Known Issues Following the Release of Patch 7.5 (Apr. 29)
[Known Issues]
■ Placed furnishings may be hidden or not properly displayed.
Multiple inquiries have mentioned furnishings not being displayed even when fewer than 400 furnishings are on-screen, or furnishings not being hidden when over 400 furnishings are on-screen. These cases are being investigated through various methods, including copying player-specific housing data into our development environment for analysis. However, we have yet to successfully reproduce these phenomena or determine their cause. We are prioritising this investigation and would appreciate your patience as we address this issue.
■ When selecting the "Search Recipes Using This Material" subcommand on any pigment item, the Crafting Log displays Purple Pigment as the required material regardless of the originally selected pigment item. In the meantime, we recommend opening the Crafting Log from the main menu, which will display all pigment-related recipes correctly.
We sincerely apologise for any inconvenience these issues may be causing.
*Updated May 7, 2026 11:35 (GMT) / May 7, 2026 12:35 (BST) / May 7, 2026 21:35 (AEST)
The following issues were addressed by the maintenance of May 7, 2026 6:00 to 8:45 (GMT) / May 7, 2026 7:00 to 9:45 (BST) / May 7, 2026 16:00 to 18:45 (AEST).
We apologise for any inconvenience this may have caused.
■ In Windurst: The Third Walk, if a K.O'd player returns to the starting point at a specific moment after Promathia is defeated, the screen stays black. Should you encounter this problem, please restart the game client.
■ Some textures in the first arena of Futures Rewritten (Ultimate) are not properly displayed. (PlayStation®5 only)
■ When the Dirndl Long Skirt is equipped together with body gear on non-Lalafell female characters, the gear may be displayed incorrectly when performing some animations and poses.
■ The Caprino and Wind-up Red XIII minions have black dots displayed on their models when the Texture Resolution setting is set to Standard, or when playing on the PlayStation®4 / Xbox Series S versions. (Windows® / Mac / Steam / PlayStation®4 / Xbox Series S only)
■ When your character stands up from the crafting idle state (when seated with crafting tool drawn), switching to another class or job may cause the character to become immobilised. Please wait for your character to stand fully upright before switching to another class or job.
■ The Quest Progression Settings inside the Character Configuration are incorrectly triggered around garden patches, hired NPCs, and mannequins.
■ When using a DualSense wireless controller, haptic feedback is not being triggered as intended when the job gauge for some jobs reaches specific thresholds. (Windows® / Steam only)








