equipment Level: 70
Replica Nyepels Lux
Pugilist's Arm
Item Level: 150 / Equipment Level: 60
Fists of the Fiend
Pugilist's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Claws
Pugilist's Arm
Item Level: 335 / Equipment Level: 70
Areadbhar Lux Replica
Lancer's Arm
Item Level: 150 / Equipment Level: 60
Pike of the Fiend
Lancer's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Lance
Lancer's Arm
Item Level: 335 / Equipment Level: 70
Dreadwyrm Katana
Samurai's Arm
Item Level: 135 / Equipment Level: 50
Katana of the Fiend
Samurai's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Katana
Samurai's Arm
Item Level: 335 / Equipment Level: 70
Replica Sandungs Lux
Rogue's Arm
Item Level: 150 / Equipment Level: 60
Points of the Fiend
Rogue's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Daggers
Rogue's Arm
Item Level: 335 / Equipment Level: 70
Terpander Lux Replica
Archer's Arm
Item Level: 150 / Equipment Level: 60
Bow of the Fiend
Archer's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Greatbow
Archer's Arm
Item Level: 335 / Equipment Level: 70
Deathlocke Lux Replica
Machinist's Arm
Item Level: 150 / Equipment Level: 60
Fire of the Fiend
Machinist's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Revolver
Machinist's Arm
Item Level: 335 / Equipment Level: 70
Kaladanda Lux Replica
Two-handed Thaumaturge's Arm
Item Level: 150 / Equipment Level: 60
Staff of the Fiend
Two-handed Thaumaturge's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Rod
Two-handed Thaumaturge's Arm
Item Level: 335 / Equipment Level: 70
Mimesis Lux Replica
Arcanist's Grimoire
Item Level: 150 / Equipment Level: 60
Word of the Fiend
Arcanist's Grimoire
Item Level: 180 / Equipment Level: 60
Shinryu's Grimoire
Arcanist's Grimoire
Item Level: 335 / Equipment Level: 70
Dreadwyrm Rapier
Red Mage's Arm
Item Level: 135 / Equipment Level: 50
Rapier of the Fiend
Red Mage's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Rapier
Red Mage's Arm
Item Level: 335 / Equipment Level: 70
Sindri Lux Replica
Two-handed Conjurer's Arm
Item Level: 150 / Equipment Level: 60
Cane of the Fiend
Two-handed Conjurer's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Cane
Two-handed Conjurer's Arm
Item Level: 335 / Equipment Level: 70
Anabasis Lux Replica
Scholar's Arm
Item Level: 150 / Equipment Level: 60
Song of the Fiend
Scholar's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Codex
Scholar's Arm
Item Level: 335 / Equipment Level: 70
Canopus Lux Replica
Astrologian's Arm
Item Level: 150 / Equipment Level: 60
Star of the Fiend
Astrologian's Arm
Item Level: 180 / Equipment Level: 60
Shinryu's Ephemeris
Astrologian's Arm
Item Level: 335 / Equipment Level: 70
Priwen Lux Replica
Shield
Item Level: 150 / Equipment Level: 60
Shield of the Fiend
Shield
Item Level: 180 / Equipment Level: 60
Shinryu's Shield
Shield
Item Level: 335 / Equipment Level: 70
Ala Mhigan Saw
Carpenter's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Cross-pein Hammer
Blacksmith's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Raising Hammer
Armorer's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Lapidary Hammer
Goldsmith's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Round Knife
Leatherworker's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Needle
Weaver's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Alembic
Alchemist's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Frypan
Culinarian's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Pickaxe
Miner's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Hatchet
Botanist's Primary Tool
Item Level: 325 / Equipment Level: 70
Ala Mhigan Fishing Rod
Fisher's Primary Tool
Item Level: 325 / Equipment Level: 70
Red Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Blue Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Yellow Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Green Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Orange Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Purple Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
White Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Black Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Rainbow Brightlily Corsage
Head
Item Level: 1 / Equipment Level: 1
Kabuto of the Blue
Head
Item Level: 1 / Equipment Level: 1
Skallic Goggles of Fending
Head
Item Level: 315 / Equipment Level: 70
Skallic Headgear of Maiming
Head
Item Level: 315 / Equipment Level: 70
Skallic Cap of Striking
Head
Item Level: 315 / Equipment Level: 70
Skallic Cap of Aiming
Head
Item Level: 315 / Equipment Level: 70
Skallic Cap of Scouting
Head
Item Level: 315 / Equipment Level: 70
Skallic Cap of Healing
Head
Item Level: 315 / Equipment Level: 70
Skallic Cap of Casting
Head
Item Level: 315 / Equipment Level: 70
Ivalician Squire's Headgear
Head
Item Level: 330 / Equipment Level: 70
Ivalician Lancer's Headgear
Head
Item Level: 330 / Equipment Level: 70
Ivalician Samurai's Hachimaki
Head
Item Level: 330 / Equipment Level: 70
Ivalician Fusilier's Mask
Head
Item Level: 330 / Equipment Level: 70
Ivalician Martialist's Hachimaki
Head
Item Level: 330 / Equipment Level: 70
Ivalician Astrologer's Eyeglasses
Head
Item Level: 330 / Equipment Level: 70
Ivalician Enchanter's Eyeglasses
Head
Item Level: 330 / Equipment Level: 70
Ala Mhigan Turban of Crafting
Head
Item Level: 320 / Equipment Level: 70
Ala Mhigan Turban of Gathering
Head
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Turban of Crafting
Head
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Turban of Gathering
Head
Item Level: 320 / Equipment Level: 70
Thavnairian Wool Autumn Shirt
Body
Fits: All ♂
Item Level: 1 / Equipment Level: 1
Thavnairian Wool Autumn Dress
Body
Fits: All ♀
Item Level: 1 / Equipment Level: 1
Hannish Wool Autumn Shirt
Body
Item Level: 1 / Equipment Level: 1
Oyoroi of the Blue
Body
Item Level: 1 / Equipment Level: 1
Skallic Coat of Fending
Body
Item Level: 315 / Equipment Level: 70
Skallic Coat of Maiming
Body
Item Level: 315 / Equipment Level: 70
Skallic Jacket of Striking
Body
Item Level: 315 / Equipment Level: 70
Skallic Jacket of Aiming
Body
Item Level: 315 / Equipment Level: 70
Skallic Jacket of Scouting
Body
Item Level: 315 / Equipment Level: 70
Skallic Jacket of Casting
Body
Item Level: 315 / Equipment Level: 70
Skallic Jacket of Healing
Body
Item Level: 315 / Equipment Level: 70
Ivalician Squire's Tunic
Body
Item Level: 330 / Equipment Level: 70
Ivalician Lancer's Tunic
Body
Item Level: 330 / Equipment Level: 70
Ivalician Samurai's Dogi
Body
Item Level: 330 / Equipment Level: 70
Ivalician Fusilier's Jacket
Body
Item Level: 330 / Equipment Level: 70
Ivalician Martialist's Dogi
Body
Item Level: 330 / Equipment Level: 70
Ivalician Enchanter's Tunic
Body
Item Level: 330 / Equipment Level: 70
Ivalician Astrologer's Tunic
Body
Item Level: 330 / Equipment Level: 70
Ala Mhigan Doublet of Crafting
Body
Item Level: 320 / Equipment Level: 70
Ala Mhigan Coat of Gathering
Body
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Doublet of Crafting
Body
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Coat of Gathering
Body
Item Level: 320 / Equipment Level: 70
Kote of the Blue
Hands
Item Level: 1 / Equipment Level: 1
Skallic Armguards of Fending
Hands
Item Level: 315 / Equipment Level: 70
Skallic Armguards of Maiming
Hands
Item Level: 315 / Equipment Level: 70
Skallic Gloves of Striking
Hands
Item Level: 315 / Equipment Level: 70
Skallic Gloves of Aiming
Hands
Item Level: 315 / Equipment Level: 70
Skallic Armguards of Scouting
Hands
Item Level: 315 / Equipment Level: 70
Skallic Armguards of Casting
Hands
Item Level: 315 / Equipment Level: 70
Skallic Gloves of Healing
Hands
Item Level: 315 / Equipment Level: 70
Ivalician Squire's Gauntlets
Hands
Item Level: 330 / Equipment Level: 70
Ivalician Lancer's Gauntlets
Hands
Item Level: 330 / Equipment Level: 70
Ivalician Samurai's Kote
Hands
Item Level: 330 / Equipment Level: 70
Ivalician Fusilier's Gloves
Hands
Item Level: 330 / Equipment Level: 70
Ivalician Martialist's Kote
Hands
Item Level: 330 / Equipment Level: 70
Ivalician Enchanter's Gloves
Hands
Item Level: 330 / Equipment Level: 70
Ivalician Astrologer's Gloves
Hands
Item Level: 330 / Equipment Level: 70
Ala Mhigan Gloves of Crafting
Hands
Item Level: 320 / Equipment Level: 70
Ala Mhigan Gloves of Gathering
Hands
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Gloves of Crafting
Hands
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Gloves of Gathering
Hands
Item Level: 320 / Equipment Level: 70
Skallic Belt of Fending
Waist
Item Level: 315 / Equipment Level: 70
Skallic Belt of Maiming
Waist
Item Level: 315 / Equipment Level: 70
Skallic Belt of Striking
Waist
Item Level: 315 / Equipment Level: 70
Skallic Belt of Aiming
Waist
Item Level: 315 / Equipment Level: 70
Skallic Belt of Scouting
Waist
Item Level: 315 / Equipment Level: 70
Skallic Belt of Casting
Waist
Item Level: 315 / Equipment Level: 70
Skallic Belt of Healing
Waist
Item Level: 315 / Equipment Level: 70
Ivalician Squire's Belt
Waist
Item Level: 330 / Equipment Level: 70
Ivalician Lancer's Belt
Waist
Item Level: 330 / Equipment Level: 70
Ivalician Samurai's Obi
Waist
Item Level: 330 / Equipment Level: 70
Ivalician Fusilier's Belt
Waist
Item Level: 330 / Equipment Level: 70
Ivalician Martialist's Obi
Waist
Item Level: 330 / Equipment Level: 70
Ivalician Enchanter's Belt
Waist
Item Level: 330 / Equipment Level: 70
Ivalician Astrologer's Belt
Waist
Item Level: 330 / Equipment Level: 70
Tsutsu-hakama of the Blue
Legs
Item Level: 1 / Equipment Level: 1
Skallic Trousers of Fending
Legs
Item Level: 315 / Equipment Level: 70
Skallic Trousers of Maiming
Legs
Item Level: 315 / Equipment Level: 70
Skallic Bottoms of Striking
Legs
Item Level: 315 / Equipment Level: 70
Skallic Bottoms of Aiming
Legs
Item Level: 315 / Equipment Level: 70
Skallic Sarouel of Scouting
Legs
Item Level: 315 / Equipment Level: 70
Skallic Sarouels of Casting
Legs
Item Level: 315 / Equipment Level: 70
Skallic Bottoms of Healing
Legs
Item Level: 315 / Equipment Level: 70
Ivalician Squire's Trousers
Legs
Item Level: 330 / Equipment Level: 70
Ivalician Lancer's Trousers
Legs
Item Level: 330 / Equipment Level: 70
Ivalician Samurai's Tsutsu-hakama
Legs
Item Level: 330 / Equipment Level: 70
Ivalician Fusilier's Slops
Legs
Item Level: 330 / Equipment Level: 70
Ivalician Martialist's Tsutsu-hakama
Legs
Item Level: 330 / Equipment Level: 70
Ivalician Enchanter's Slops
Legs
Item Level: 330 / Equipment Level: 70
Ivalician Astrologer's Slops
Legs
Item Level: 330 / Equipment Level: 70
Ala Mhigan Bottoms of Crafting
Legs
Item Level: 320 / Equipment Level: 70
Ala Mhigan Bottoms of Gathering
Legs
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Bottoms of Crafting
Legs
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Bottoms of Gathering
Legs
Item Level: 320 / Equipment Level: 70
Sune-ate of the Blue
Feet
Item Level: 1 / Equipment Level: 1
Skallic Boots of Fending
Feet
Item Level: 315 / Equipment Level: 70
Skallic Boots of Maiming
Feet
Item Level: 315 / Equipment Level: 70
Skallic Shoes of Striking
Feet
Item Level: 315 / Equipment Level: 70
Skallic Shoes of Aiming
Feet
Item Level: 315 / Equipment Level: 70
Skallic Shoes of Scouting
Feet
Item Level: 315 / Equipment Level: 70
Skallic Shoes of Casting
Feet
Item Level: 315 / Equipment Level: 70
Skallic Shoes of Healing
Feet
Item Level: 315 / Equipment Level: 70
Ivalician Squire's Thighboots
Feet
Item Level: 330 / Equipment Level: 70
Ivalician Lancer's Thighboots
Feet
Item Level: 330 / Equipment Level: 70
Ivalician Samurai's Kyahan
Feet
Item Level: 330 / Equipment Level: 70
Ivalician Fusilier's Boots
Feet
Item Level: 330 / Equipment Level: 70
Ivalician Martialist's Kyahan
Feet
Item Level: 330 / Equipment Level: 70
Ivalician Enchanter's Boots
Feet
Item Level: 330 / Equipment Level: 70
Ivalician Astrologer's Boots
Feet
Item Level: 330 / Equipment Level: 70
Ala Mhigan Shoes of Crafting
Feet
Item Level: 320 / Equipment Level: 70
Ala Mhigan Shoes of Gathering
Feet
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Shoes of Crafting
Feet
Item Level: 320 / Equipment Level: 70
Augmented Ala Mhigan Shoes of Gathering
Feet
Item Level: 320 / Equipment Level: 70
Skallic Earring of Fending
Earrings
Item Level: 315 / Equipment Level: 70
Skallic Earring of Slaying
Earrings
Item Level: 315 / Equipment Level: 70
Skallic Earring of Aiming
Earrings
Item Level: 315 / Equipment Level: 70
Skallic Earring of Casting
Earrings
Item Level: 315 / Equipment Level: 70
Skallic Earring of Healing
Earrings
Item Level: 315 / Equipment Level: 70
Skallic Necklace of Fending
Necklace
Item Level: 315 / Equipment Level: 70
Skallic Necklace of Slaying
Necklace
Item Level: 315 / Equipment Level: 70
Skallic Necklace of Aiming
Necklace
Item Level: 315 / Equipment Level: 70
Skallic Necklace of Casting
Necklace
Item Level: 315 / Equipment Level: 70
Skallic Necklace of Healing
Necklace
Item Level: 315 / Equipment Level: 70
Skallic Amulet of Fending
Bracelets
Item Level: 315 / Equipment Level: 70
Skallic Amulet of Slaying
Bracelets
Item Level: 315 / Equipment Level: 70
Skallic Amulet of Aiming
Bracelets
Item Level: 315 / Equipment Level: 70
Skallic Amulet of Casting
Bracelets
Item Level: 315 / Equipment Level: 70
Skallic Amulet of Healing
Bracelets
Item Level: 315 / Equipment Level: 70
Skallic Ring of Fending
Ring
Item Level: 315 / Equipment Level: 70
Skallic Ring of Slaying
Ring
Item Level: 315 / Equipment Level: 70
Skallic Ring of Aiming
Ring
Item Level: 315 / Equipment Level: 70
Skallic Ring of Casting
Ring
Item Level: 315 / Equipment Level: 70
Skallic Ring of Healing
Ring
Item Level: 315 / Equipment Level: 70
High-grade Company-issue Tonic
Medicine
This herbal concoction is guaranteed to clear passageways blocked with blood or bile, allowing for easier breathing and full, immediate recovery from unconsciousness.
Secret Recipe Broth
Ingredient
A clear, briny broth made by boiling down fish. There really is no secret.
Crimson Pepper
Ingredient
A pungent spice with just a hint of bitterness behind its bite.
Sermon-worthy Meuniere
Meal
A thick fillet of salmon breaded with flour and fried in rich butter. So succulent, it is said a certain Othardian church has deemed it holy. Which church, no one seems to recall.

