Icon Legend
Phantom Knight
Lv. 6
MASTERED
Emulate these ancient memories of a loyal, honorable knight and defend your comrades from harm.
Phantom Actions
Phantom Guard
Lv. 1
Ability
Reduces damage taken by 90%.
Duration: 10s
Pray
Lv. 2
Weaponskill
Gradually restores HP.
Cure Potency: 5,000
Duration: 30s
Additional Effect: Grants Enduring Fortitude to self and nearby party members when executed within proximity of a knowledge crystal
Enduring Fortitude Effect: Reduces target's damage taken by 10%
Duration: 30m
Occult Heal
Lv. 3
Ability
Restores target's HP.
Cure Potency: 30,000
Pledge
Lv. 6
Ability
Grants 2 stacks of Pledge to self or target party member.
Pledge Effect: Renders target impervious to most attacks
Duration: 10s
Phantom Traits
Enhanced Phantom Guard
Lv. 4
Trait
Improves Phantom Guard's damage reduction effect to 90%.
Enhanced Pray
Lv. 5
Trait
Increases the healing potency of Pray to 5,000.
Phantom Monk
Lv. 6
MASTERED
These memories of a monk's unflinching discipline and quiet meditation offer a path to unparalleled combat mastery.
Phantom Actions
Phantom Kick
Lv. 1
Ability
Leap towards your target, delivering an attack with a potency of 100 to all enemies in a straight line before you.
Potency scales with item level.
Additional Effect: Grants a stack of Phantom Kick up to a maximum of 3, increasing damage dealt by 9%
Duration: 40s
Occult Counter
Lv. 2
Ability
Delivers an attack with a potency of 150 to all enemies in a cone before you.
Potency scales with item level.
Can only be executed immediately after parrying an attack.
Counterstance
Lv. 3
Weaponskill
Increases parry rate by 100%.
Duration: 60s
Additional Effect: Grants Fleetfooted to self and nearby party members when executed within proximity of a knowledge crystal
Fleetfooted Effect: Increases movement speed
Duration: 30m
Occult Chakra
Lv. 5
Ability
Restores 30% of maximum HP and MP.
Additional Effect: When HP is less than 30%, restores 70% of maximum HP
Additional Effect: When MP is less than 30%, restores 70% of maximum MP
Phantom Traits
Enhanced Phantom Kick
Lv. 4
Trait
Improves Phantom Kick's damage increase to 7%.
Enhanced Phantom Kick II
Lv. 6
Trait
Improves Phantom Kick's damage increase to 9%.
Phantom Thief
Lv. 1
0 / 400
These recollections of a dextrous, principled thief grant access to survival techniques that will doubtless prove useful upon the isle.
Phantom Actions
Occult Sprint
Lv. 1
Ability
Greatly increases movement speed.
Duration: 10s
Steal
Lv. 2
Ability
Increases the chance of additional items being dropped by target if Steal is dealt before, or as, the finishing blow.
Vigilance
Lv. 3
Ability
Grants Vigilance.
Duration: 20s
Effect changes to Foreseen Offense when entering combat.
Foreseen Offense Effect: Increases critical hit rate by 60%
Duration: 20s
Cannot be executed while in combat.
Trap Detection
Lv. 4
Ability
Reveals all traps and secret passages within a 15-yalm radius.
Can only be executed when inside a dungeon.
Pilfer Weapon
Lv. 5
Ability
Lowers target's physical attack power by 10%.
Duration: 60s
Phantom Traits
Lockpicker
Lv. 6
Trait
Allows you to open locked doors in dungeons.
Phantom Dragoon
Lv. 2
72 / 9,300
The memories of a trained dragoon's travels shall teach you to lunge and impale with impunity.
Phantom Actions
Occult Jump
Lv. 1
Weaponskill
Delivers an attack with a potency of 500.
Potency scales with item level.
Additional Effect: Reduces damage taken by 90%
Duration: 2s
Step Forth
Lv. 2
Ability
Quickly move 10 yalms in the selected direction.
Lance
Lv. 3
Ability
Delivers an attack with a potency of 300.
