Master a variety of actions, and turn the tide of battle!
In FINAL FANTASY XIV, sufficient mastery of a class will open up the path to one or more related jobs and their respective actions.
To learn more about job actions, traits, and job gauges, check out the section below.
High in HP and trained in defense, a tank serves as the party's shield. Skilled at keeping a foe's attention and bearing the brunt of enemy attacks.
Healers use restorative arts to mend wounded companions. They can also help to mitigate damage, remove detrimental effects, and even bring fallen allies back to life.
Melee DPS are close-range attackers. Focused on combos and careful positioning to inflict the maximum amount of damage.
Physical ranged DPS attack foes from a distance. They excel at inflicting sustained damage, and also provide support for companions.
Magical ranged DPS attack foes using a variety of arcane arts. Movement is restricted by casting times, but they excel at inflicting high burst damage.
For Patch 6.5, we wanted to focus on balancing the damage output of jobs within each role, and so we've made adjustments to the potency of several actions. It should be noted that in the upcoming expansion, Dawntrail, we plan to make further adjustments to actions, as well as introduce altogether new ones.