EXP Bonus: +3% Duration: 30m
(Duration can be extended to 60m by consuming multiple servings)
Chawan-mushi
Meal
Whisked egg mixed with fish broth, meats, and seasonal vegetables, then steamed until hardened into a savory pudding.

EXP Bonus: +3% Duration: 30m
(Duration can be extended to 60m by consuming multiple servings)
Gyr Abanian Chub
Seafood
A freshwater fish most commonly found in the Velodyna and Hathoeva Rivers.
Coral Horse
Seafood
This rare specimen of sea horse has a body that so closely resembles coral that it can be almost impossible to locate amongst the reefs it calls home.
Maiden's Heart
Seafood
It is believed that only one in every thousand marimo is born blood red instead of the more common green. An exact count has yet to be conducted.
Velodyna Salmon
Seafood
Similar to Aldenard's other salmon species, this salmon also spends its entire life in the sea, until returning to the Velodyna to spawn...and die.
Purple Buckler
Seafood
There was a time that these snapping turtles were caught for their nigh-impenetrable shells which were used as shields by the ancient Gyr Abanian highland clans.
Cardinalfish
Seafood
A freshwater fish easily recognizable for its vivid black and white stripes.
Rockfish
Seafood
Despite the insistence of fishers raised on colorful local folklore, the massive knob atop this freshwater fish's head does not contain hidden treasure.
Ukiki
Seafood
Its Hingan name roughly translating to "floating tree," this variety of Eastern sunfish neither floats nor is a tree.
Violet Prismfish
Seafood
This freshwater fish is believed to possess the capacity for storing high concentrations of elemental energies.
Guppy
Seafood
This tiny fish once found throughout the Three Great Continents has been harvested to near extinction, and is now prized by pisciculturists.
Ichimonji
Seafood
Named after a blade appearing in Hingan legend, the ichimonji has a long, protruding mouth lined with countless razor-like teeth.
Snailfish
Seafood
This unique saltwater fish has not a scale on its entire body.
Ala Mhigan Fiber
Cloth
A sturdy composite fiber made using Gyr Abanian materials and Garlean know-how.
Azim Cotton Boll
Cloth
The white of Azim cotton is so bright that some compare it to staring at the sun itself.
Hannish Wool
Cloth
An improved variety of Thavnairian wool conceived by the Radz-at-Han Weavers' Guild.
Thavnairian Wool
Cloth
A coarse woolen cloth made from large gauge yarn. A historically important cloth in Thavnair's textile trade.
Shinryu's Scales
Bone
Large, chitinous scales that once protected the legendary dragon, Shinryu (albeit not very well).
Cloudsbreath
Reagent
Lack of imagination has led to most all-white flowers found growing in the skybound regions of Dravania and Abalathia to be named after clouds, this specimen featuring wing-like petals being no exception.
Royal Fern
Reagent
The broad fronds of this brilliant green variety of fern are believed to be imbued with heavenly magicks.
Gyr Abanian Alchemic
Reagent
An alchemical potation born in the Near East, and perfected in Gyr Abania.
Snailfish Oil
Reagent
Thick, pungent oil cold-pressed from the writhing corpse of a deep-water snailfish.
Gyr Abanian Spring Water
Reagent
Cold, clear mountain water harvested from hidden springs located in the highlands of Gyr Abania.
General-purpose Metallic Orange Dye
Dye
A rare and expensive orange dye, used for coloring anything from cloth to metal.
General-purpose Metallic Yellow Dye
Dye
A rare and expensive yellow dye, used for coloring anything from cloth to metal.
Timeworn Thief's Map
Miscellany
A timeworn map revealing the location of a teleportation ward leading to a hidden sluice filled with untold riches.

