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Lighter than Air

X'lota Qi

Lamia [Primal]

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A Nocturne for Heroes Guide (2021)

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After about 2 years it's finally back. All y'all that missed it can finally get that car mount, and those that did can get it on an alt or 5. I mean I know you all got the MGP you need and so all you need to do is complete the questline and buy it, right?

This event it virtually unchanged from the previous version, with the only addition I know of being the replay option, so you can see all the scenes and replay the duties. There are a total of 12 cutscenes that play during this questline and only 4 are kept in the Unending Journey.

I harp on this a lot, but it really should be addressed. The Unending Journey is supposed to be a convenient way to relive important storyline scenes yet a very small portion are actually saved. New Game + does not really address this issue. Personally I think there should be a solo duty section in the duty finder. Once you complete any it should be added and you can replay it again at any time. Even let people play them synced and unsynced, at different difficulties, or even on different class/Jobs for those related to specific ones.

Anyway. A few tips not mentioned in the video:

After playing it a lot more I am finding that the F.A.T.E. can be quite difficult solo. If you find yourself solo I would recommend trying it as a tank, or maybe a healer, and definitely make sure you have you chocobo out.

In my experience, Iseultalon’s stomp really doesn’t seem to do much damage no matter where you are, regardless of mode. Since he dose Death Ray right after you might as well start chasing him at when he begins Stomp.

Garuda’s Microburst seems to be a little random. I have received the massive damage and been killed even when I think I did everything correctly. I seem to have better luck when I am using the monolith Noctis is not using. You can also try what he does, by constantly using warp strike. That said the strategy I mention in the video has worked most of the time for me.

On the Duties tanks will of course take less damage, however It seemed for me that Red Mage killed them quicker that other Jobs. This may just be my experience but it makes sense for it to be a little better at 50 considering the tendency to tune new jobs a little stronger early on (Red Mage begins at 50) so players don’t give up on them.


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