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[Nintendo Switch™ 2] Regarding Prolonged Transition Screens (Aug. 4)

We have confirmed that in the Nintendo Switch™ 2 version, the loading time may take longer than usual when the screen fades to black in instanced duties.

Our investigation has confirmed that, when a player enters an instanced duty while surrounded by many characters, loading data will take longer than usual, which lasts until the player leaves the instance. The delay is especially noticeable in the following situations:

・When the screen fades to black during a battle phase transition or when teleporting to a different map in an instanced duty
・When the screen fades to black upon reviving after being K.O.'d in an instanced duty
・When the screen fades to black upon using Return or a shortcut in an instanced duty

We have identified certain cases in which the data reloading and cache clearing processes required for safe rendering are taking an extended amount of time. As such, these processes have been optimised to ensure faster data loading even under similar conditions, and the updated version is currently in testing.

We are working to release an update as soon as possible to address this and several other issues. We apologise for the inconvenience and appreciate your understanding in the meantime.

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