※Level 70 full party (8 players) recommended.
※Average item level 340 recommended.
Sunken Treasure Tank Trimmings
Miscellany
An assortment of items used to outfit an aquarium that it might resemble a hoard of sunken pirate treasure.

[For use in any tier aquarium.]
Gyr Abanian Souvenir
Miscellany
A quaint item that encapsulates the mountainous region's culture and heritage...all at a reasonable price.
Far Eastern Antique
Miscellany
A window into Othard's illustrious past.
Gold Saucer Consolation Prize
Miscellany
Because at the Gold Saucer, everyone goes home a winner.
M Tribe Sundries
Miscellany
Everyday life in a Seeker of the Sun village can be hard without the proper items.
Resistance Materiel
Miscellany
Items necessary to ensure the Ala Mhigan Resistance can keep fighting the good fight.
Starcrack Sand
Miscellany
A metallic sand which simple-minded smallfolk believe contains pieces of the very comet Rhalgr the Destroyer tore from the heavens.
Shishu Koban
Miscellany
This oblong gold coin once saw heavy circulation throughout Hingashi and the eastern provinces of Othard.
Cotter Dynasty Relic
Miscellany
A lavishly decorated ornament dated to the rule of Gyr Abanian King Cotter.
Peaks Pigment
Miscellany
Extracted from natural sources in the Gyr Abanian highlands, this clay-based substance can be dried and ground, then prepared with water and oil to create a colorful dye.
Yellow Kudzu Root
Miscellany
This variety of kudzu not only exhibits the curative properties of its more common cousin, it has been observed growing almost twice as fast. It has also been observed withering and dying twice as fast.
Red Brightlilies
Miscellany
A bunch of red brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Blue Brightlilies
Miscellany
A bunch of blue brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Yellow Brightlilies
Miscellany
A bunch of yellow brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Green Brightlilies
Miscellany
A bunch of green brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Orange Brightlilies
Miscellany
A bunch of orange brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Purple Brightlilies
Miscellany
A bunch of purple brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
White Brightlilies
Miscellany
A bunch of white brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Black Brightlilies
Miscellany
A bunch of black brightlilies, selectively fertilized to achieve their vibrant color.

Bouquets can be placed within select vases for display in estates.
Rainbow Brightlilies
Miscellany
A bunch of multicolored brightlilies, selectively fertilized to achieve a variety of vibrant colors.

Bouquets can be placed within select vases for display in estates.
Gyr Abanian Souvenir Component
Miscellany
A component used to complete a Gyr Abanian souvenir.
Far Eastern Antique Component
Miscellany
A component used to complete a Far Eastern antique.
Gold Saucer Consolation Prize Component
Miscellany
A component used to complete a Gold Saucer consolation prize and ensure that everyone goes home a winner.
M Tribe Sundry Component
Miscellany
A component used to complete one of many sundries used by the M tribe in daily life.
Resistance Materiel Component
Miscellany
A component used to complete a piece of Ala Mhigan Resistance materiel.
Gyr Abanian Souvenir Component Materials
Miscellany
Various materials necessary to craft Gyr Abanian souvenir components.
Far Eastern Antique Component Materials
Miscellany
Various materials necessary to craft Far Eastern antique components.
Gold Saucer Consolation Prize Component Materials
Miscellany
Various materials necessary to craft Gold Saucer consolation prize components.
M tribe Sundry Component Materials
Miscellany
Various materials necessary to craft M tribe sundry components.
Resistance Materiel Component Materials
Miscellany
Various materials necessary to craft Ala Mhigan Resistance materiel components.
Ballroom Etiquette - Heathen Gestures
Miscellany
An illustrated manual of the various vulgar hand motions used by the godless savages which reside in the darkest corners of Hydaelyn. Use to learn the /ritualprayer emote.
Mythic Clan Mark Log
Miscellany
A list of highly elite marks documented by the log's owner. Said marks were never slain by said owner who was unsurprisingly too frightened to take on any of the creatures herself.
Shinryu Totem
Miscellany
It is unknown by whom or for what purpose this pulsating metal idol forged in the likeness of Shinryu was created.
Rabanastran Coin
Miscellany
A small gold coin stamped with the royal Rabanastran seal.
Material Supplier Permit A-3
Miscellany
This permit allows the hiring of material suppliers on the estate.

※Private chambers (apartments), cottages, houses, and mansions can host 2, 3, 4, and 5 vendors, respectively.
Junkmonger Permit A-3
Miscellany
This permit allows the hiring of junkmongers on the estate.

※Private chambers (apartments), cottages, houses, and mansions can host 2, 3, 4, and 5 vendors, respectively.
Mender Permit A-3
Miscellany
This permit allows the hiring of menders on the estate.

※Private chambers (apartments), cottages, houses, and mansions can host 2, 3, 4, and 5 vendors, respectively.
Battlefield Etiquette - Attention
Miscellany
An illustrated manual of one of the most basic stances in any military organization. Use to learn the /attention emote.
Battlefield Etiquette - At Ease
Miscellany
An illustrated manual of one of the most basic stances in any military organization. Use to learn the /atease emote.
Managarm Horn
Other
A twisted horn whose eerie bellow renders the deadly moon hound, Managarm, meek as a newborn whelp.
Mossling Card
Triple Triad Card
A common (★) card used in the game Triple Triad.
Chapuli Card
Triple Triad Card
An uncommon (★★) card used in the game Triple Triad.
Qiqirn Meateater Card
Triple Triad Card
An uncommon (★★) card used in the game Triple Triad.
Hrodric Poisontongue Card
Triple Triad Card
A rare (★★★) card used in the game Triple Triad.
Fordola rem Lupis Card
Triple Triad Card
A rare (★★★) card used in the game Triple Triad.
Rofocale Card
Triple Triad Card
A rare (★★★) card used in the game Triple Triad.
Argath Thadalfus Card
Triple Triad Card
An epic (★★★★) card used in the game Triple Triad.
Raubahn & Pipin Card
Triple Triad Card
A legendary (★★★★★) card used in the game Triple Triad.
Wind-up Hien
Minion
Be proud, my new owner. Be proud.

Use item to acquire the wind-up Hien minion.
Wind-up Kojin
Minion
Is it green? Is it blue? Or...is it neither?

Use item to acquire the wind-up Kojin minion.
Wind-up Ravana
Minion
Low on low he stands, gazing up to see.

Use item to acquire the wind-up Ravana minion.
Mameshiba
Minion
Who let the newborn miniature Far Eastern canine specimen out? Who, who, who, who, who!?

Use item to acquire the mameshiba minion.
Tengu Doll
Minion
And you know what they say about the size of a doll's nose.

Use item to acquire the Tengu doll minion.
Wind-up Matanga
Minion
This is not Matanga. Matanga is graceful.

Use item to acquire the wind-up Matanga minion.
Wind-up Ixion
Minion
A horse is a horse, of course. Except when it is Ixion.

Use item to acquire the wind-up Ixion minion.
Axolotl Eft
Minion
Because there truly is nothing more adorable than an oddly Lalafellin face on the body of a moist, frilled salamander.

Use item to acquire the axolotl eft minion.
Koala Joey
Minion
Shows no signs of stress or crotch rot, so hug away.

Use item to acquire the koala joey minion.
Wind-up Shinryu
Minion
Exhibits an almost preternatural urge to hide in treasure chests and guard powerful weapons.

Use item to acquire the wind-up Shinryu minion.
Dress-up Raubahn
Minion
Detachable arm optional.

Use item to acquire the dress-up Raubahn minion.
Salt & Pepper Seal
Minion
What a seal, what a mighty good seal.