Potency scales with item level.
Additional Effect: Absorbs a portion of damage dealt as HP
Additional Effect: Absorbed HP that exceeds maximum HP will be applied as a barrier
Duration: 60s
Phantom Traits
Enhanced Occult Jump
Lv. 4
Trait
Increases potency of Occult Jump to 500, and increases potency of reduced damage taken effect to 90%.
Phantom Samurai
Lv. 5
MASTERED
Rigorous training and a strict code of chivalry personify these recollections of an ancient samurai. Access them to fell foes in a single deadly strike.
Phantom Actions
Mineuchi
Lv. 1
Weaponskill
Stuns target.
Duration: 6s
Shirahadori
Lv. 2
Ability
Renders you impervious to most physical damage for one attack.
Duration: 4s
Iainuki
Lv. 3
Weaponskill
Delivers an attack with a potency of 500 to all enemies in a cone before you.
Potency scales with item level.
Additional Effect: 10% chance to kill target instantly, with some exceptions
Zeninage
Lv. 4
Weaponskill
Consume an Occult Coffer to deliver a guaranteed strike with a potency of 1,500.
Potency scales with item level.
Can only be executed while you possess an Occult Coffer.
Phantom Traits
Enhanced Iainuki
Lv. 5
Trait
Increases the potency of Iainuki to 500, and increases chance to instantly kill target to 10%.
Phantom Summoner
Lv. 4
8,040 / 11,700
Channel the reminiscences of an educated, practiced summoner and learn to call forth powerful creatures adept at both offense and defense.
Phantom Actions
Hellfire
Lv. 1
Spell
Deals fire damage with a potency of 600 to target and all enemies nearby it.
Potency increases to 780 when used against targets weak to fire.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Shares a recast timer with Judgment Bolt and Thunderstorm.
Judgment Bolt
Lv. 2
Spell
Deals lightning damage with a potency of 600 to target and all enemies nearby it.
Potency increases to 780 when used against targets weak to lightning.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Shares a recast timer with Hellfire and Thunderstorm.
Earthen Wall
Lv. 3
Spell
Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 40,000 potency.
Duration: 10s
Cast and recast timer cannot be affected by status effects or gear attributes.
Thunderstorm
Lv. 4
Spell
Deals wind damage with a potency of 600 to all enemies in a cone before you.
Potency increases to 780 when used against targets weak to wind.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Shares a recast timer with Hellfire and Judgment Bolt.
Megaflare
Lv. 5
Spell
Deals unaspected damage with a potency of 1,000 to target and all enemies nearby it.
Potency scales with item level.
Cast and recast timer cannot be affected by status effects or gear attributes.
Phantom Bard
Lv. 4
MASTERED
These memories echo with the vivid imagery of a bard's lilting song. Utilize them to employ the very same ballads in battle.
Phantom Actions
Offensive Aria
Lv. 1
Ability
Increases damage dealt by self and nearby party members by 4%.
Duration: 70s
Effect cannot be stacked with Hero's Rime.
Romeo's Ballad
Lv. 2
Ability
Freezes time for all nearby enemies readying an attack.
Duration: 3s
Additional Effect: Grants Romeo's Ballad to self and nearby party members when executed within proximity of a knowledge crystal
Romeo's Ballad Effect: Increases Phantom EXP earned through battle by 10%
Duration: 30m
Mighty March
Lv. 3
Ability
Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 3,500
Additional Effect: Increases maximum HP by 20% and restores the amount increased
Duration: 30s
Hero's Rime
Lv. 4
Ability
Increases damage dealt and healing potency of self and nearby party members by 10%, while reducing damage taken by 10%.
Duration: 20s
Effect cannot be stacked with Offensive Aria.
Phantom Traits
Enhanced Vocals
Lv. 2
Trait
Increases the effectiveness of songs in accordance with your Phantom Bard level.
Phantom Cannoneer
Lv. 6
MASTERED
A mastery of ballistics both scholarly and practical infuse this cannoneer's recollections. Emulate them to bombard foes with powerful projectiles.
