
Standings based on total company credits earned by free companies.
Displaying 1-37 of 37
| 1 | | DESTROAlexander [Gaia] | | 7046004 |
| 16 | | HyperionBahamut [Gaia] | | 5736362 |
| 38 | | starlight destinyZeromus [Gaia] | | 4796214 |
| 48 | | PokojakaTiamat [Gaia] | | 4572042 |
| 63 | | LaLaLandIfrit [Gaia] | | 4287978 |
| 67 | | Aqua Liberty Co.Durandal [Gaia] | | 4261554 |
| 68 | | PefuBahamut [Gaia] | | 4256955 |
| 80 | | BeroBeroBarTiamat [Gaia] | | 4083501 |
| 84 | | AvalonDurandal [Gaia] | | 4040988 |
| 95 | | OmusubiTiamat [Gaia] | | 3936715 |
| 107 | | assortDurandal [Gaia] | | 3848304 |
| 124 | | Sun Angel'sUltima [Gaia] | | 3682673 |
| 179 | | NERVTiamat [Gaia] | | 3299097 |
| 181 | | Slowly and SteadilyUltima [Gaia] | | 3285475 |
| 201 | | SaintpauliaOrchestraRidill [Gaia] | | 3180315 |
| 211 | | AlvisDurandal [Gaia] | | 3105747 |
| 216 | | GoodOldDaysAlexander [Gaia] | | 3085563 |
| 222 | | DokudamisouZeromus [Gaia] | | 3063198 |
| 236 | | AmisophilaYojimbo [Gaia] | | 2995356 |
| 260 | | Soleil levantAlexander [Gaia] | | 2900016 |
| 269 | | Au Ciel BleuBahamut [Gaia] | | 2857182 |
| 290 | | momotaroBahamut [Gaia] | | 2714664 |
| 303 | | CoroaIfrit [Gaia] | | 2679471 |
| 328 | | MEAT BARUltima [Gaia] | | 2599095 |
| 341 | | Furry fandomFenrir [Gaia] | | 2548989 |
| 349 | | KumeKumeRidill [Gaia] | | 2536014 |
| 390 | | Peace And EnjoyZeromus [Gaia] | | 2416572 |
| 403 | | MasQueradeAlexander [Gaia] | | 2391519 |
| 412 | | Irie InityZeromus [Gaia] | | 2371104 |
| 414 | | NeoNineValefor [Gaia] | | 2358726 |
| 430 | | UnrealisticYojimbo [Gaia] | | 2332323 |
| 431 | | Cohesion of LightValefor [Gaia] | | 2330599 |
| 435 | | Happy Merry TalkingZeromus [Gaia] | | 2326122 |
| 448 | | Ultima SpiritsUltima [Gaia] | | 2300001 |
| 468 | | ChocolateBahamut [Gaia] | | 2257374 |
| 476 | | ProvisionalValefor [Gaia] | | 2249553 |
| 494 | | whiteshellAlexander [Gaia] | | 2208186 |
Displaying 1-37 of 37
* Monthly standings are counted from the first day of the month at 0:00 until the last day of the month at 23:59:59 (GMT).
* In-game data may take some time to be reflected on the server, and data that is received close to the aggregation deadline runs the risk of being erroneously included in the subsequent dataset.
* Standings displayed are based on the list of Worlds and data centers available at the last calculation.