Use item to acquire the salt & pepper seal minion.
Shinryu Barding
Other
A suit of chocobo armor designed to resemble Shinryu, fearsome dragon of legend.
Ixion Barding
Other
A suit of chocobo armor designed to resemble Ixion, a steed as eclectic as he is electric.
Legendary Kamuy Fife
Other
The sadistic song of this stout flute is said to summon a kamuy worthy of Shinryu himself.
Striped Ray Conch
Other
A massive conch shell that, when blown, summons a striped ray to your side.
Flying Chair
Other
Quite unmistakably a chair that flies. Guaranteed to support the weight of even the most muscular of Roegadyn.
Korpokkur Kolossus
Other
A nondescript horn that emits a harrowing drone which, for reasons unknown, summons an overgrown korpokkur known playfully as the "kolossus."
Maelstrom Aetheryte Ticket
Other
A voucher redeemable by Maelstrom enlistees for instant teleportation to Maelstrom Command.
Twin Adder Aetheryte Ticket
Other
A voucher redeemable by Order of the Twin Adder enlistees for instant teleportation to the Adders' Nest.
Immortal Flames Aetheryte Ticket
Other
A voucher redeemable by Immortal Flames enlistees for instant teleportation to the Hall of Flames.
Ambient Insects Orchestrion Roll
Orchestrion Roll
Music roll of the soothing chittering of insects. Use to add to your orchestrion list.
Ambient Bonfire Orchestrion Roll
Orchestrion Roll
Music roll of the soothing crackle of a bonfire. Use to add to your orchestrion list.
Ambient Kitchen Orchestrion Roll
Orchestrion Roll
Music roll of the soothing din of a busy kitchen. Use to add to your orchestrion list.
The Measure of His Reach Orchestrion Roll
Orchestrion Roll
Music roll for The Measure of His Reach. Use to add to your orchestrion list.
Impact Orchestrion Roll
Orchestrion Roll
Music roll for Impact. Use to add to your orchestrion list.
Crimson Sunrise Orchestrion Roll
Orchestrion Roll
Music roll for Crimson Sunrise. Use to add to your orchestrion list.
On High Orchestrion Roll
Orchestrion Roll
Music roll for On High. Use to add to your orchestrion list.
Songs of Salt and Suffering Orchestrion Roll
Orchestrion Roll
Music roll for Songs of Salt and Suffering. Use to add to your orchestrion list.
A Father's Pride Orchestrion Roll
Orchestrion Roll
Music roll for A Father's Pride. Use to add to your orchestrion list.
Indomitable Orchestrion Roll
Orchestrion Roll
Music roll for Indomitable. Use to add to your orchestrion list.
The Open Box Orchestrion Roll
Orchestrion Roll
Music roll for The Open Box. Use to add to your orchestrion list.
Most Unworthy Orchestrion Roll
Orchestrion Roll
Music roll for Most Unworthy. Use to add to your orchestrion list.
Deception Orchestrion Roll
Orchestrion Roll
Music roll for Deception. Use to add to your orchestrion list.
Far From Home Orchestrion Roll
Orchestrion Roll
Music roll for Far From Home. Use to add to your orchestrion list.
The Worm's Head Orchestrion Roll
Orchestrion Roll
Music roll for The Worm's Head. Use to add to your orchestrion list.
The Worm's Tail Orchestrion Roll
Orchestrion Roll
Music roll for The Worm's Tail. Use to add to your orchestrion list.
Trisection Orchestrion Roll
Orchestrion Roll
Music roll for Trisection. Use to add to your orchestrion list.
Precipitous Combat Orchestrion Roll
Orchestrion Roll
Music roll for Precipitous Combat. Use to add to your orchestrion list.
Ultima's Transformation Orchestrion Roll
Orchestrion Roll
Music roll for Ultima's Transformation. Use to add to your orchestrion list.
Protagonist's Theme Orchestrion Roll
Orchestrion Roll
Music roll for Protagonist's Theme. Use to add to your orchestrion list.
Background Story Orchestrion Roll
Orchestrion Roll
Music roll for Background Story. Use to add to your orchestrion list.
The Measure of Our Reach Orchestrion Roll
Orchestrion Roll
Music roll for The Garlean Territorial Anthem for Gyr Abania and Surrounding States - The Measure of Our Reach. Use to add to your orchestrion list.
Faded Copy of The Worm's Tail
Orchestrion Roll
Timeworn pages of sheet music for The Worm's Tail. The composer is unknown.
Hingan Cottage Permit (Mokuzo)
Construction Permit
Allows the construction of a Hingan-style cottage in Shirogane.

※Can hold up to 200 furnishing items.
※Small plot of land required.
Hingan Cottage Permit (Nanpu)
Construction Permit
Allows the construction of a Hingan-style cottage in Shirogane.

※Can hold up to 200 furnishing items.
※Small plot of land required.
Hingan Cottage Permit (Kura-zukuri)
Construction Permit
Allows the construction of a Hingan-style cottage in Shirogane.

※Can hold up to 200 furnishing items.
※Small plot of land required.
Hingan House Permit (Mokuzo)
Construction Permit
Allows the construction of a Hingan-style house in Shirogane.

※Can hold up to 300 furnishing items.
※Medium plot of land required.
Hingan House Permit (Nanpu)
Construction Permit
Allows the construction of a Hingan-style house in Shirogane.

※Can hold up to 300 furnishing items.
※Medium plot of land required.
Hingan House Permit (Kura-zukuri)
Construction Permit
Allows the construction of a Hingan-style house in Shirogane.

※Can hold up to 300 furnishing items.
※Medium plot of land required.
Hingan Mansion Permit (Mokuzo)
Construction Permit
Allows the construction of a Hingan-style mansion in Shirogane.

※Can hold up to 400 furnishing items.
※Large plot of land required.
Hingan Mansion Permit (Nanpu)
Construction Permit
Allows the construction of a Hingan-style mansion in Shirogane.

※Can hold up to 400 furnishing items.
※Large plot of land required.
Hingan Mansion Permit (Kura-zukuri)
Construction Permit
Allows the construction of a Hingan-style mansion in Shirogane.

※Can hold up to 400 furnishing items.
※Large plot of land required.
Hingan Cottage Roof (Mokuzo)
Roof
A tiled roof designed exclusively for use with wooden Hingan hiraya-style cottages.
Hingan Cottage Roof (Nanpu)
Roof
A tiled roof designed exclusively for use with southern Hingan hiraya-style cottages.
Hingan Cottage Roof (Kura-zukuri)
Roof
A tiled roof designed exclusively for use with traditional Hingan hiraya-style cottages.
Hingan House Roof (Mokuzo)
Roof
A tiled roof designed exclusively for use with wooden Hingan yashiki-style houses.
Hingan House Roof (Nanpu)
Roof
A tiled roof designed exclusively for use with southern Hingan yashiki-style houses.
Hingan House Roof (Kura-zukuri)
Roof
A tiled roof designed exclusively for use with traditional Hingan yashiki-style houses.
Hingan Mansion Roof (Mokuzo)
Roof
A tiled roof designed exclusively for use with wooden Hingan goten-style mansions.
Hingan Mansion Roof (Nanpu)
Roof
A tiled roof designed exclusively for use with southern Hingan goten-style mansions.
Hingan Mansion Roof (Kura-zukuri)
Roof
A tiled roof designed exclusively for use with traditional Hingan goten-style mansions.
Hingan Cottage Wall (Mokuzo)
Exterior Wall
A simple wall designed exclusively for use with wooden Hingan hiraya-style cottages.
Hingan Cottage Wall (Nanpu)
Exterior Wall
A painted wall designed exclusively for use with southern Hingan hiraya-style cottages.
Hingan Cottage Wall (Kura-zukuri)
Exterior Wall
An earthen wall designed exclusively for use with traditional Hingan hiraya-style cottages.
Hingan House Wall (Mokuzo)
Exterior Wall
A simple wall designed exclusively for use with wooden Hingan hiraya-style houses.
Hingan House Wall (Nanpu)
Exterior Wall
A painted wall designed exclusively for use with southern Hingan hiraya-style houses.
Hingan House Wall (Kura-zukuri)
Exterior Wall
An earthen wall designed exclusively for use with traditional Hingan hiraya-style houses.
Hingan Mansion Wall (Mokuzo)
Exterior Wall
A simple wall designed exclusively for use with wooden Hingan hiraya-style mansions.
Hingan Mansion Wall (Nanpu)
Exterior Wall
A painted wall designed exclusively for use with southern Hingan hiraya-style mansions.
Hingan Mansion Wall (Kura-zukuri)
Exterior Wall
An earthen wall designed exclusively for use with traditional Hingan hiraya-style mansions.
Small Shirogane Castle Walls
Exterior Wall
A set of four walls designed for those who wish to transform their estate into a traditional Hingan castle.

※Can only be used with cottages on small plots of land.
Medium Shirogane Castle Walls
Exterior Wall
A set of four walls designed for those who wish to transform their estate into a traditional Hingan castle.

※Can only be used with houses on medium plots of land.
Large Shirogane Castle Walls
Exterior Wall
A set of four walls designed for those who wish to transform their estate into a traditional Hingan castle.