Phantom Actions
Phantom Fire
Lv. 1
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: 5% chance to kill target instantly, with some exceptions
Holy Cannon
Lv. 2
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency increases to 500 when used against undead enemies.
Potency scales with item level.
Shares a recast timer with Silver Cannon.
Dark Cannon
Lv. 3
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: Blind
Duration: 30s
Shares a recast timer with Shock Cannon.
Shock Cannon
Lv. 4
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: Paralysis
Duration: 18s
Shares a recast timer with Dark Cannon.
Silver Cannon
Lv. 6
Weaponskill
Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
Potency scales with item level.
Additional Effect: Afflicts target with Silver Sickness, reducing damage target deals by 10% and increasing damage taken by 5%
Duration: 70s
Effect cannot be stacked with Phantom Dancer's Mesmerized.
Shares a recast timer with Holy Cannon.
Phantom Traits
Enhanced Phantom Fire
Lv. 5
Trait
Grants a 5% chance to instantly kill targets when executing Phantom Fire, with some exceptions.
Phantom Gladiator
Lv. 1
0 / 400
This fierce, indomitable gladiator's recollections promise the mastery of myriad offensive and defensive skills.
Phantom Actions
Finisher
Lv. 1
Weaponskill
Delivers an attack to target.
20% chance for an attack with a potency of 1,000, the chance increasing by 20% for every stack of Finishing Fervor.
Additional Effect: 25% chance to kill target instantly, with some exceptions
60% chance for an attack with a potency of 600, the chance decreasing by 15% for every stack of Finishing Fervor.
20% chance for your attack to miss, the chance decreasing by 5% for every stack of Finishing Fervor.
Potency scales with item level.
Defend
Lv. 2
Ability
Reduces damage taken by 50%.
Duration: 5s
Additional Effect: Grants a stack of Finishing Fervor upon taking reduced damage
Maximum Stacks: 4
Duration: 120s
Removes a stack of Finishing Fervor upon taking damage when the action is not on cooldown.
Long Reach
Lv. 3
Weaponskill
Delivers an attack with a potency of 400.
Potency scales with item level.
Bladeblitz
Lv. 4
Weaponskill
Delivers an attack with a potency of 600 to all nearby enemies.
Potency scales with item level.
Phantom Freelancer
Lv. 6
-- / --
Reminiscences of journeys just begun and those long ended embody the freelancer's myriad supportive techniques.
Phantom Actions
Occult Resuscitation
Lv. 5
Weaponskill
Restores 30% of maximum HP.
Occult Treasuresight
Lv. 10
Ability
Detects the number of treasure coffers presently on the Occult Crescent.
Inquiring Mind
Lv. 15
Ability
When executed near a knowledge crystal, grants an effect to self and nearby party members based on your phantom job and its level.
Phantom Knight Effect (Level 2 or Higher): Grants Enduring Fortitude
Enduring Fortitude Effect: Reduces damage taken by 10%
Duration: 30m
Phantom Monk Effect (Level 3 or Higher): Grants Fleetfooted
Fleetfooted Effect: Increases movement speed
Duration: 30m
Phantom Bard Effect (Level 2 or Higher): Grants Romeo's Ballad
Romeo's Ballad Effect: Increases Phantom EXP earned through battle by 10%
Duration: 30m
Phantom Dancer Effect (Level 2 or Higher): Grants Quicker Step
Quicker Step Effect: Increases damage dealt by 2%
Duration: 30m
Wisdom on the Winds
Lv. 20
Ability
Resets the recast timer of most class and job actions.
Phantom Traits
Adaptable
Lv. 24
Trait
Allows the changing of phantom jobs when normally prohibited, as well as during combat.
* Phantom action details correspond to maximum phantom job level.
* Traits bestowed by your job also affect phantom actions.
Example: Paladin's Divine Magic Mastery trait reduces the MP cost of phantom actions by 50%.
Filter which items are to be displayed below.
* Notifications for standings updates are shared across all Worlds.
* Notifications for PvP team formations are shared for all languages.
* Notifications for free company formations are shared for all languages.