※Can only be used with mansions on large plots of land.
Hingan Oblong Window
Window
An oblong window designed exclusively for use with Hingan residences.
Hingan Lancet Window
Window
A lancet window designed exclusively for use with Hingan residences.
Hingan Squinch Window
Window
A squinch window designed exclusively for use with Hingan residences.
Hingan Mokuzo Door
Door
A wooden door designed exclusively for use with Hingan residences.
Hingan Nanpu Door
Door
A painted door designed exclusively for use with Hingan residences.
Hingan Kura-Zukuri Door
Door
A heavy door designed exclusively for use with Hingan residences.
Hingan Watchtower (Mokuzo)
Roof Decoration
A wooden tower known in the Far East as a "hinomi yagura." Used traditionally to maintain a watch for fires.
Hingan Watchtower (Nanpu)
Roof Decoration
A painted tower known in the southern islands of Hingashi as a "hinomi yagura." Used traditionally to maintain a watch for fires.
Hingan Chimney (Kura-zukuri)
Roof Decoration
A traditional stone chimney designed in the Hingan style.
Hingan Awning (Mokuzo)
Exterior Wall Decoration
A simple awning designed to compliment wooden Hingan residences.
Hingan Awning (Nanpu)
Exterior Wall Decoration
A brightly painted awning designed to compliment southern Hingan residences.
Hingan Awning (Kura-zukuri)
Exterior Wall Decoration
An intricately carved awning designed to compliment traditional Hingan residences.
Hingan Placard (Mokuzo)
Placard
A handsome placard designed to complement wooden Hingan residences.
Hingan Placard (Nanpu)
Placard
A handsome placard designed to complement southern Hingan residences.
Hingan Placard (Kura-zukuri)
Placard
A handsome placard designed to complement traditional Hingan residences.
Hingan Stone Fence
Fence
A simple stone fence designed exclusively for use with Hingan residences.
Hingan Nanpu Fence
Fence
A southern stone fence designed exclusively for use with Hingan residences.
Hingan Kura-zukuri Fence
Fence
A traditional stone fence designed exclusively for use with Hingan residences.
Hingan Interior Wall
Interior Wall
An interior wall designed to complement Hingan residences.
Hingan Flooring
Flooring
Floorboards designed to complement Hingan residences.
Hingan Hanging Bonbori Lamp
Ceiling Light
An oblate lamp designed to complement Hingan residences.
Hingan Hanging Andon Lamp
Ceiling Light
A cubic lamp designed to complement Hingan residences.
Hingan Hanging Toro Lamp
Ceiling Light
A multi-sided lamp designed to complement Hingan residences.
Far Eastern Willow
Outdoor Furnishing
A cutting from a Far Eastern willow. For display in gardens.
Toro Lantern
Outdoor Furnishing
Stone lanterns such as the toro are commonplace in gardens across the island nation of Hingashi.
Hingan Bench
Furnishing
A simple wooden bench designed in the Hingan fashion.
Hingan Chair
Furnishing
A plush chair designed in the Hingan fashion.
Hingan Sofa
Furnishing
A plush sofa designed in the Hingan fashion.
Hingan Bed
Furnishing
A sturdy bed made from pine and designed in the Hingan fashion.
Hingan Oven
Furnishing
An earthen oven designed in the Hingan fashion.
Paper Partition
Furnishing
A partition made of thin white paper glued to a simple wooden latice frame. Provides only a fleeting promise of privacy.
Bamboo Flowerpot
Furnishing
A short, cylindrical flowerpot made from a length of seasoned bamboo.
Blank Riviera Partition
Furnishing
This sturdy partition designed in the riviera fashion is partially customizable.
Blank Glade Partition
Furnishing
This sturdy partition designed in the glade fashion is partially customizable.
Blank Oasis Partition
Furnishing
This sturdy partition designed in the oasis fashion is partially customizable.
Blank Hingan Partition
Furnishing
This sturdy partition designed in the Hingan fashion is partially customizable.
Hingan Partition
Furnishing
A partition designed in the Hingan fashion, reaching to the ceiling and so sturdy it may as well be a wall.
Hingan Desk
Table
Known in the Far East as a "fuzue," this low desk is meant to be used while sitting on the ground.
Hingan Sitting Table
Table
Known in the Far East as a "zataku," this low table is meant to be used while sitting on the ground.
Hingan Sideboard
Table
A low, multi-drawered chest designed in the Hingan fashion.
Hingan Wardrobe
Table
A wooden wardrobe designed in the Hingan fashion.
Hingan Bookshelf
Table
An exquisitely crafted bookshelf designed in the Hingan fashion.
Hingan Cupboard
Table
A wooden cupboard designed in the Hingan fashion.
Hingan Open-shelf Bookcase
Table
A backless bookshelf designed in the Hingan fashion.
Hingan Fire Pit
Table
An indoor-use square fire pit complete with cookpot and utensils.
Ixion Trophy
Tabletop
A slightly suggestive objet d'art that will ever remind you of your dominance over the mythic steed.

※One per estate only.
Hingan Andon Lamp
Tabletop
A small cubic lamp commonly placed on desks and tables.
Kimono Hanger
Tabletop
A wooden rack for displaying kimono.
Kotetsu Replica
Tabletop
An adequately crafted imitation of a legendary Hingan katana.
Hingan Armor Display
Tabletop
A full set of ancient Hingan armor.
Hingan Brushes
Tabletop
Several calligraphy brushes of varying thickness.
Hingan Scrolls
Tabletop
There is nothing like a stack of scrolls to impress your friends and intimidate your enemies.
Porcelain Vase
Tabletop
An extremely fragile vase of Hingan design.
Stuffed Kojin
Tabletop
Not an actual stuffed Kojin. Probably.
Eggplant Knight Flower Vase
Tabletop
A playful vase resembling the Mandragoras's knight.

Select flowers can be displayed within.
Garlic Jester Flower Vase
Tabletop
A playful vase resembling the Mandragoras's jester.

Select flowers can be displayed within.
Mandragora Queen Flower Vase
Tabletop
A playful vase resembling the Mandragoras's queen.

Select flowers can be displayed within.
Onion Prince Flower Vase
Tabletop
A playful vase resembling the Mandragoras's prince.

Select flowers can be displayed within.
Tomato King Flower Vase
Tabletop
A playful vase resembling the Mandragoras's king.

Select flowers can be displayed within.
Imitation Oblong Window
Wall-mounted
The next best thing to a real window, without all the fuss.
Hingan Chochin Lantern
Wall-mounted
A round paper lantern with a handle attached for easy transportation.
Hingan Wall Scroll
Wall-mounted
This ornate scroll features a famous poem written in ancient Hingan.
Decorative Wall Fan
Wall-mounted
A colorful Hingan folding fan meant for display on one's wall.
Fool's Portal
Wall-mounted
A highly detailed painting made to look like an actual round window.
Imitation Stained Crystal Ornament
Wall-mounted
A colorful wall ornament made from glass instead of crystals.
Shinryu's Wing
Wall-mounted
A replica of the legendary worm's wing made from scales of the creature itself. Will look amazing on any wall, providing there is sufficient space for this massive tribute.

※One per estate only.
Cloudsbreath Seeds
Gardening
Cloudsbreath seeds suitable for garden cultivation.
Royal Fern Sori
Gardening
Royal fern spores suitable for cultivation.
Brightlily Seeds
Gardening
When planted in nutrient rich soil, these large black seeds will grow into vibrant lily plants more than several fulms high.

※For use in planters.
Falcon's Nest Painting
Painting
A painting of Falcon's Nest based off notes compiled from your sightseeing log.
Camp Riversmeet Painting
Painting
A painting of Camp Riversmeet based off notes compiled from your sightseeing log.
Dreaming Dragon Painting
Painting
A painting of the Dreaming Dragon based off notes compiled from your sightseeing log.
Dusk Vigil Painting
Painting
A painting of the Dusk Vigil based off notes compiled from your sightseeing log.
Gorgagne Mills Painting
Painting
A painting of Gorgagne Mills based off notes compiled from your sightseeing log.
Hemlock Painting
Painting
A painting of Hemlock based off notes compiled from your sightseeing log.
Bed of Bones Painting
Painting
A painting of the Bed of Bones based off notes compiled from your sightseeing log.
Pike Painting
Painting
A painting of the Pike based off notes compiled from your sightseeing log.
Black Iron Bridge Painting
Painting
A painting of the Black Iron Bridge based off notes compiled from your sightseeing log.
Dragonspit Painting
Painting
A painting of Dragonspit based off notes compiled from your sightseeing log.
Slate Mountains Painting
Painting
A painting of the Slate Mountains based off notes compiled from your sightseeing log.
Loth ast Gnath Painting
Painting
A painting of Loth ast Gnath based off notes compiled from your sightseeing log.
Anyx Minor Painting
Painting
A painting of Anyx Minor based off notes compiled from your sightseeing log.
Anyx Trine Painting
Painting
A painting of Anyx Trine based off notes compiled from your sightseeing log.
Hundred Throes Painting
Painting
A painting of the Hundred Throes based off notes compiled from your sightseeing log.
Halo Painting
Painting
A painting of Halo based off notes compiled from your sightseeing log.
Tailfeather Painting
Painting
A painting of Tailfeather based off notes compiled from your sightseeing log.
Sohm Al Painting
Painting
A painting of Sohm Al based off notes compiled from your sightseeing log.
Arkhitekton Painting
Painting
A painting of the Arkhitekton based off notes compiled from your sightseeing log.
Answering Quarter Painting
Painting
A painting of the Answering Quarter based off notes compiled from your sightseeing log.
Cenotaph Painting
Painting
A painting of the Cenotaph based off notes compiled from your sightseeing log.
Tipped Ewer Painting
Painting
A painting of the Tipped Ewer based off notes compiled from your sightseeing log.
Great Gubal Library Painting
Painting
A painting of the Great Gubal Library based off notes compiled from your sightseeing log.
Orn Wild Painting
Painting
A painting of the Orn Wild based off notes compiled from your sightseeing log.
Saint Mocianne's Arboretum Painting
Painting
A painting of Saint Mocianne's Arboretum based off notes compiled from your sightseeing log.
Moghome Painting
Painting
A painting of Moghome based off notes compiled from your sightseeing log.
Aery Painting
Painting
A painting of the Aery based off notes compiled from your sightseeing log.
Tharl Oom Khash Painting
Painting
A painting of Tharl Oom Khash based off notes compiled from your sightseeing log.
Zenith Painting
Painting
A painting of Zenith based off notes compiled from your sightseeing log.
Lost Landlord Painting
Painting
A painting of the Lost Landlord based off notes compiled from your sightseeing log.
House of Letters Painting
Painting
A painting of the House of Letters based off notes compiled from your sightseeing log.
Rookery Painting
Painting
A painting of the Rookery based off notes compiled from your sightseeing log.
Whilom River Painting
Painting
A painting of the Whilom River based off notes compiled from your sightseeing log.
Loth ast Vath Painting
Painting
A painting of Loth ast Vath based off notes compiled from your sightseeing log.
Hissing Cobbles Painting
Painting
A painting of the Hissing Cobbles based off notes compiled from your sightseeing log.
Danneroad Painting
Painting
A painting of the Danneroad based off notes compiled from your sightseeing log.
Sage's Cataract Painting
Painting
A painting of the Sage's Cataract based off notes compiled from your sightseeing log.
Path of Knowing Painting
Painting
A painting of the Path of Knowing based off notes compiled from your sightseeing log.
Daggers Painting
Painting
A painting of the Daggers based off notes compiled from your sightseeing log.
Statue of the Unsung Painting
Painting
A painting of the Statue of the Unsung based off notes compiled from your sightseeing log.
Landlord Colony Painting
Painting
A painting of the Landlord Colony based off notes compiled from your sightseeing log.
Old Father Painting
Painting
A painting of the Old Father based off notes compiled from your sightseeing log.
Camp Cloudtop Painting
Painting
A painting of Camp Cloudtop based off notes compiled from your sightseeing log.
Nidifice Painting
Painting
A painting of the Nidifice based off notes compiled from your sightseeing log.
Voor Sian Siran Painting
Painting
A painting of Voor Sian Siran based off notes compiled from your sightseeing log.
Mok Oogl Island Painting
Painting
A painting of Mok Oogl Island based off notes compiled from your sightseeing log.
Hall of the Fallen Plume Painting
Painting
A painting of the Hall of the Fallen Plume based off notes compiled from your sightseeing log.
Ok' Vundu Vana Painting
Painting
A painting of Ok' Vundu Vana based off notes compiled from your sightseeing log.
Hengr's Crucible Painting
Painting
A painting of Hengr's Crucible based off notes compiled from your sightseeing log.
Gration Painting
Painting
A painting of the Gration based off notes compiled from your sightseeing log.
Fractal Continuum Painting
Painting
A painting of the Fractal Continuum based off notes compiled from your sightseeing log.
Antithesis Painting
Painting
A painting of Antithesis based off notes compiled from your sightseeing log.
Aetherochemical Research Facility Painting
Painting
A painting of the Aetherochemical Research Facility based off notes compiled from your sightseeing log.
Helix Painting
Painting
A painting of Helix based off notes compiled from your sightseeing log.
Quarantine Block Painting
Painting
A painting of the Quarantine Block based off notes compiled from your sightseeing log.
Recombination Labs Painting
Painting
A painting of the Recombination Labs based off notes compiled from your sightseeing log.
Coldwind Painting
Painting
A painting of Coldwind based off notes compiled from your sightseeing log.
Shattered Back Painting
Painting
A painting of the Shattered Back based off notes compiled from your sightseeing log.
Provenance Painting
Painting
A painting of Provenance based off notes compiled from your sightseeing log.
Centrifugal Crystal Engine Painting
Painting
A painting of the Centrifugal Crystal Engine based off notes compiled from your sightseeing log.
Biomass Incubation Complex Painting
Painting
A painting of the Biomass Incubation Complex based off notes compiled from your sightseeing log.
Cathedral Painting
Painting
A painting of the Cathedral based off notes compiled from your sightseeing log.

New Recipes

Carpenter
Blacksmith
Armorer
Goldsmith
Leatherworker
Weaver
Alchemist
Culinarian

Carpenter

Item Material / Crystal
Hingan Cottage Wall (Mokuzo) Beech Lumber x10
Cedar Lumber x5
Cut Stone x5
Granite x10
Clear Glass Lens x5
Wind Crystal x12
Ice Crystal x8
Hingan Cottage Wall (Nanpu) Beech Lumber x10
Mythrite Nugget x5
Felt Lining x5
Granite x10
Varnish x5
Wind Crystal x12
Ice Crystal x8
Hingan House Wall (Mokuzo) Persimmon Lumber x10
Dark Chestnut Lumber x10
Cut Stone x10
Granite x15
Clear Glass Lens x10
Wind Crystal x20
Ice Crystal x16
Hingan House Wall (Nanpu) Persimmon Lumber x10
Hardsilver Nugget x10
Felt Lining x10
Granite x15
Varnish x10
Wind Crystal x20
Ice Crystal x16
Hingan Mansion Wall (Mokuzo) Zelkova Lumber x10
Birch Lumber x15
Cut Stone x15
Granite x20
Clear Glass Lens x15
Wind Crystal x20
Ice Crystal x20
Hingan Mansion Wall (Nanpu) Zelkova Lumber x10
Aurum Regis Nugget x15
Felt Lining x15
Granite x20
Varnish x15
Wind Crystal x20
Ice Crystal x20
Hingan Oblong Window Beech Lumber x6
Clear Glass Lens x5
Wind Crystal x3
Ice Crystal x2
Hingan Lancet Window Persimmon Lumber x3
Cut Stone x3
Clear Glass Lens x3
Wind Crystal x5
Ice Crystal x4
Hingan Mokuzo Door Beech Lumber x4
Mythrite Nugget x4
Cut Stone x3
Wind Crystal x3
Ice Crystal x2
Hingan Nanpu Door Pine Lumber x4
Aurum Regis Nugget x4
Cut Stone x3
Wind Crystal x4
Ice Crystal x3
Hingan Kura-Zukuri Door Persimmon Lumber x4
Hardsilver Nugget x4
Clear Glass Lens x5
Wind Crystal x5
Ice Crystal x4
Hingan Watchtower (Mokuzo) Beech Lumber x4
Hardsilver Nugget x2
Mythrite Ingot x2
Wind Crystal x3
Ice Crystal x2
Hingan Placard (Mokuzo) Pine Lumber x4
Mythrite Ingot x3
Clear Glass Lens x4
Wind Crystal x4
Ice Crystal x3
Hingan Placard (Nanpu) Zelkova Lumber x4
Rose Gold Nugget x4
Varnish x2
Wind Crystal x5
Ice Crystal x5
Hingan Nanpu Fence Persimmon Lumber x20
Hardsilver Nugget x10
Varnish x5
Mudstone x15
Wind Crystal x20
Ice Crystal x16
Hingan Flooring Zelkova Lumber x5
Cut Stone x4
Granite x3
Wind Crystal x5
Ice Crystal x5
Hingan Hanging Andon Lamp Pine Lumber x5
Tallow Candle x8
Wind Crystal x4
Ice Crystal x3
Hingan Hanging Toro Lamp Zelkova Lumber x6
Persimmon Lumber x4
Tallow Candle x12
Wind Crystal x5
Ice Crystal x5
Hingan Bed Pine Lumber x6
Rush Grass x2
Undyed Woolen Cloth x3
Rose Gold Nugget x2
Wind Crystal x4
Ice Crystal x3
Hingan Bookshelf Beech Lumber x6
Cedar Lumber x2
Steel Joint Plate x4
Varnish x3
Wind Crystal x3
Ice Crystal x2
Hingan Cupboard Persimmon Lumber x6
Electrum Ingot x3
Cobalt Joint Plate x4
Varnish x3
Wind Crystal x5
Ice Crystal x4
Hingan Open-shelf Bookcase Zelkova Lumber x6
Darksteel Ingot x3
Cobalt Rivets x4
Varnish x3
Wind Crystal x5
Ice Crystal x5
Hingan Fire Pit Persimmon Lumber x5
Darksteel Nugget x5
Silex x5
Firewood
Varnish x2
Wind Crystal x5
Ice Crystal x4
Paper Partition Zelkova Lumber x4
Dark Chestnut Lumber x4
Rose Gold Nugget x3
Potash
Varnish x2
Wind Shard x8
Ice Shard x8
Bamboo Flowerpot Zelkova Lumber x2
Bamboo Stick x4
Cut Stone x3
Potting Soil x3
Wind Shard x8
Ice Shard x8
Hingan Chochin Lantern Beech Lumber
Cedar Lumber x2
Potash x2
Tallow Candle
Wind Shard x7
Ice Shard x6
Pike of the Fiend High Mythrite Ingot x2
Treated Camphorwood Lumber x2
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x5
Wind Cluster x3
Ice Cluster x2
Bow of the Fiend High Mythrite Ingot
Treated Camphorwood Lumber x3
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x5
Wind Cluster x3
Ice Cluster x2
Cane of the Fiend High Mythrite Ingot
Treated Camphorwood Lumber x3
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x5
Wind Cluster x3
Ice Cluster x2
Ala Mhigan Fishing Rod Snailfish Oil x3
Torreya Lumber
Gazelle Leather
Everdeep Aethersand
Mastercraft Demimateria x3
Wind Cluster x2
Ice Cluster x2
Fool's Portal Torreya Lumber x3
Crystal Glass x3
Wind Cluster x3
Ice Cluster x3
Imitation Oblong Window Torreya Lumber x3
Steel Joint Plate x3
Clear Glass Lens x3
Wind Cluster x3
Ice Cluster x3
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Wind Crystal x4
Ice Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Wind Crystal x4
Ice Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Wind Crystal x4
Ice Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Wind Crystal x4
Ice Crystal x2
Resistance Materiel Resistance Materiel Component x4
Wind Crystal x4
Ice Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Wind Crystal x2
Ice Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Wind Crystal x2
Ice Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Wind Crystal x2
Ice Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Wind Crystal x2
Ice Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Wind Crystal x2
Ice Crystal

Blacksmith

Item Material / Crystal
Hingan Cottage Roof (Mokuzo) High Steel Nugget x10
Mythrite Rivets x5
Cedar Lumber x5
Iron Joint Plate x10
Mortar x10
Fire Crystal x12
Earth Crystal x8
Hingan House Roof (Mokuzo) Oroshigane Ingot x10
Titanium Rivets x10
Dark Chestnut Lumber x10
Steel Joint Plate x15
Mortar x15
Fire Crystal x16
Earth Crystal x12
Hingan Mansion Roof (Mokuzo) Molybdenum Ingot x10
Adamantite Rivets x15
Birch Lumber x15
Cobalt Joint Plate x20
Mortar x20
Fire Crystal x20
Earth Crystal x20
Hingan Stone Fence High Steel Ingot x20
Granite x20
Birch Lumber x15
Fire Crystal x12
Earth Crystal x12
Kotetsu Replica Oroshigane Ingot x3
Beech Lumber
Titanium Nugget
Holy Rainbow Cloth
Slate Whetstone
Wolfram Ingot x3
Fire Crystal x4
Earth Crystal x3
Blade of the Fiend High Mythrite Ingot x2
Eikon Leather
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x3
Fire Cluster x3
Earth Cluster x2
Fists of the Fiend High Mythrite Ingot x3
Eikon Cloth
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x5
Fire Cluster x3
Earth Cluster x2
Axe of the Fiend High Mythrite Ingot x3
Eikon Leather
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x5
Fire Cluster x3
Earth Cluster x2
Points of the Fiend High Mythrite Ingot x2
Eikon Cloth
Eikon Iron Ingot x2
Fiend Sap
Battlecraft Demimateria III x5
Fire Cluster x3
Earth Cluster x2
Edge of the Fiend High Mythrite Ingot x3
Eikon Leather
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x5
Fire Cluster x3
Earth Cluster x2
Fire of the Fiend High Mythrite Ingot x2
Treated Camphorwood Lumber
Eikon Iron Ingot x2
Black Firesand
Fiend Sap
Battlecraft Demimateria III x5
Fire Cluster x3
Earth Cluster x2
Katana of the Fiend High Mythrite Ingot x2
Eikon Cloth
Eikon Iron Ingot x2
Fiend Sap
Battlecraft Demimateria III x5
Cloud Mica Whetstone
Fire Cluster x3
Earth Cluster x2
Ala Mhigan Saw Snailfish Oil x3
Chromite Ingot
Zelkova Lumber
Everborn Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Ala Mhigan Cross-pein Hammer Snailfish Oil x3
Chromite Ingot
Zelkova Lumber
Everbright Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Ala Mhigan Raising Hammer Snailfish Oil x3
Chromite Ingot
Gazelle Leather
Everbright Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Ala Mhigan Lapidary Hammer Snailfish Oil x3
Chromite Ingot
Palladium Nugget
Everbright Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Ala Mhigan Round Knife Snailfish Oil x3
Chromite Ingot
Gazelle Leather
Everdeep Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Ala Mhigan Pickaxe Snailfish Oil x3
Chromite Ingot
Palladium Nugget
Everbright Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Ala Mhigan Hatchet Snailfish Oil x3
Chromite Ingot
Palladium Nugget
Everborn Aethersand
Mastercraft Demimateria x3
Fire Cluster x2
Earth Cluster x2
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Fire Crystal x4
Earth Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Fire Crystal x4
Earth Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Fire Crystal x4
Earth Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Fire Crystal x4
Earth Crystal x2
Resistance Materiel Resistance Materiel Component x4
Fire Crystal x4
Earth Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Fire Crystal x2
Earth Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Fire Crystal x2
Earth Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Fire Crystal x2
Earth Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Fire Crystal x2
Earth Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Fire Crystal x2
Earth Crystal

Armorer

Item Material / Crystal
Hingan Cottage Roof (Kura-zukuri) High Steel Nugget x10
Mythril Plate x5
Mythrite Ingot x5
Iron Joint Plate x10
Mortar x10
Ice Crystal x12
Earth Crystal x8
Hingan House Roof (Kura-zukuri) Oroshigane Ingot x10
Cobalt Plate x10
Hardsilver Ingot x10
Steel Joint Plate x15
Mortar x15
Ice Crystal x16
Earth Crystal x12
Hingan Mansion Roof (Kura-zukuri) Molybdenum Ingot x10
Darksteel Plate x15
Titanium Ingot x15
Cobalt Joint Plate x20
Mortar x20
Ice Crystal x20
Earth Crystal x20
Hingan Cottage Wall (Kura-zukuri) Beech Lumber x10
Mythrite Ingot x5
Felt Lining x5
Granite x10
Clear Glass Lens x5
Ice Crystal x12
Earth Crystal x8
Hingan House Wall (Kura-zukuri) Persimmon Lumber x10
Titanium Ingot x10
Felt Lining x10
Granite x15
Clear Glass Lens x10
Ice Crystal x20
Earth Crystal x16
Hingan Mansion Wall (Kura-zukuri) Zelkova Lumber x10
Hardsilver Ingot x15
Felt Lining x15
Granite x20
Clear Glass Lens x15
Ice Crystal x20
Earth Crystal x20
Hingan Squinch Window High Steel Ingot x6
Clear Glass Lens x3
Ice Crystal x4
Earth Crystal x3
Hingan Awning (Kura-zukuri) Tama-hagane Ingot x4
High Steel Ingot x3
Cut Stone x3
Ice Crystal x5
Earth Crystal x4
Hingan Placard (Kura-zukuri) Molybdenum Ingot x4
Hardsilver Ingot x3
Steel Plate x2
Ice Crystal x5
Earth Crystal x5
Hingan Kura-zukuri Fence Oroshigane Ingot x20
Cut Stone x20
Granite x15
Mudstone x15
Ice Crystal x16
Earth Crystal x12
Hingan Oven Tama-hagane Ingot x5
Titanium Ingot x5
Electrum Ingot x5
Granite x6
Ice Crystal x5
Earth Crystal x4
Hingan Armor Display Tama-hagane Ingot x5
Durium Nugget x3
Kudzu Cloth x3
Cedar Lumber x3
Urushi x2
Ice Crystal x5
Earth Crystal x4
Shield of the Fiend High Mythrite Ingot x2
Eikon Leather
Eikon Iron Ingot
Fiend Sap
Battlecraft Demimateria III x3
Ice Cluster x3
Earth Cluster x2
Ala Mhigan Alembic Snailfish Oil x3
Chromite Ingot
Palladium Nugget
Everdeep Aethersand
Mastercraft Demimateria x3
Ice Cluster x2
Earth Cluster x2
Ala Mhigan Frypan Snailfish Oil x3
Chromite Ingot
Palladium Nugget
Everborn Aethersand
Mastercraft Demimateria x3
Ice Cluster x2
Earth Cluster x2
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Ice Crystal x4
Earth Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Ice Crystal x4
Earth Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Ice Crystal x4
Earth Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Ice Crystal x4
Earth Crystal x2
Resistance Materiel Resistance Materiel Component x4
Ice Crystal x4
Earth Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Ice Crystal x2
Earth Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Ice Crystal x2
Earth Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Ice Crystal x2
Earth Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Ice Crystal x2
Earth Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Ice Crystal x2
Earth Crystal
Shinryu Barding Shinryu's Scales
Chromite Ingot x2
Molybdenum Ingot x2
Palladium Nugget
Gazelle Leather
Ice Cluster x2
Earth Cluster x2

Goldsmith

Item Material / Crystal
Hingan Cottage Roof (Nanpu) High Steel Nugget x10
Mythrite Nugget x5
Cedar Lumber x5
Iron Joint Plate x10
Mortar x10
Wind Crystal x12
Fire Crystal x8
Hingan House Roof (Nanpu) Oroshigane Ingot x10
Hardsilver Nugget x10
Dark Chestnut Lumber x10
Steel Joint Plate x15
Mortar x15
Wind Crystal x16
Fire Crystal x12
Hingan Mansion Roof (Nanpu) Molybdenum Ingot x10
Aurum Regis Nugget x15
Birch Lumber x15
Cobalt Joint Plate x20
Mortar x20
Wind Crystal x20
Fire Crystal x20
Hingan Watchtower (Nanpu) Koppranickel Ingot x4
Dark Chestnut Lumber x2
Varnish x4
Wind Crystal x4
Fire Crystal x3
Hingan Chimney (Kura-zukuri) Durium Nugget x4
Hardsilver Ingot x3
Cut Stone x3
Granite x3
Wind Crystal x5
Fire Crystal x4
Hingan Awning (Mokuzo) Palladium Nugget x4
Birch Lumber x3
Granite x4
Varnish x3
Wind Crystal x5
Fire Crystal x5
Hingan Awning (Nanpu) Koppranickel Nugget x4
Cedar Lumber x3
Cut Stone x3
Varnish x3
Wind Crystal x3
Fire Crystal x2
Hingan Hanging Bonbori Lamp Koppranickel Nugget x4
Tallow Candle x5
Clear Glass Lens x5
Wind Crystal x3
Fire Crystal x2
Staff of the Fiend High Mythrite Ingot
Treated Camphorwood Lumber x2
Eikon Iron Ingot x2
Fiend Sap
Battlecraft Demimateria III x5
Wind Cluster x3
Fire Cluster x2
Star of the Fiend High Mythrite Ingot x2
Eikon Iron Ingot x3
Enchanted Aurum Regis Ink
Fiend Sap
Battlecraft Demimateria III x5
Wind Cluster x3
Fire Cluster x2
Rapier of the Fiend High Mythrite Ingot x2
Treated Camphorwood Lumber
Eikon Iron Ingot x2
Fiend Sap
Battlecraft Demimateria III x5
Wind Cluster x3
Fire Cluster x2
Ala Mhigan Needle Snailfish Oil x3
Chromite Ingot
Zelkova Lumber
Everborn Aethersand
Mastercraft Demimateria x3
Wind Cluster x2
Fire Cluster x2
Imitation Stained Crystal Ornament Palladium Ingot x3
Marble x5
Crystal Glass x5
Wind Cluster x3
Fire Cluster x3
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Wind Crystal x4
Fire Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Wind Crystal x4
Fire Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Wind Crystal x4
Fire Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Wind Crystal x4
Fire Crystal x2
Resistance Materiel Resistance Materiel Component x4
Wind Crystal x4
Fire Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Wind Crystal x2
Fire Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Wind Crystal x2
Fire Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Wind Crystal x2
Fire Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Wind Crystal x2
Fire Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Wind Crystal x2
Fire Crystal

Leatherworker

Item Material / Crystal
Ala Mhigan Gloves of Crafting Ala Mhigan Fiber x2
True Griffin Leather
Twinsilk x2
Kudzu Thread
Fieldcraft Demimateria III x2
Earth Cluster x2
Wind Cluster x2
Ala Mhigan Shoes of Crafting Ala Mhigan Fiber x2
True Griffin Leather
Twinsilk x2
Kudzu Thread
Rubber
Fieldcraft Demimateria III x2
Earth Cluster x2
Wind Cluster x2
Ala Mhigan Gloves of Gathering Ala Mhigan Fiber x2
True Griffin Leather
Twinsilk x2
Kudzu Thread
Fieldcraft Demimateria III x2
Earth Cluster x2
Wind Cluster x2
Ala Mhigan Shoes of Gathering Ala Mhigan Fiber x2
True Griffin Leather
Twinsilk x2
Kudzu Thread
Rubber
Fieldcraft Demimateria III x2
Earth Cluster x2
Wind Cluster x2
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Earth Crystal x4
Wind Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Earth Crystal x4
Wind Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Earth Crystal x4
Wind Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Earth Crystal x4
Wind Crystal x2
Resistance Materiel Resistance Materiel Component x4
Earth Crystal x4
Wind Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Earth Crystal x2
Wind Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Earth Crystal x2
Wind Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Earth Crystal x2
Wind Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Earth Crystal x2
Wind Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Earth Crystal x2
Wind Crystal

Weaver

Item Material / Crystal
Hingan Interior Wall Kudzu Cloth x4
Ruby Cotton Yarn x3
Mortar x3
Lightning Crystal x4
Wind Crystal x3
Hingan Chair Bloodhempen Cloth x2
Crawler Silk x2
Chimera Mane x2
Lightning Crystal x3
Wind Crystal x3
Hingan Sofa Bloodhempen Cloth x5
Ramie Cloth x2
Crawler Silk x4
Chimera Mane x5
Lightning Crystal x5
Wind Crystal x4
Kimono Hanger Twinsilk x2
Ruby Cotton Cloth
Bloodhempen Cloth
Ancient Lumber
Rose Gold Nugget x2
Lightning Crystal x5
Wind Crystal x5
Ala Mhigan Turban of Crafting Ala Mhigan Fiber x2
Rhea Cloth
Twinsilk x2
Palladium Nugget
Fieldcraft Demimateria III x2
Lightning Cluster x2
Wind Cluster x2
Ala Mhigan Doublet of Crafting Ala Mhigan Fiber x3
True Griffin Leather
Twinsilk x2
Twinthread
Fieldcraft Demimateria III x3
Lightning Cluster x2
Wind Cluster x2
Ala Mhigan Bottoms of Crafting Ala Mhigan Fiber x2
Rhea Cloth
Gazelle Leather x2
Twinthread
Fieldcraft Demimateria III x2
Lightning Cluster x2
Wind Cluster x2
Ala Mhigan Turban of Gathering Ala Mhigan Fiber x2
Rhea Cloth
Twinsilk x2
Palladium Nugget
Fieldcraft Demimateria III x2
Lightning Cluster x2
Wind Cluster x2
Ala Mhigan Coat of Gathering Ala Mhigan Fiber x3
True Griffin Leather
Twinsilk x2
Twinthread
Fieldcraft Demimateria III x3
Lightning Cluster x2
Wind Cluster x2
Ala Mhigan Bottoms of Gathering Ala Mhigan Fiber x2
Rhea Cloth
Gazelle Leather x2
Twinthread
Fieldcraft Demimateria III x2
Lightning Cluster x2
Wind Cluster x2
Wind-up Shinryu Royal Fern
Twinsilk
Worsted Yarn
Shinryu's Scales
Lightning Shard x50
Wind Shard x50
Wind-up Ravana Blood Pepper
Chimerical Felt
Crawler Silk
Hive Forewing
Fire Shard x50
Earth Shard x50
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Lightning Crystal x4
Wind Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Lightning Crystal x4
Wind Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Lightning Crystal x4
Wind Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Lightning Crystal x4
Wind Crystal x2
Resistance Materiel Resistance Materiel Component x4
Lightning Crystal x4
Wind Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Lightning Crystal x2
Wind Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Lightning Crystal x2
Wind Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Lightning Crystal x2
Wind Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Lightning Crystal x2
Wind Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Lightning Crystal x2
Wind Crystal
Wind-up Chimera Twinsilk x2
Steppe Serge x2
Chimerical Felt x2
Sewing Thread x2
Allagan Catalyst
Lightning Crystal x6
Wind Crystal x6
Thavnairian Wool Autumn Shirt Thavnairian Wool x3
Bloodhempen Cloth
Palladium Nugget
Sewing Thread
Lightning Cluster x2
Wind Cluster x2
Thavnairian Wool Autumn Dress Thavnairian Wool x3
Bloodhempen Cloth
Palladium Nugget
Sewing Thread
Lightning Cluster x2
Wind Cluster x2
Hannish Wool Autumn Shirt Hannish Wool x3
Gyuki Leather x2
Koppranickel Nugget
Lightning Cluster x2
Wind Cluster x2

Alchemist

Item Material / Crystal
Red Brightlily Corsage Red Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Blue Brightlily Corsage Blue Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Yellow Brightlily Corsage Yellow Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Green Brightlily Corsage Green Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Orange Brightlily Corsage Orange Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Purple Brightlily Corsage Purple Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
White Brightlily Corsage White Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Black Brightlily Corsage Black Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Rainbow Brightlily Corsage Rainbow Brightlilies
Bear Fat
Dravanian Spring Water
Water Crystal x4
Lightning Crystal x3
Word of the Fiend Treated Camphorwood Lumber
Eikon Leather x2
Eikon Iron Ingot x2
Enchanted Aurum Regis Ink
Fiend Sap
Battlecraft Demimateria III x5
Water Cluster x3
Lightning Cluster x2
Song of the Fiend Treated Camphorwood Lumber x2
Eikon Leather
Eikon Iron Ingot x2
Enchanted Aurum Regis Ink
Fiend Sap
Battlecraft Demimateria III x5
Water Cluster x3
Lightning Cluster x2
Ala Mhigan Fiber Gyr Abanian Alchemic
Gyr Abanian Spring Water x3
Azim Cotton Boll x3
Water Cluster x2
Lightning Cluster x2
Snailfish Oil Gyr Abanian Alchemic
Snailfish
Everbright Aethersand
Everborn Aethersand
Everdeep Aethersand
Water Cluster x2
Lightning Cluster x2
Flying Chair Cloudsbreath x8
Riviera Armchair
Water Cluster x30
Lightning Cluster x30
Shinryu's Wing Shinryu's Scales
Palladium Ingot
Chromite Ingot
Rhea Cloth
Water Cluster x3
Lightning Cluster x3
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Water Crystal x4
Lightning Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Water Crystal x4
Lightning Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Water Crystal x4
Lightning Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Water Crystal x4
Lightning Crystal x2
Resistance Materiel Resistance Materiel Component x4
Water Crystal x4
Lightning Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Water Crystal x2
Lightning Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Water Crystal x2
Lightning Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Water Crystal x2
Lightning Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Water Crystal x2
Lightning Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Water Crystal x2
Lightning Crystal
The Worm's Head Orchestrion Roll Blank Grade 3 Orchestrion Roll
Enchanted Palladium Ink
Faded Copy of The Worm's Tail
Water Cluster x2
Lightning Cluster
The Worm's Tail Orchestrion Roll Blank Grade 3 Orchestrion Roll
Enchanted Palladium Ink
Faded Copy of The Worm's Tail
Water Cluster x2
Lightning Cluster

Culinarian

Item Material / Crystal
Sermon-worthy Meuniere x3 Lordly Salmon
Gyr Abanian Flour
Fermented Butter
Heavens Lemon
Young Cieldalaes Spinach
Crimson Pepper
Fire Cluster x2
Water Cluster x2
Chawan-mushi x3 Gagana Egg
Secret Recipe Broth
Ala Mhigan Salt Crystal
Shiitake Mushroom
Yanxian Parsley
Dusklight Aethersand
Fire Cluster x2
Water Cluster x2
Gyr Abanian Souvenir Gyr Abanian Souvenir Component x2
Fire Crystal x4
Water Crystal x2
Far Eastern Antique Far Eastern Antique Component x2
Fire Crystal x4
Water Crystal x2
Gold Saucer Consolation Prize Gold Saucer Consolation Prize Component x3
Fire Crystal x4
Water Crystal x2
M Tribe Sundries M Tribe Sundry Component x3
Fire Crystal x4
Water Crystal x2
Resistance Materiel Resistance Materiel Component x4
Fire Crystal x4
Water Crystal x2
Gyr Abanian Souvenir Component Gyr Abanian Souvenir Component Materials
Fire Crystal x2
Water Crystal
Far Eastern Antique Component Far Eastern Antique Component Materials
Fire Crystal x2
Water Crystal
Gold Saucer Consolation Prize Component Gold Saucer Consolation Prize Component Materials
Fire Crystal x2
Water Crystal
M Tribe Sundry Component M tribe Sundry Component Materials
Fire Crystal x2
Water Crystal
Resistance Materiel Component Resistance Materiel Component Materials
Fire Crystal x2
Water Crystal
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